Pre-screened and vetted in California.
Senior Quality Engineer specializing in mobile test automation and release readiness
Senior Game Designer & Systems Designer specializing in progression and economy design
Senior Game Designer & Project Manager specializing in liveOps and systems design
Staff-level Game & Interactive Software Engineer specializing in Unity and real-time experiences
Mid-level QA Engineer specializing in blockchain and game platforms
Mid-level Data Collection Moderator and Indie Game Developer specializing in software and data
Junior AI/ML Engineer specializing in Explainable AI and educational tooling
Mid-level Game/Software Engineer specializing in Unity & Unreal cross-platform development
“Unity/VR developer who has shipped on Meta Quest (SideQuest) and built standalone PCVR medical applications used with real patients. Built a fully solo roguelike twin-stick shooter with a highly modular ScriptableObject/state-machine architecture, including custom build-time tooling to overcome Unity runtime constraints. Uses AI selectively (e.g., Claude) to generate editor tooling like a match-3 level designer to speed up level production.”
Entry-Level Technical Game Designer specializing in Unreal Engine 5 Blueprints