Vetted Game Developers in California

Pre-screened and vetted in California.

Corbet Weller - Senior Quality Engineer specializing in mobile test automation and release readiness in Santa Monica, CA

Senior Quality Engineer specializing in mobile test automation and release readiness

Santa Monica, CA14y exp
SnapOld Dominion University
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SZ

Senior Game Designer & Systems Designer specializing in progression and economy design

Cupertino, CA9y exp
Starward Game StudiosUC Santa Cruz
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TC

Senior Game Designer & Project Manager specializing in liveOps and systems design

Emeryville, CA19y exp
yNot DreamsThe Art Institute of California - San Francisco
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Eric James - Senior Game Developer specializing in Unity, gameplay systems, and blockchain features in San Jose, CA

Eric James

Screened

Senior Game Developer specializing in Unity, gameplay systems, and blockchain features

San Jose, CA11y exp
Juego StudioUniversity of California

Unity/C# gameplay engineer who has owned and shipped modular progression/rewards/inventory systems, including a separated blockchain integration layer that drove higher engagement while keeping performance stable at scale. Also implemented AI behaviors with Unity ML-Agents using a training/inference separation approach, and has hands-on experience debugging platform-specific state issues during console certification across multiple shipped platforms (mobile/console/PC/WebGL).

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KG

Senior Unity/Game Developer specializing in cross-platform interactive experiences

Sherman Oaks, CA18y exp
American Red CrossCalifornia State University, Northridge
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TW

Staff-level Game & Interactive Software Engineer specializing in Unity and real-time experiences

Los Angeles, California16y exp
Warner Bros. GamesEmerson College
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AN

Mid-level QA Engineer specializing in blockchain and game platforms

Los Angeles, CA7y exp
Yuga Labs
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EV

Senior Software Engineer specializing in Unity mobile game development

San Francisco, CA14y exp
Super Free Games Inc.Instituto Politécnico Nacional

Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.

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PS

Mid-level Data Collection Moderator and Indie Game Developer specializing in software and data

Sunnyvale, CA13y exp
AppleSanta Clara University
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AO

Junior AI/ML Engineer specializing in Explainable AI and educational tooling

San Francisco Bay Area, CA3y exp
University of California, Santa CruzUC Santa Cruz
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WL

Senior Unity Developer specializing in multiplayer and procedural systems

California, USA5y exp
Synergy InteractiveSouthern Methodist University
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Haider Zahoor - Mid-level Game/Software Engineer specializing in Unity & Unreal cross-platform development in San Jose, California

Haider Zahoor

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Mid-level Game/Software Engineer specializing in Unity & Unreal cross-platform development

San Jose, California6y exp
ChomChomTechCOMSATS University Islamabad - Lahore Campus

Unity/VR developer who has shipped on Meta Quest (SideQuest) and built standalone PCVR medical applications used with real patients. Built a fully solo roguelike twin-stick shooter with a highly modular ScriptableObject/state-machine architecture, including custom build-time tooling to overcome Unity runtime constraints. Uses AI selectively (e.g., Claude) to generate editor tooling like a match-3 level designer to speed up level production.

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DL

Entry-Level Technical Game Designer specializing in Unreal Engine 5 Blueprints

Inglewood, California0y exp
YAREFull Sail University
Version ControlGitJiraConfluenceUnreal Engine 5Unreal Blueprints+28
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