Pre-screened and vetted.
Principal UI/UX & Product Designer/Developer specializing in SaaS and data-intensive web apps
Staff UX/Product Designer specializing in enterprise cloud and AI-driven experiences
Mid-level Graphic Designer specializing in digital marketing campaigns and motion assets
“Marketing/brand designer with beauty-industry experience (SalonCentric, IT Cosmetics) focused on modern, high-polish creative that balances luxury aesthetics with clarity for complex promotional information. Produces high-volume print variations efficiently in Illustrator (multi-artboard files) and supports fast-turn video needs via an asset-library + template-driven editing workflow.”
Senior Creative Design & Innovation Leader specializing in brand strategy and human-centered design
“Creative director/designer spanning high-polish marketing brand work and enterprise innovation: built a full podcast brand ecosystem and a cinematic historical visualization using Google Veo 3. Also led an AR/VR-assisted remote troubleshooting initiative at TriMas (HoloLens-style workflows), delivering a 40% MTTR reduction and cutting expert travel by 50%+ while standardizing reusable interaction components for global teams.”
Senior Multimedia Producer specializing in marketing, promotions, and training content
“Experienced editor/motion graphics professional with deep Adobe Premiere Pro and After Effects expertise spanning broadcast TV spots, music videos, social/web content, and feature-length films. Notably worked on the YouTube channel Black20—nominated for Best Web Series and awarded G4TV's "Kings of DotComedy"—with videos reaching millions of viewers.”
Senior Brand Designer specializing in multi-channel campaigns and visual identity systems
“Marketing creative/designer who helped lead the PopSockets brand refresh and owned the digital campaign rollout by translating new brand guidelines into scalable templates and a campaign guideline book. Built a collaborative Figma template system (design libraries + stakeholder feedback boards) to support high-volume output without quality drift, and uses Claude for structured ideation on partnership campaigns like Electric Picks x PopSockets.”
Director-level Brand & Motion Designer specializing in SaaS, healthcare, and AI video
“Marketing motion/video creative with end-to-end ownership (storyboards, design, motion, edit) and a strong performance mindset (first-frame hooks, pacing, above-benchmark watch time). Built a scalable, compliance-safe Figma design system for a Merck vaccine website with locked components and medical/legal sign-offs, and produces high-volume multi-format social video via modular CapCut/After Effects templates in a fully remote, async workflow.”
Senior Paid Ads Specialist specializing in multi-platform performance marketing
“Performance marketer focused on e-commerce growth, managing $120K/month in spend across Google and Meta with reported 5x+ ROAS. Emphasizes full-funnel structure and creative iteration (copy, hooks, UGC) in collaboration with in-house creative teams, and prioritizes client reporting around sales/profit outcomes.”
Senior Marketing Manager specializing in digital marketing, PPC/SEO, and multi-channel campaigns
“Brand and growth marketer with experience refining Unibail-Rodamco-Westfield’s brand across 62+ mall locations, using family-focused event programming to increase attendance and tracking results via ticket sales and website sign-ins. Brings 15 years in the entertainment/music/creator ecosystem, including artist representation and label deal experience, and applies that partnership mindset to multi-channel campaigns (owned web + third-party sites) and SEO-driven acquisition.”
Senior Designer specializing in digital, print, and campaign creative for gaming and brands
“Marketing designer on Blizzard's World of Warcraft team creating high-polish social media launch/beta/early-access banners and other digital assets at scale. Experienced building template frameworks to support ~60+ resizes per design and maintain brand/style-guide consistency across expansions; also has some basic UI work from Halo Infinite promo microsite mobile screens. Limited Figma and no video editing experience, but explicitly interested in learning Figma.”
Senior Video Producer/Editor specializing in digital content, post-production, and illustration
“Post supervisor and editor with 10 years of solo editing experience and 5+ years deep in Adobe Premiere, plus After Effects for light character animation, motion graphics, and title work. Created event-based video introductions for large crowds (e.g., Shoptalk) by integrating Premiere and After Effects, and has worked on widely reached content at Hyve. Known for a structured, client-collaborative multi-pass workflow and for mentoring editors using shared standards and color/FX libraries.”
Intern UX/UI Designer specializing in product design and data-driven UX research
“Design engineer blending UX/product design with hands-on technical implementation and analytics. Built a full-stack restaurant web app (Node.js/MongoDB) and improved conversion via instrumentation (sensors/heatmaps) and UX changes; also designed a smart-meter anomaly triage dashboard using Python + Power BI to make complex data usable for non-analysts. Led trust-focused conversational UI direction for an AZ water chatbot based on deep user interviews.”
Senior Game Designer specializing in live-service systems and multiplayer
“Game designer from Turn 10 Studios who owned major Forza Motorsport multiplayer features end-to-end, including a refreshed competitive multiplayer mode built for live service (skill/safety ratings, rotating events, telemetry-driven tuning) and the post-launch return of Public Meetups shipped for the 20th Anniversary update under proprietary-engine/UI constraints. Also builds UE5 Blueprint prototypes (third-person action-adventure) with animation blueprints and data-table-driven randomized loot systems.”
Senior Game Economy Designer specializing in live-ops economies and monetization systems
“Game economy designer with experience on live F2P mobile titles including Jurassic World: The Game and Ubisoft’s NFL Primetime Fantasy. Built and tuned virtual currency/market systems end-to-end, using Excel simulations and analytics dashboards to forecast progression, prevent inflation, and iteratively improve engagement, retention, and player satisfaction in live ops contexts. Based in Montreal (East Coast) and seeking ~80k CAD; not able to relocate to the Pacific.”
Junior Bilingual Case Planner specializing in family services and community-based prevention
“Master’s-trained music technologist and audio editor who works across Ableton, Pro Tools, Audition, and Premiere to deliver music edits and polished mixes for video. Has hands-on experience producing a music video with custom pacing/SFX integration and producing a history-focused podcast for 4A Alliance, including heavy dialogue cleanup and cutting multi-hour interviews down to YouTube-friendly runtimes.”
Senior Digital Designer specializing in game UI, animation, and performance marketing creatives
“Marketing designer for a game creating weekly promotional wall posts, static ads, and lightweight videos. Uses After Effects templates and CapCut for fast turnaround, iterating from art director briefs and competitor research to produce variations of top-performing ad concepts.”
Senior Graphic & Web Designer specializing in UX/UI and brand-led digital experiences
Executive Communications & PR Leader specializing in experiential, entertainment, and brand visibility
Senior Video Editor & Motion Graphics Artist specializing in corporate, medical, and educational content
Senior Video Producer/Director specializing in commercial, social, and event storytelling
Senior Motion Designer and Video Editor specializing in brand storytelling and social video
Senior Graphic Designer specializing in retail signage, branding, and multimedia production
Senior Motion Designer and Game Artist specializing in 2D animation and Unity pipelines
Senior Video Producer/Editor specializing in motion graphics and visual design