Pre-screened and vetted.
Junior Robotics & AI/ML Engineer specializing in multi-agent reinforcement learning and computer vision
“Robotics software candidate whose thesis focused on multi-robot warehouse coordination using MAPPO reinforcement learning, trained in simulation (LBF environment, Isaac Sim/RViz) and deployed onto three real-time robots. Built custom ROS 2 Humble nodes for multi-robot control with namespaces, TF broadcasting, and an RL pipeline integrating LiDAR odometry and camera observations.”
Senior Unity Developer specializing in mobile, VR, and AR games
“Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.”
Senior Unity 3D Developer specializing in mobile games, AR/VR, and architecture
“Unity gameplay engineer with experience across multiple genres (city builders, match-3, RTS) including implementing an open-world isometric fog-of-war system optimized via chunking and multithreading. Has shipped multiplayer features using Photon/UNet and has dealt with real-time synchronization/ownership conflicts, and also applies AI automation to speed up code reviews and improve Jira/merge request workflows.”
Mid-level Software Engineer specializing in cloud-native backend and AI integrations
“Full-stack engineer with experience building customer-facing fintech mobile features end-to-end (loan estimate comparison) and scaling event-driven microservices in enterprise environments (Verizon). Has designed TypeScript/React/Node systems with queues/caching and built an internal rule-engine for bulk Excel ingestion that reduced data errors and manual rework through automated validation.”
Mid-level Software Engineer specializing in cloud-native microservices for FinTech and Insurance
“Backend engineer who owned an order management API built with Python/FastAPI and PostgreSQL, integrating payment and shipping providers with strong reliability patterns (idempotency, async workers, retries/backoff, circuit breakers). Experienced deploying services to Kubernetes using a GitOps model with ArgoCD (auto-sync, self-healing, pruning, rollbacks) and building high-volume Kafka streaming pipelines. Has also supported phased cloud-to-on-prem migrations with a focus on security monitoring/SIEM log continuity.”
Intern Software Engineer specializing in AI and full-stack web development
“Built ReflectlyAI, an AI-powered interview coach, implementing a low-latency Python/Flask backend with modular LLM/Whisper services, retries/fallbacks, caching/batching, and async/background processing. Demonstrates strong PostgreSQL/SQLAlchemy performance tuning (EXPLAIN ANALYZE, composite indexes, selectinload) and multi-tenant isolation patterns (tenant-scoped schemas, tenant_id middleware), reporting ~50% response-time reduction.”
Mid-level Full-Stack Software Developer specializing in cloud-native microservices
“Product-focused full-stack engineer (Spring Boot/Django + React/TypeScript) with deep experience building multi-tenant, enterprise workflow and supply-chain/order-tracking systems. Owned an end-to-end Workflow SLA Breach Prediction & Alerting feature integrating Azure ML for a cloud workflow platform used by ~10,000 enterprise users, and has hands-on AWS operations experience resolving real production latency/scaling incidents via query optimization and Redis caching.”
Mid-level Data Scientist / AI-ML Engineer specializing in RAG, MLOps, and real-time analytics
“Software/ML engineer who built a production automated job-finding and cold-email personalization system for Fortune 500 outreach, using JobSpy for dynamic scraping, LangChain orchestration, and LLM+vector DB semantic search with grounding/relevance metrics and guardrails. Also delivered a predictive investment analytics platform for financial advisors, communicating results via Tableau dashboards and portfolio KPIs like Sharpe ratio and drawdowns.”
Senior Full-Stack Software Engineer specializing in .NET, cloud, and microservices
“Backend-leaning full-stack engineer who led a legacy monolith-to-microservices migration (OAuth, Redis, ActiveMQ) while shipping incrementally via CI/CD to avoid user disruption. Strong in search/filter experiences and performance tuning (Solr schema + relevance boosting) with measurable impact (login reduced to ~5s), plus React/TypeScript UI work including configuration-driven filters and shareable URL state.”
Mid-level UI/Game Developer specializing in cross-platform game UI systems
“UE5 gameplay scripter who built a player-facing skill tree for a third-person shooter end-to-end (icons in Illustrator, UI animations, Blueprint behaviors, HLSL shader effects) and migrated the system from Data Assets to Data Tables to improve maintainability and designer-friendly balancing. Also implemented modular weapon logic via base classes, playtest-driven tuning, and refactored broken UI flows into a centralized UI manager with QA-focused debug unlock flags.”
Mid-level QA Automation Engineer specializing in healthcare applications
“QA automation engineer with deep experience owning end-to-end Cypress/JavaScript test suites (smoke, regression, and API contract tests) integrated into GitHub CI with merge gating and rich reporting. Demonstrated healthcare enrollment domain expertise by catching a critical eligibility versioning/overwrite defect via API + DB assertions that UI tests missed, then hardening the pipeline with contract tests and idempotency checks.”
Mid-level Full-Stack Developer specializing in cloud-native healthcare platforms
“Full-stack engineer in healthcare and enterprise analytics who has shipped event-driven, near-real-time systems (Spring Boot microservices + Kafka + AWS) and large-scale patient/provider portals (50k+ users). Strong in production reliability and performance—measurably reduced claims latency (27%), cut support tickets (25%), and handled real AWS scaling incidents end-to-end. Also built a Python REST control plane for SDN routing integrated with external reinforcement learning agents.”
Senior Geospatial Developer specializing in GIS automation, elevation/LiDAR, and AI-enabled apps
“Built and monetized an object-identification app end-to-end (FastAPI backend, HTML/JS frontend, SQLite→Postgres, auth, and an iOS wrapper via Capacitor/Xcode with Apple privacy/policy compliance). Also productionized an AI-native geospatial metadata/QA assistant using LLM+RAG plus deterministic Python validation, measuring impact via time-to-first-pass review and rework rate, and has experience modernizing legacy GIS workflows and delivering across USDA/FEMA-style teams with disciplined Jira-based execution.”
Senior AI/ML Engineer specializing in healthcare NLP and predictive analytics
“ML/NLP engineer with healthcare and industrial IoT experience: built an Optum pipeline that converted 2M+ physician notes into structured entities and linked them with claims/pharmacy data to create an actionable patient timeline. Deep hands-on expertise in production NER, entity resolution, and hybrid search (Elasticsearch + embeddings/FAISS), plus robust data engineering practices (Airflow, Spark, data contracts, auditability) and experimentation-to-production rollout via shadow mode and feature flags.”
Senior Unity Game Developer specializing in mobile and multiplayer games
“Unity game developer with hands-on experience balancing "natural" physics feel with controlled outcomes in a Plinko-style game, plus multiplayer networking work using Photon (Fusion prototype and PUN) including bots and host migration. Also builds custom Unity editor tools to automate ScriptableObject workflows and to trace event/variable usage across scenes with direct navigation to components and code.”
“Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.”
Senior Software Engineer specializing in Unity game development and .NET/C++ systems
“Unity game developer with eye-tracking SDK experience (Tobii) who shipped a gaze-driven Dynamic Light Adaptation feature by modifying Unity shaders and post-processing, demonstrated via an FPS demo scene. Currently building a multiplayer card game client using an in-house, event-driven networking architecture and actively improving resilience to reconnect/lag edge cases.”
Mid-level Robotics Software Engineer specializing in perception, sensor fusion, and motion planning
“Robotics/Perception Software Engineer at Berkshire Grey who built and hardened a production ROS-based perception + supervision stack for autonomous trailer-unloading robots (RGB-D + LiDAR), including grasp/geometry estimation and segmentation. Diagnosed real-time behavior issues by instrumenting ROS pipelines, then implemented runtime RANSAC-based compensation for LiDAR yaw bias and TF-window validation; also supports containerized deployment on Kubernetes and is actively porting the system from ROS1 to ROS2.”
Mid-level Game Designer specializing in narrative design and AR/VR game development
“Game designer with hands-on UE5 Blueprint prototyping experience who built AR and VR gameplay systems end-to-end. Designed an AR dog-training game with daily-care progression and an AR heart-collection currency system, iterating via playtests to improve onboarding, spacing/balancing, and engagement; also implemented NPC interactions and minigames in a VR classroom simulator prototype.”
Mid-level Full-Stack Developer specializing in Angular/React and Spring Boot
“Full-stack engineer with experience at Cummins owning production features end-to-end (React/TypeScript + Node + Postgres) and operating them in AWS (EC2/RDS/S3/IAM) with CloudWatch-based observability. Also built resilient ETL and third-party integrations, including an AWS Glue–S3–Redshift pipeline hardened with validation, idempotent UPSERTs, retries/backfills, and quarantine handling to prevent bad or duplicate data.”
Senior Software Engineer & Engineering Manager specializing in cloud backend and manufacturing MES
“Customer-facing engineer who led recurring midnight ERP data-feed/B2B integrations from prototype to production, building reusable APIs and using Hangfire for job scheduling. Known for tight weekly customer iteration, strong documentation and test coverage (80%+), and cross-functional problem-solving with Operations/Quality/NPI to resolve data-collection and manufacturing-process constraints; has 2 customers live on the integration.”
Mid-level Data Scientist and Game Tech Leader specializing in ML, healthcare analytics, and Unity
“Data scientist at Cleveland Clinic Taussig Cancer Institute who led a production automation to convert unstructured (and sometimes image-based) pathology reports into structured data for government reporting. Built an on-prem LangGraph + Ollama pipeline with OCR (Tesseract), spell-checking, confidence scoring, and human-audited guardrails to mitigate hallucinations and improve reliability under PHI constraints.”
Senior Game Designer specializing in F2P mobile systems, live ops, and game economy
“Game economy/product designer with hands-on experience tuning F2P word/puzzle games (Crossword Jam, Word Trip). Introduced internal currencies and wallet-based reward personalization to control coin inflation and protect IAP/rewarded ads performance, backed by Google Sheets modeling, cohort analysis, and competitor benchmarking (Royal Match, Wordscapes). Based in Santa Clara, CA and prefers remote work with occasional travel.”
Mid-level Full-Stack Engineer specializing in cloud and FinTech platforms
“Full-stack product engineer with hands-on experience shipping React/TypeScript applications on AWS serverless infrastructure with Postgres. Stands out for combining measurable performance optimization (~30% faster APIs), UX improvements that lifted activation by 25%, and pragmatic platform thinking through reusable hooks and safe multi-tenant dashboard customization.”