Vetted C# Professionals

Pre-screened and vetted.

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Shaun Sobers

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Junior Full-Stack Software Developer specializing in React, .NET, and Firebase

Montreal, Quebec3y exp
PikeBishop's University

Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.

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FH

Junior Game Designer specializing in level design and competitive multiplayer systems

Madrid, Spain4y exp
EF GAMESU-TAD

Game designer specializing in multiplayer mode and systems design across casual party and vehicular hero-shooter projects (Oink Splash Party, Rivals Hover League), with hands-on UE5 Blueprint prototyping for a Souls-like combat loop (Medieval Silence). Known for playtest-driven iteration that fixes degenerate strategies and improves pacing/teamplay (e.g., core-meltdown, kill-confirmed/resurrection events, radar/minimap disruption), plus designing non-predatory progression systems blending battle pass, contracts, and level-up rewards.

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AV

Mid-level Full-Stack Software Engineer specializing in SaaS and AI-enabled platforms

Remote, USA3y exp
LotSync AIUniversity of Louisiana at Lafayette

Built and shipped production AI features in the automotive dealership domain, including an end-to-end computer-vision damage detection system for trade-ins and a tool-calling, RAG-enabled LotSync AI Agent that answers inventory/VIN questions using strict schemas and internal APIs to avoid hallucinations. Also developed a Dagster + Oracle automated reporting pipeline as a Graduate Research Assistant, supporting 15+ university departments with normalized, reliable ETL workflows.

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Yousef Abdelsalam - Junior Software Engineer specializing in Odoo, web performance, and backend systems in Orlando, FL

Junior Software Engineer specializing in Odoo, web performance, and backend systems

Orlando, FL2y exp
Superior Business SolutionsUniversity of Central Florida

Full-stack developer who shipped LLM-powered customer support automation, including an AI call center designed for always-on, high-concurrency real-time phone handling. Also built a WhatsApp lead-conversion chatbot using Zapier webhooks, Redis state, and Twilio messaging, and reports measurable outcomes (+11% customer satisfaction, ~7% cost reduction) while using GPT-4.1.

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Mike van Loon - Mid-Level Software Developer specializing in game development and real-time 3D tools in Reusel, Netherlands

Mike van Loon

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Mid-Level Software Developer specializing in game development and real-time 3D tools

Reusel, Netherlands5y exp
FreelanceBreda University of Applied Sciences

Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.

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Tam Do - Junior Robotics Software Engineer specializing in ROS2 perception and manipulation in Tampa, FL

Tam Do

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Junior Robotics Software Engineer specializing in ROS2 perception and manipulation

Tampa, FL3y exp
University of South FloridaUniversity of South Florida

Robotics software engineer who built an assistive Kinova Gen3 manipulation system for activities of daily living, spanning RealSense+ArUco perception, MoveIt2-based motion planning/task sequencing, and a React Native tablet UI with rosbridge and voice control. Optimized real-robot trajectories by blending OMPL with Cartesian/PILZ planning and created simulation workflows to test without lab/robot availability.

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Yasar Gencer - Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games in Miami, FL

Yasar Gencer

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Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games

Miami, FL4y exp
8Great GamesKonya Technical University

Unity gameplay programmer who modified A* pathfinding with controlled cost randomization (noise + local crowd density) to make grid-based agent movement feel more natural and less robotic, iterating via hands-on simulation tuning. Also built a Soccer Stars-style turn-based multiplayer prototype using Photon with lobby and matchmaking, and uses Copilot/ChatGPT to accelerate implementation.

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Muhammad Saad Akbar - Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences in Rawalpindi, Pakistan

Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences

Rawalpindi, Pakistan4y exp
FI ConsultancyGovernment College University, Faisalabad

Unity developer with shipped Meta Quest VR/MR experience on a multi-game "Nexus" arcade project, contributing to bowling mechanics, racing AI, hand poses, and QA-driven bug fixing. Also builds full Unity projects solo (airplane and taxi simulations), handling everything from physics and controls to level design and aggressive mobile performance optimization (targeting ~1GB devices).

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Zhenzhi Liu

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Junior Technical Artist & Game Developer specializing in rendering and AI workflows

Salt Lake City, UT2y exp
AIHubUniversity of Utah

Unity/C# gameplay and rendering engineer who built a custom per-object shadow system in URP that improved performance from roughly 30 FPS to 80+ FPS while preserving high-quality dynamic shadows. Also built a personal multi-process AI/LLM workflow platform with custom prompt/control protocols, streaming UX, and cost-optimized memory/caching architecture—showing unusual depth across both real-time graphics and applied AI tooling.

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Sai Vamsee Bandaru - Entry-level Data Analyst and AI Engineer specializing in machine learning and LLM systems in New York, NY

Entry-level Data Analyst and AI Engineer specializing in machine learning and LLM systems

New York, NY1y exp
CUNY BPLCity College of New York

Founding-engineer-oriented full-stack product engineer who built an AI tutor system end-to-end, spanning React UI, FastAPI backend, retrieval/LLM pipelines, and Postgres optimization. Stands out for combining product thinking with deep systems work: improving onboarding and activation, shipping quickly with beta users, and abstracting reusable retrieval infrastructure for multiple use cases.

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Reza Farhang - Mid-level Full-Stack Developer specializing in .NET, React, and Web3

Reza Farhang

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Mid-level Full-Stack Developer specializing in .NET, React, and Web3

5y exp
Safar724University of Tabriz

Frontend-leaning full-stack engineer with ownership across CMS, backend data shaping, SEO infrastructure, and real-time crypto exchange experiences. Stands out for designing dynamic page-generation architecture for the Hisense USA site that cut build times by 30% and drove nearly 50% improvement in festival page performance, while also bringing DDD-based TypeScript/React architecture experience from complex ERP projects.

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Asim Raja

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Mid-level Game Developer specializing in Unity/Unreal, AR/VR, and multiplayer systems

Islamabad, Pakistan6y exp
INTELGENCYNational University of Modern Languages

Unity VR developer who has shipped Meta Quest titles while owning full end-to-end delivery: gameplay, UI, database/backend, blockchain, web integrations, IAP, and final build publishing. Notably solved a Meta SDK IAP callback regression by identifying the issue with Meta support and safely rolling back specific SDK code, and has implemented motion/walking tracker systems with ML-driven opponent behavior.

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Lalith Sagar Kambala - Junior Full-Stack Software Engineer specializing in AI-powered SaaS in United States, USA

Junior Full-Stack Software Engineer specializing in AI-powered SaaS

United States, USA1y exp
Todaiyo.aiUniversity of Central Missouri

Worked on an AI-adjacent search/results product with a React front end and an API-driven backend, focusing on scalability and performance. Emphasizes decoupled JSON API architecture, React rendering optimizations (useMemo/useCallback), and large-dataset techniques like virtualization, plus strong user-issue triage via log analysis and edge-case fixes in query handling/ranking.

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Maheswari Thokala - Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs in CA, USA

Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs

CA, USA4y exp
Colombo AITexas Tech University

Backend engineer building an AI-powered social media platform on AWS, with hands-on experience shipping LLM-backed application features and improving production performance under high traffic. Strong focus on reliability/observability (CloudWatch, structured logs, health checks) and database optimization (MongoDB explain/slow logs, indexing, caching, connection pooling).

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Jorge Reinoso - Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking in Santiago, Chile

Jorge Reinoso

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Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking

Santiago, Chile9y exp
Ultra RoboticsUniversidad Rafael Urdaneta

Unity/C# tech lead who shipped a VR co-op shooter (ChronoStrike) with a network-synchronized time-dilation mechanic, extending Photon Fusion prediction/reconciliation to handle variable timescales and reporting major stability/performance gains (90 FPS Quest 2; rubber-banding reduced from ~15% of sessions to zero). Also integrated GPT-3.5-powered NPC dialogue with scripted fallbacks for a Transport Canada training simulator, and built a cross-platform VR+mobile neurofeedback app integrating NeuroSky EEG via native iOS/Android plugins.

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PG

Entry-level Software Engineer specializing in AI/ML and full-stack systems

Dover, DE1y exp
Alvora AIUniversity at Buffalo

Internship-built full-stack systems spanning HR employee-record portals and internal data-quality dashboards (Flask + SQL + React), emphasizing data integrity and rapid MVP iteration. Also implemented Flask microservices with RabbitMQ for distributed task processing, addressing duplication/ordering issues with idempotency, durable queues, and correlation-ID logging; delivered quantified productivity gains for HR teams.

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VM

Mid-Level Software Engineer specializing in full-stack web and cloud systems

Los Angeles, CA3y exp
AIRKITCHENZCalifornia State University, Fullerton
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GL

Junior Game QA Tester and Technical Artist specializing in Unreal Engine

São Paulo, Brazil2y exp
SL GamesPontifical Catholic University of Campinas
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AT

Entry-Level Full-Stack Software Engineer specializing in web apps and LLM-powered tools

Remote, Canada1y exp
Invisible TechnologiesUniversity of Windsor
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SP

Mid-Level Software Engineer specializing in secure distributed systems and file transfer

Elkhorn, NE5y exp
Sera Digital CorpUniversity of Utah
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RD

Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR

United States6y exp
WirestockAnhembi Morumbi University
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DC

Mid-Level QA Tester specializing in web and mobile testing

Lindenwold, NJ7y exp
Cobblestone SoftwareTech Elevator
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VV

Senior Unity/Game Developer and Full-Stack Engineer specializing in AR/VR and interactive experiences

Castelfranco Emilia, Italy7y exp
IMORI StudioRainbow Academy
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