Pre-screened and vetted.
Senior Software Engineer specializing in AI platforms and cloud-native systems
“Engineer with startup CTO experience and recent hands-on full-stack work at Microsoft and Clarity, focused on compliance and AML workflow platforms for financial services. Stands out for building scalable data and audit systems that reduced manual processing and improved performance, while operating effectively in ambiguous early-stage environments.”
Principal portfolio transformation consultant specializing in Agile and aerospace systems
“Operator-founder currently building two apps to MVP, handling everything from market research and test-user feedback to hands-on product changes in FlutterFlow and Visily. In a prior large-scale portfolio environment, they brought order to a highly disorganized 100+ person, 26-value-stream delivery organization by standardizing Jira workflows, creating stakeholder cadences, and lifting predictability from 30% to 86%.”
Mid-level Full-Stack Developer specializing in .NET, React, and AI/ML
“Frontend engineer with JP Morgan Chase experience building data-heavy React/TypeScript products, including an AI-powered enterprise search application and workforce analytics dashboards. Stands out for combining reusable component architecture, Redux-driven state flow, responsive CSS, and production performance tuning for large-scale internal enterprise tools.”
Mid-level Full-Stack Java Developer specializing in cloud microservices and AI-driven platforms
“Software engineer with Intuit experience shipping an end-to-end real-time financial insights product on AWS, using event-driven architecture with Kafka and Spark Streaming to process millions of records with low latency. Also delivers customer-facing React + TypeScript dashboards and has hands-on production operations experience, including resolving a database scaling incident via read replicas, query tuning, and connection pooling.”
Entry-Level Full-Stack Software Engineer specializing in web, mobile, and distributed systems
“Backend engineer who built a Logistics-as-a-Service platform in Go, proactively refactoring a monolithic REST service into gRPC microservices to improve performance and maintainability. Led a 3-person team with disciplined code reviews, Dockerized DB migrations, and a canary-style rollout (5% traffic) monitored for latency and failures; also implemented JWT/OAuth2 RBAC and production-minded edge-case handling in an ordering system.”
Senior Game Software Engineer specializing in Unity, C++/C#, and multiplayer systems
“Unity/VR developer who has built personal Quest 2 projects including a Unity ECS-based space simulation leveraging Burst + Jobs for performance, and a relaxation virtual world featuring terrain, moving trees, and localized audio. Prefers a blended team structure and is motivated by high-impact, immersive projects.”
Junior Full-Stack Developer specializing in microservices and scalable web apps
“Full-stack developer (Energywell) who led an internal admin dashboard end-to-end using React/Redux and a Go microservice, emphasizing performance (reduced calls, preload data) and maintainable architecture (modularity, refactoring, PR reviews). Also shipped a Redis-based caching whitelist feature in a fast-paced environment and helped implement a responsive, brand-configurable onboarding/signup frontend.”
Senior Software Engineer specializing in full-stack systems, data pipelines, and ML
“Built and productionized an autonomous research agent (AutoGPT) in a Docker/Kubernetes environment with Pinecone-based long-term memory and custom Python tools for analysis, visualization, and report drafting. Implemented layered guardrails (prompt templates, automated validation, self-critique loops, and monitoring) and achieved ~25% reduction in manual report generation time while scaling the workflow to support multiple concurrent users.”
Senior Software Engineer specializing in backend systems and automation
Senior Full-Stack Software Engineer specializing in Python and AWS
“Backend/data engineer who has built production Python microservices (FastAPI) and AWS-native platforms for event ingestion and analytics, combining ECS/Fargate + Lambda with CloudFormation-driven environments and strong secrets/IAM practices. Experienced modernizing legacy logic with parallel-run parity validation and safe phased cutovers, and has demonstrated measurable SQL tuning wins (20–30s down to 1–2s) plus incident ownership in Glue/Step Functions ETL pipelines.”
Senior Integration Developer specializing in enterprise automation and data integration
“Frontend-focused engineer with experience building and optimizing React-based dashboards and reusable component libraries in a multi-team, internal open-source-style environment at Merck (ClearSight Forecasting Dashboard). Also handled production user issues on a live streaming platform (GameSee.tv) and built a financial application from scratch at Manipal Business Solutions, owning backend services, middle-tier APIs, and third-party integrations.”
Senior Frontend Engineer specializing in Vue.js, testing strategy, and scalable architecture
“Frontend engineer/lead focused on scalable architecture and reusable UI platforms: built a schema-driven, IoC-based unified filtering system across an app with feature-flagged rollout and strong TypeScript/testing discipline. Also created a standalone React NPS survey package that works across microfrontends (handling peer dependency/version issues) and implemented accessibility improvements for complex interactions like drag-and-drop while leading an Atomic Design → Feature-Sliced Design migration.”
Junior Game Designer specializing in AI-driven systems and interactive narrative
“Game economy/progression designer who owned an end-to-end multi-currency economy for a top-down kitchen management sim, balancing cash/reputation/XP with sinks like spoilage, maintenance, and rent. Uses telemetry + structured playtests and spreadsheet simulations to tune pacing, reduce mid-game churn, and prevent late-game inflation by adjusting efficiency/skill curves and phase-based balancing.”
Mid-level Game Programmer specializing in Unreal and Unity gameplay systems
“Unreal Engine 5/C++ gameplay programmer who built an end-to-end Escape Pod intro system (teleport + interaction + camera/animation) and solved a rare client-side camera view-target timing issue via instrumentation and view-target locking. Implemented replicated teleport state logic with safeguards against rapid state changes, and tunes first-person parkour-style camera feel through parameterization and playtesting.”
Senior Technical Game Designer specializing in gameplay systems and pipelines
“Modes/progression designer on EA College Football (Dynasty and Road to Glory) who has owned multiple shipped progression systems, including recruiting and Road to Glory progression (meters, in-game reward triggers, and a "coach trust" meta-progression). Focused on modular system design and tuning/balancing for player-facing challenges and rewards, with strong QA-driven iteration and Blueprint-based prototyping practices.”
Mid-level Robotics Software Engineer specializing in multi-robot control and automation
“Robotics software engineer with ~7 years of ROS/ROS2 experience spanning dual-arm metal additive manufacturing and prior work on the DARPA Subterranean Challenge. Developed in-house multi-arm collision/trajectory planning and achieved a major calibration improvement (from ~6 cm error to ~0.5 mm) via ICP point-cloud registration, with strong simulation/digital-twin, SLAM, and deployment (Docker/CI/CD) exposure.”
Entry-Level Software Engineer specializing in full-stack web and Android development
“Early-career developer whose experience comes from classroom projects but has completed full end-to-end web app delivery: implemented login/search/favorites, integrated external APIs, and deployed to Google Cloud for multi-device use. Demonstrates user-centered iteration by recruiting friends to test and provide feedback, and has hands-on production-style debugging experience (e.g., resolving CORS issues during deployment).”
Mid-level Full-Stack Software Engineer specializing in Java/Spring Boot and cloud microservices
“Backend-focused Python/Flask engineer who has built authentication/profile services with clean modular architecture (blueprints + service layer) and tuned SQLAlchemy/Postgres for scale using indexing, query rewrites, and pagination. Has production-style integration experience for AI/ML via TensorFlow Serving and OpenAI APIs (batching, rate limiting, caching), plus multi-tenant data isolation and high-throughput background processing with Celery/Redis and idempotent jobs.”
Intern Full-Stack Software Engineer specializing in web, mobile, and accessibility
“Full-stack engineer who has built and shipped production Next.js (App Router + TypeScript) applications end-to-end, including an authenticated dashboard with protected routing and post-deploy troubleshooting. Designed Postgres schemas for collaboration/analytics (users/workspaces/sessions/events) and achieved ~60% query-time reduction through indexing and query-plan-driven optimization, with a strong emphasis on accessibility and server-first React architecture.”
Executive Engineering Leader specializing in scaling SaaS platforms
“CTO candidate with experience in multiple VC-backed startups, emphasizing timing and disciplined scaling of engineering orgs (people, product, process). Evaluates technology choices through a customer-value lens and proactively flags business/tech misalignment, with a pragmatic approach to venture viability using TAM, competitive landscape, and leading indicators.”
Mid-Level Full-Stack .NET Developer specializing in cloud microservices and data pipelines
“Backend/data engineer with experience at Citi and Elevance Health, building end-to-end pipelines and data services in regulated, high-volume environments. They combine Python, SQL, .NET, Azure Functions, and strong observability/reliability patterns to improve processing speed, reduce manual effort, and maintain high uptime across financial and healthcare data platforms.”
Mid-level Software Engineer specializing in backend, AI, and full-stack systems
“Built and shipped production LLM agents including an internal RAG-based compliance classification system at SAIL (FastAPI/Redis/Docker) designed to handle real failure modes and scale to ~10k LLM calls/hour, achieving ~93% pipeline accuracy with reduced hallucination risk via multi-model orchestration and strict grounding. Also architected “Elara,” a state-machine-driven conversational appointment booking agent using structured JSON outputs and backend function execution for reliability, and has experience normalizing messy OTA/PMS data at RateGain.”
Senior Software Engineer specializing in backend systems and game platform engineering
“Unity/C# game engineer with about 3 years of experience who owned a high-impact runtime content delivery platform at Zynga/Singa powering LiveOps releases for roughly two years. Their work cut app size by 35-40%, removed a 25K daily activator drop on release days, improved load times by 25%, and supported a feature that drove 10% quarterly revenue growth.”