Pre-screened and vetted.
Senior Unity Developer specializing in mobile and VR/PC games
“Unity gameplay engineer from Moonactive who rewrote the gameplay engine for ZenMatch, maintaining two engines in parallel via a separation layer to improve robustness/scalability and make new content easier to ship. Also implemented multiplayer for a client prototype using the Onion networking framework and is familiar with Photon Fusion concepts.”
Director-level Engineering Leader specializing in enterprise SaaS and cloud-native platforms
“Engineering leader/player-coach who modernized a legacy C#/SQL Server system to Snowflake + Python on GCP, enabling ~30x scale and supporting hundreds of millions of transactions per day per customer. Strong in architecture tradeoffs (Snowflake vs Databricks), production reliability (New Relic, logging/alerting), and lightweight process improvements like a rigorous Definition of Done and structured PR reviews.”
Senior Unity Engineer specializing in mobile games and interactive apps
“Lead engineer at PeopleFun who owned a data-driven limited-time event system for Wordscapes Search, using Addressables and asset bundles to ship new live content without app updates. Their work was tied to improved retention and stronger player engagement, and they also bring pragmatic AI-assisted development practices plus early VR/Meta Quest prototyping experience.”
Director-level software engineering leader specializing in cloud architecture and platform modernization
“Senior engineering leader with a rare blend of principal-level technical depth and large-scale people management, spanning identity/auth modernization, platform architecture, and cloud integration work. At Paylocity, they helped transform a legacy .NET/SQL environment into a more modular, microservices-oriented platform and dramatically reduced deployment times, while also leading teams as large as 80+.”
Senior Full-Stack Software Developer specializing in enterprise web and mobile applications
“Front-end engineer with unusually deep browser-systems knowledge, having built and owned a real-time merchant analytics platform for financial analysts handling millions of live transactions. Stands out for combining low-level performance engineering, typed React architecture, and expert-user UX polish, with strong measurable outcomes across speed, usability, and maintainability.”
Executive product leader specializing in AI-driven SaaS and healthcare IT
“Healthcare product leader who started as a front-end engineer/unofficial product head and helped transform a custom hospital software business into a SaaS platform that became the company's flagship, generating over 80% of revenue. Later, as VP of Product after acquisition by Press Ganey, they led multi-product consolidation across global teams and launched HIPAA-compliant genAI features that delivered measurable customer efficiency gains.”
Mid-level Solutions Engineer specializing in AI, cloud, and enterprise automation
“Early-career solutions engineer with experience spanning Dell Technologies and insurance operations, combining enterprise hybrid cloud pre-sales exposure with hands-on AI and API integration work. Completed a master's at Illinois Institute of Technology while building customer-facing experience in technical discovery, POCs, security/compliance discussions, and workflow automation.”
Mid-level Software Engineer specializing in full-stack cloud-native systems
“Backend/platform engineer from Dune Security with strong experience turning messy, fragmented workflows into reusable production systems. They’ve built a shared database abstraction layer, integrated multiple enterprise security platforms into a unified workflow, and shipped AWS Bedrock-powered security insight features with guardrails and human review.”
Entry-Level Software Engineer specializing in AI/ML and Full-Stack Development
“Backend engineer who built an NL-to-SQL system at Target, using a multi-step LLM pipeline with vector-store schema retrieval and SQL validation to safely answer business questions. Strong in production FastAPI systems (async, Pydantic, Docker/Uvicorn, load balancing) and security (OAuth2/JWT, scopes, and database row-level security), with experience migrating Flask apps to FastAPI + PostgreSQL using strangler/feature-flagged canary rollouts.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native MERN microservices
“Full-stack engineer who built an internal user-activity tracking and reporting system end-to-end using React/TypeScript, Node/Express, and Postgres, deployed on AWS (EC2/ALB, S3/CloudFront) with CloudWatch observability. Emphasizes reliability and data correctness via idempotent ingestion, retries with exponential backoff, backfills/reconciliation, and performance tuning as data scales, and has experience shipping quickly in ambiguous early-stage startup conditions.”
Junior Gameplay Programmer specializing in Unreal Engine C++ and FPS/VR mechanics
“Unity VR game programmer with professional experience shipping a VR experience targeting Meta Quest and SteamVR, including prior VR tech QA experience at Rockstar. Served as the only core tech programmer on a team, owning physics/player controller/gameflow while building designer-friendly workflows so non-coders could create content. Also built a largely solo FPS project (Project Alpha) and later evolved it into a multiplayer game with a data-driven weapon system.”
Senior Python Developer specializing in data engineering, MLOps, and cloud platforms
“Backend/data engineer with production experience building secure Django/DRF APIs (JWT RS256 + rotating refresh tokens), background processing with Celery, and strong reliability practices (timeouts, retries/backoff, structured logging, audit trails). Has delivered AWS solutions spanning Lambda + ECS with IaC/CI-CD and built Glue/PySpark ETL pipelines with schema evolution and data-quality quarantine patterns; also modernized a legacy SAS pipeline to Python/PySpark with parallel-run parity validation and phased rollout.”
Principal Software Architect specializing in AI/ML and cloud-native full-stack platforms
“AI/LLM engineer who built a production content-generation system for nursing education, combining multimodal RAG over proprietary PDFs (including images) with structured Cosmos DB data and external sources. Strong focus on production reliability—prompt-chaining with LangChain, validation/guardrails, and Azure-based monitoring/observability—plus experience designing Azure AI agents with tool integrations like Bing Search.”
Principal Unity/C# Developer specializing in mobile and live-service games
“Unity gameplay developer who led implementation of an airport scene for Duplo Town (children’s physics/exploration game), adding multiple unspecced interactions that significantly increased polish and playfulness and delighted testers/clients. Principal/lead-level engineer with strong sprint planning and impact-vs-effort prioritization, plus experience designing asynchronous client-server interactions and state management (aware of Photon-style real-time multiplayer sync).”
Executive Technology Leader specializing in enterprise architecture, AI, cloud, and digital transformation
“Senior technology leader and hands-on builder spanning enterprise architecture and product/engineering leadership across healthcare and entertainment. Has led high-impact cloud and security architecture decisions (including establishing a private cloud to address scalability/security at massive scale) and scaled orgs 300% using pod-based team structures. Currently building an AI-supported hydroponics/vertical farming IoT framework (ESP32 + Azure) and a musician collaboration platform (React + Neo4j + AWS).”
Mid-level Full-Stack Software Engineer specializing in cloud and AI-enabled applications
“Product-focused full-stack engineer (70/30 app vs infra) with Accenture experience and recent AI workflow work, shipping end-to-end systems from React/TypeScript UIs through FastAPI backends to Postgres. Built an AI-driven data extraction platform with async job APIs, strict schema validation, and strong observability, and has operated AWS ECS-based deployments with real incident mitigation (DB connection exhaustion/latency under traffic spikes).”
Junior Backend Software Engineer specializing in microservices and API platforms
“Backend engineer with strong performance and security instincts: built a Flask API for readability metrics with clean, testable modular design; optimized SQLAlchemy/Postgres to eliminate N+1 issues (800ms to 120ms). Also implemented an LLM-powered natural-language travel search using Claude Sonnet + Amadeus with RAG and anti-exploitation safeguards, plus multi-tenant isolation via Postgres RLS and Redis caching that cut search latency from ~20s to ~4–5s while reducing storage costs.”
Mid-level Generative AI Engineer specializing in LLM apps, RAG, and MLOps
“LLM/GenAI engineer with US Bank experience building a production financial-document intelligence platform using LangChain/LangGraph, GPT-4, and Amazon OpenSearch. Delivered a RAG-based assistant for compliance/audit teams with grounded, cited answers, focusing on reducing hallucinations and latency, and deployed securely on AWS (SageMaker/EKS) with CI/CD and evaluation tooling (LangSmith, RAGAS).”
Junior Software Engineer specializing in AI, computer vision, and medical imaging
“Unity developer with deep GPU compute experience who shipped a web-deployed CAD-style app requiring real-time mesh manipulation, solving performance and browser memory-limit issues via compute shaders and mesh chunking. Built an independent Unity gravity simulation using Schwarzschild approximation and geodesic integration, and has also worked on game-engine threading/job-queue architecture using AI-assisted workflows.”
Senior Full-Stack Software Developer specializing in IoT and cloud systems
“Frontend-focused engineer who built a full movie recommendation system from concept to production, comparing classic collaborative filtering with LLM-based recommendation approaches on AWS. Emphasizes scalable architecture, strict TypeScript data contracts, and high-quality Next.js/React UI patterns (defensive states, scoped state management, performance optimization) with disciplined QA and feature-flagged rollouts.”
Mid-level Full-Stack Java Engineer specializing in microservices, cloud, and event-driven systems
“Software engineer at Procter & Gamble focused on warehouse/operations systems, building near-real-time order/inventory visibility using Java/Spring Boot, React, Kafka, PostgreSQL, and Redis with measurable latency and load-time gains. Also shipped internal LLM/RAG knowledge assistants grounded in company runbooks and workflows, implementing guardrails and an evaluation loop that drove concrete retrieval improvements (document chunking) and regression prevention.”
Executive Technology Leader (CTO) specializing in IoT sensing, AI/ML, and RF/embedded systems
“Currently a startup CTO who thrives on building new technology stacks and rapidly turning technical ideas into products. Interested in partnering with a CEO/business team to commercialize embedded/edge concepts such as multi-sensor drone localization (video/audio/RF with SDR), low-cost solar+battery power nodes networked via LoRa, and an Amazon Sidewalk/LoRa connectivity device with cloud management.”