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Vetted C++ Professionals

Pre-screened and vetted.

C++PythonDockerGitJavaJavaScript
NT

Navyatej Tummala

Screened

Junior Backend Engineer specializing in cloud APIs and AI-enabled systems

Raleigh, NC2y exp
NC State UniversityNorth Carolina State University

“Built and shipped "OnCall Copilot," a production Slack-based RAG assistant that answers on-call questions from runbooks and postmortems with citations using a FAISS vector index. Emphasizes reliability and measurable performance via strict guardrails ("no evidence, no answer"), evaluation metrics, drift monitoring, and operational hardening with Docker, logging, health checks, and offline fallback.”

API GatewayAWSAWS LambdaAuthenticationAuthorizationBERT+87
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JT

Joel Taylor

Screened

Mid-level Software Engineer specializing in Unity interactive experiences and audio systems

4y exp
Holovis InternationalFalmouth University

“VR-focused Unity developer and game design lead who has built multiplayer VR experiences for Rift S and HTC Vive (some work under NDA). Built "Sailors Bridge," a 3-player cruise-ship simulator for children for the Saudi Aroya cruise ship, delivering from concept through installation in ~5 months while also coordinating scope and cross-discipline execution amid changing team resourcing.”

UnityC#C++PythonUnreal EngineVisual Studio+27
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AS

Amrit Srivastava

Screened

Junior Software Engineer specializing in robotics simulation and machine learning

3y exp
Action LabMichigan State University

“Undergraduate AI/robotics research assistant who built a city-scale robotics simulation stack for embodied question answering, including JSON-driven environment generation and a ROS 2 pipeline bridging Isaac Sim sensors (CV/LiDAR) to external ML/RL algorithms. Also created and deployed an open-source library workflow tool adopted across multiple local libraries, using GitHub Actions CI/CD for signed releases and automated updates.”

PythonC++JavaScriptReactROS 2Linux+61
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SM

Subhendu Mukherjee

Screened

Senior Game Developer specializing in Unity/Unreal, VR, and 3D asset pipelines

Kolkata, India14y exp
Philadelphia Technical Training InstituteIME

“Unity/Unreal VR developer who has shipped a Meta Quest (Quest 2) VR welding training simulation for a US technical institute, owning optimization plus significant 3D/animation pipeline work. Currently building a largely solo tactical sports simulation focused on deterministic agent movement and performance across HDRP (PC/console) and URP (VR), and has also contributed mission editing/multiplayer work for WYD Gamings.”

BlenderC++UnityUnreal Engine3D Modeling3D Printing+62
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VL

Vinicius Leite

Screened

Staff/Lead Game Engineer specializing in gameplay systems and VR

Los Angeles, USA22y exp
Halfway HouseMichigan State University

“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”

C++C#UnityPythonGoJava+62
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GC

Gabriel Cubas

Screened

Senior Game Developer specializing in real-time shaders (HLSL/GLSL)

17y exp
FoamPunchUniversity of Utah

“Unity XR developer who built custom MetaXR hand-tracking gesture controls that materially improved VR usability (95% satisfaction in a live event). Led technical research and helped secure an RFP with Meta as the client, and has hands-on multiplayer experience (PUN2/Netcode) including a multiplayer AR ping-pong experience for Niantic plus MMORPG freelance work.”

C#C++UnityUnreal EngineTeam managementHLSL+33
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DB

Dhruv Bansal

Screened

Intern Software Engineer specializing in backend systems and distributed data pipelines

San Francisco, CA1y exp
ChunkrArizona State University

“LLM engineer with production experience building end-to-end document processing workflows that unify layout analysis, OCR, and downstream LLM reasoning. Has implemented reliability features (retries, robust error handling, OpenTelemetry logging) and built agentic systems using LangChain/CrewAI, including a student research-paper assistant, while collaborating closely with PMs and non-technical end users to reduce technical debt and simplify architectures.”

PythonTypeScriptGoSwiftJavaC+++72
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JD

Josh Davies

Screened

Mid-level Unity Game Developer specializing in F2P mobile and live games

Folkestone, Kent, UK5y exp
PlayEmberGoldsmiths, University of London

“Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.”

AgileAndroidBlenderC#C++Computer Vision+62
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SP

Smit Panchal

Screened

Mid-level Full-Stack & XR Developer specializing in GenAI and immersive AR/VR systems

3y exp
Community Dreams FoundationIllinois Institute of Technology

“Built and deployed a "personal second brain" product (CloneMind) with an end-to-end RAG pipeline for retrieving information across PDFs, URLs, images, and audio using Next.js/Node.js/Postgres/Supabase/Redis. Demonstrates strong practical depth in retrieval quality tuning, latency reduction via caching, and stateful orchestration with LangChain/LangGraph, plus experience persuading a non-technical professor stakeholder by shipping a working prototype.”

AgileAlgorithmsAPI IntegrationAWSCC#+142
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FC

Furau Claudiu

Screened

Senior Full-Stack Game Developer specializing in Unity and backend systems

Oradea, Romania7y exp
ClauzenUniversity of Oradea

“Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.”

UnityC#C++PythonDjangoPostgreSQL+107
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AK

Ajay Kudapa

Screened

Mid-level Software Engineer specializing in Healthcare IT and Web3

4y exp
Ayan TechPenn State University

“Software engineer with experience spanning healthcare middleware (patient records + insurance integration) and an AI fantasy football product built with React/TypeScript, Firebase, API gateways, and pandas-based data pipelines. Has hands-on microservices scaling experience (latency mitigation, async migration, state-based redesign) and built an internal feature-toggle dashboard that improved demo efficiency and sales outcomes.”

PythonC++JavaTypeScriptReactAngularJS+80
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AB

Ajay Birla

Screened

Principal Unity Game Developer specializing in multiplayer networking and engine architecture

Bengaluru, India14y exp
Fabzen Technologies Private LimitedMedi-Caps University

“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”

UnityC#.NETC++CPerformance Optimization+159
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DG

Durgasantosh G

Screened

Junior Software Engineer specializing in cloud-native microservices and applied AI/ML

Dallas, TX2y exp
Win Information TechnologiesUniversity of North Texas

“Built and deployed a production AI accessibility platform that turns chart and image-based graphs into real-time audio narratives for visually impaired users. Implemented a ResNet-based CV + OCR + NLP + TTS pipeline and improved performance through preprocessing, Redis caching, and Kubernetes autoscaling/rolling updates on AWS to handle traffic spikes with no downtime.”

AgileApache KafkaArtificial IntelligenceAWSAzure Kubernetes ServiceBash+97
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PD

Pallavi Deshmukh

Screened

Mid-level Full-Stack Software Engineer specializing in React, Node.js, and Android media SDKs

USA5y exp
One CommunityUniversity of North Carolina at Charlotte

“Backend/data engineer who built an end-to-end real-time stock analytics platform: ingesting multi-source market data via Kafka/APIs, transforming it into dashboard metrics (e.g., Bollinger Bands), and storing in BigQuery/MySQL. Strong DevOps/GitOps experience deploying Python/Node microservices on Kubernetes with Docker/Helm, CI/CD (GitHub Actions/Jenkins), and ArgoCD, plus hands-on troubleshooting and migration work.”

JavaC++PythonC#GoShell Scripting+91
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KS

Kevin Sheu

Screened

Junior Full-Stack Software Engineer specializing in AI/ML platforms and microservices

2y exp
NCKUNational Cheng Kung University

“Graduate-school lab engineer who built and owned the final architecture of a Microservices Hub that integrates REST APIs, issues API keys, monitors 10+ Linux servers, and visualizes service dependencies via a topology graph. Strong in bridging legacy and modern stacks (Dockerized and non-Dockerized services like Apache/screen) using deep Linux/networking knowledge, plus practical real-time audio streaming for STT/TTS and experience mentoring others.”

PythonCC++C#JavaJavaScript+95
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NP

Nischit Patel

Screened

Mid-level Software Development Engineer specializing in Python, APIs, and AWS

NC, US5y exp
DXC TechnologyNorthern Arizona University

“Backend engineer with experience modernizing legacy systems and building modular Python/Flask services, including a REST-to-GraphQL migration for an e-commerce platform that improved API response time by 45%. Strong in performance and scalability work across PostgreSQL/SQLAlchemy (indexing, JSONB, N+1 fixes, connection pooling) and high-throughput systems (Celery + Redis), plus integrating ML microservices with TorchServe, Kafka streaming, feature stores, and Prometheus/Grafana monitoring.”

AgileAnsibleApache KafkaAWSAWS LambdaCI/CD+103
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TK

Tanvi Kulkarni

Screened

Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems

Santa Clara, CA1y exp
SmartPathSanta Clara University

“Frontend-focused engineer with startup experience (SmartPath, OPC AI) who owned and evolved an internal React/TypeScript component library treated like OSS—refactoring core form and API wrapper modules for stability, type safety, and smaller bundles. Comfortable diagnosing production issues via logs/API traces and shipping end-to-end fixes with tests and documentation, including internal workshops to drive adoption.”

Full-Stack DevelopmentBackend DevelopmentReactTypeScriptJavaSpring Boot+83
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RR

Ruthu Rajendra

Screened

Junior Solutions Engineer specializing in full-stack automation and LLM prompt engineering

San Francisco, CA2y exp
SCU - Frugal Innovation HubSanta Clara University

“Built and productionized an LLM-powered customer support system using a RAG architecture with structured document ingestion, embedding retrieval, and prompt templates for product-specific grounding. Experienced diagnosing live agent/workflow failures (e.g., retrieval regressions after new docs) by refactoring ingestion/chunking and adding grounding constraints plus evaluation benchmarks. Also supports go-to-market by joining discovery calls, shaping MVP workflows into demos/prototypes, and creating post-launch documentation to drive adoption.”

PythonJavaJavaScriptTypeScriptC++HTML+86
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SS

Shreya Sivakumar

Screened

Mid-level Machine Learning & Generative AI Engineer specializing in AI agents and LLM workflows

4y exp
Mobius Knowledge ServicesVellore Institute of Technology

“Customer-facing AppSec/solutions engineer with experience securing cloud-native AI/LLM deployments on Azure and Kubernetes. Led threat modeling and production hardening (Key Vault secrets migration, least-privilege IAM, rate limiting, structured logging/monitoring, LLM guardrails) and has supported retail search/catalog platforms using Elasticsearch, including performance triage and rollout playbooks that improved customer trust and enabled engagement expansion.”

PythonCC++JavaJavaScriptHTML+87
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VC

Vignesh Chowdary Pamulapati

Screened

Junior Full-Stack Software Engineer specializing in Node.js, React, and REST APIs

Memphis, TN2y exp
Northern Arizona UniversityNorthern Arizona University

“Full-stack engineer who shipped and owned a production Document Chat feature built with Next.js App Router/TypeScript and a Node/Express RAG backend, including JWT-secured route handlers and streaming responses. Demonstrated strong post-launch ownership by improving latency (~30%) via MongoDB indexing/query optimization and reducing AI costs through caching, backed by profiling with React Profiler and Chrome DevTools.”

PythonData StructuresAlgorithmsJavaC++C+86
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SH

Sahilsingh Harcharansingh Khalsa

Screened

Junior Full-Stack/Product Engineer specializing in Next.js, TypeScript, and AWS backends

Seattle, WA2y exp
Find MeIllinois Institute of Technology

“Full-stack engineer with startup-style end-to-end ownership, recently shipping a production dashboard at Find Me LLC using Next.js App Router/TypeScript with Supabase + Azure Blob Storage for secure asset/document uploads. Strong server-first React performance mindset and hands-on Postgres modeling/query optimization (EXPLAIN ANALYZE), plus experience building resilient AWS event-driven workflows with idempotency, retries, and DLQs.”

API DesignAWSChatGPTCI/CDC++Distributed Systems+70
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ZK

Zaid Kamil

Screened

Mid-level XR Software Engineer specializing in real-time AR/VR digital twins

Los Angeles, CA8y exp
z/R MapCalifornia State University, Dominguez Hills

“Built and owned an end-to-end real-time IoT telemetry backend that powers a digital twin experience on a Meta Quest headset, integrating Cisco LoRaWAN sensors and external REST data sources. Migrated from Azure Functions to a FastAPI service to overcome firewall constraints, add caching/fallback reliability, and significantly reduce operating cost while improving performance and evolvability.”

Azure Blob StorageAzure FunctionsBlenderC#CI/CDC+++77
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MU

Md Umar Ibrahim

Screened

Intern Robotics & AI Researcher specializing in autonomous navigation and sensor fusion

Lincoln, United Kingdom0y exp
Lincoln Centre For Autonomous SystemsUniversity of Lincoln

“Robotics software engineer who built a ROS 2 Humble autonomous hospital-equipment detection/localization robot end-to-end in Gazebo (custom worlds/models, Nav2 waypoint navigation, YOLOv8n perception, TF2-based depth fusion) and solved real-time integration issues via multithreading and QoS tuning. Also implemented and tuned an MPPI controller to enable smooth reverse parking on an OpenPodCarV2 platform, including real-world reverse engineering and hardware/software debugging.”

AdaptabilityBERTCI/CDComputer VisionC++Deep Learning+89
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