Vetted C++ Professionals

Pre-screened and vetted.

Jungmin Moon - Intern Software Engineer specializing in Java/Spring Boot and REST APIs in Lake Success, NY

Intern Software Engineer specializing in Java/Spring Boot and REST APIs

Lake Success, NY0y exp
LIJMCBrooklyn College (CUNY)
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HR

Intern Full-Stack Developer specializing in web apps and machine learning

India0y exp
We Logical Software SolutionLong Island University
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SR

Intern Frontend/UI-UX Software Developer specializing in React and JavaScript

Toronto, ON0y exp
KnowQuestYork University
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Ishmael Banks - Junior Gameplay Programmer specializing in Unreal Engine and game design in Winter Park, FL

Junior Gameplay Programmer specializing in Unreal Engine and game design

Winter Park, FL
Full Sail University
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AV

Junior Level & Systems Designer specializing in narrative-driven and modular game spaces

George Mason UniversityGeorge Mason University
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KS

Junior Full-Stack Software Engineer specializing in SaaS and FinTech systems

Remote2y exp
Lost Ferry InteractiveKIET Group of Institutions
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LR

Entry-Level Game Designer specializing in Unreal Engine Blueprints

Orlando, FL0y exp
Darkk EntertainmentFull Sail University
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AD

Entry-Level Mechatronics Engineer specializing in robotics, embedded systems, and ROS 2

Cali, Colombia2y exp
Red de Huerteros y Huerteritos de JamundíUniversidad Autónoma de Occidente
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AS

Mid-level QA Tester specializing in video games and console testing

Montclair, NJ4y exp
Montclair Recreational Summer CampMontclair State University
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MM

Junior Software Engineer specializing in performance, scalability & optimization

2y exp
PSTG-TechCentro Universitário Serra dos Órgãos
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SO

Junior Software/AI Engineer specializing in GPU-accelerated HPC and machine learning

Wichita Falls, Texas4y exp
Midwestern State UniversityMidwestern State University
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OS

Mid-level Multimedia Producer & Events/Entertainment Professional

23y exp
Chucherias HondurenasUniversidade Anhembi Morumbi
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CS

Junior Python Developer specializing in computer vision and deep learning

Pune, India2y exp
Akiyam Solutions India Pvt. LtdMahatma Gandhi University
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JP

Entry-level Software Engineer specializing in game development and backend systems

Stillwater, OK
Video Game Development ClubOklahoma State University
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YT

Entry-Level Full-Stack Developer specializing in web and cloud projects

San Leandro, CA
San Francisco State University
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RR

Rahul Ravi

Screened

Junior Software Engineer specializing in full-stack web development

California, USA7y exp
FreelanceCalifornia State University, East Bay

Early-career full-stack developer who has built and deployed learning projects including a school system dashboard with role-based access and a Node/Express message board, then applied that experience to a real restaurant analytics dashboard in development. Uses AI-assisted tools like Cursor to accelerate coding while manually reviewing outputs, and has hands-on experience debugging frontend/backend issues and validating API inputs.

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JoãoVitor SilvaRodriguesProcópio - Entry-Level Game Designer specializing in Unreal Engine and rapid prototyping in Belo Horizonte, Brazil

Entry-Level Game Designer specializing in Unreal Engine and rapid prototyping

Belo Horizonte, Brazil1y exp
AmericanasFIAP
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SJ

Entry-Level Full-Stack Engineer specializing in FinTech

Morena, India0y exp
IMG Global InfotechShri Vaishnav Vidyapeeth Vishwavidyalaya
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JL

James Lopez

Screened

Junior Game Programmer specializing in Unity and Unreal Engine

2y exp
Anti Elixir LLCMiami Dade College (Wolfson Campus)

Game developer with hands-on Unreal Engine 5 Blueprint experience (Epic Games Professional Certification) who built five distinct game modes in a single project, implementing AI, UI, weapons, crafting, and quest systems. Also contributed to a VR cooking game (Ventanita) focused on UI and VR bug-fixing, and is building a platformer (Hangover Hero) where they owned the story-mode boss system and balanced difficulty through iterative playtesting.

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Tanushree Kakad - Intern Software Engineer specializing in AI, computer vision, and VR in Remote

Intern Software Engineer specializing in AI, computer vision, and VR

Remote0y exp
La Rochelle UniversitéK. K. Wagh Institute of Engineering Education & Research

Robotics software engineer with hands-on experience integrating vision-based perception with control logic in ROS simulation environments. Focused on debugging real-time timing/data-flow issues, improving system stability through incremental scenario testing in Gazebo, and supporting reliable deployments with Docker and basic CI/CD automation.

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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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Michael Terrazi - Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems in Fort Myers, FL

Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems

Fort Myers, FL1y exp
Florida Gulf Coast UniversityFlorida Gulf Coast University

Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.

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