Vetted C++ Professionals

Pre-screened and vetted.

JA

Intern Front-End Software Engineer specializing in React web applications

Hyderabad, India1y exp
Tetrus CorporationLawrence Technological University

Frontend-focused candidate with internship experience at Tetris Corporation building complex browser-based interfaces for government and public safety users. Stands out for improving performance and usability in data-heavy applications through API optimization, pagination, reusable React components, and browser-level rendering analysis.

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Bishara Bishara - Entry-Level Software Engineer specializing in AI/ML pipelines

Entry-Level Software Engineer specializing in AI/ML pipelines

1y exp
Braude Academic College of EngineeringBraude College of Engineering

Built a production LLM-powered interview-prep app that ingests job postings and generates tailored preparation plans. Iterated from a single generalist LLM to a multi-LLM pipeline and used RAG to ground the final chat assistant on locally stored intermediate outputs; has also experimented with n8n vs Python-coded pipelines for orchestration.

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Oscar Francisco Cacho - Mid-Level Game Designer specializing in gameplay prototyping and level design in Renton, WA

Mid-Level Game Designer specializing in gameplay prototyping and level design

Renton, WA6y exp
Overcif StudioCentral American Technological University (UNITEC)

Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.

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Pablo Amador - Junior Game Developer specializing in Unity and Unreal gameplay systems in Bs. As., Argentina

Pablo Amador

Screened

Junior Game Developer specializing in Unity and Unreal gameplay systems

Bs. As., Argentina
ADVAUniversidad Tecnológica Nacional

Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.

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Haziel Trujillo - Mid-level Network/IT Support Professional specializing in systems administration and IT operations in Danville, IL

Mid-level Network/IT Support Professional specializing in systems administration and IT operations

Danville, IL6y exp
Danville Area Community CollegeDanville Area Community College
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Brandon Gallagher - Mid-level Aspiring Game Programmer specializing in C++ and Unreal Engine in Valdosta, GA

Mid-level Aspiring Game Programmer specializing in C++ and Unreal Engine

Valdosta, GA5y exp
WalmartSouthern New Hampshire University
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EU

Mid-level Gameplay Programmer specializing in maintainable gameplay systems

Edirne, Turkey3y exp
FreelanceTrakya University
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Daniel Koucheravy - Mid-level Operations & Document Imaging Specialist transitioning to UX Design and Finance in Ridgeland, SC

Mid-level Operations & Document Imaging Specialist transitioning to UX Design and Finance

Ridgeland, SC4y exp
Fire & PineSavannah College of Art and Design
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Ariya Sebty - Mid-level Game Developer & 3D Artist specializing in Unreal Engine and real-time 3D

Mid-level Game Developer & 3D Artist specializing in Unreal Engine and real-time 3D

4y exp
StudioFowTehran Institute of Technology
C++Unreal Engine3D Art3D Character Design3D Modeling3D Product Design+21
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Jane Podcasov - Mid-level Unity XR Developer specializing in multiplayer VR/AR applications

Mid-level Unity XR Developer specializing in multiplayer VR/AR applications

5y exp
Box Bear Digital LtdUniversity of Northampton
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Christopher Fleenor - Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems in Pennington Gap, Virginia

Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems

Pennington Gap, Virginia3y exp
Liberty Sport & PawnFull Sail University
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Jungmin Moon - Intern Software Engineer specializing in Java/Spring Boot and REST APIs in Lake Success, NY

Intern Software Engineer specializing in Java/Spring Boot and REST APIs

Lake Success, NY0y exp
LIJMCBrooklyn College (CUNY)
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HR

Intern Full-Stack Developer specializing in web apps and machine learning

India0y exp
We Logical Software SolutionLong Island University
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SR

Intern Frontend/UI-UX Software Developer specializing in React and JavaScript

Toronto, ON0y exp
KnowQuestYork University
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Ishmael Banks - Junior Gameplay Programmer specializing in Unreal Engine and game design in Winter Park, FL

Junior Gameplay Programmer specializing in Unreal Engine and game design

Winter Park, FL
Full Sail University
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AV

Junior Level & Systems Designer specializing in narrative-driven and modular game spaces

George Mason UniversityGeorge Mason University
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KS

Junior Full-Stack Software Engineer specializing in SaaS and FinTech systems

Remote2y exp
Lost Ferry InteractiveKIET Group of Institutions
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LR

Entry-Level Game Designer specializing in Unreal Engine Blueprints

Orlando, FL0y exp
Darkk EntertainmentFull Sail University
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AD

Entry-Level Mechatronics Engineer specializing in robotics, embedded systems, and ROS 2

Cali, Colombia2y exp
Red de Huerteros y Huerteritos de JamundíUniversidad Autónoma de Occidente
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AS

Mid-level QA Tester specializing in video games and console testing

Montclair, NJ4y exp
Montclair Recreational Summer CampMontclair State University
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MM

Junior Software Engineer specializing in performance, scalability & optimization

2y exp
PSTG-TechCentro Universitário Serra dos Órgãos
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SO

Junior Software/AI Engineer specializing in GPU-accelerated HPC and machine learning

Wichita Falls, Texas4y exp
Midwestern State UniversityMidwestern State University
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