Pre-screened and vetted.
Executive Enterprise Architect & CTO specializing in cloud, digital transformation, and AI/ML
“Senior enterprise architecture and engineering leader (Sr. Director / Principal Architect) who has owned enterprise IT strategy and governance for a $100M budget and partnered directly with C-suite stakeholders. Led a cruise-industry employee/crew digital transformation, scaling to 10 agile teams (~70 people) using SAFe/TOGAF and making architecture decisions optimized for low-connectivity environments (local database to avoid internet authentication).”
Intern Full-Stack/Software Engineer specializing in web apps, cloud, and data/ML systems
“Built and productionized LLM-driven content intelligence/SEO agents for a high-traffic media platform, automating tagging/summarization/metadata with FastAPI + async orchestration and strict JSON-schema outputs. Demonstrated measurable impact (40% faster publishing, +20% organic traffic in 3 months) and strong reliability practices (offline evals, shadow mode, canaries, fallbacks, idempotency, and monitoring).”
Mid-Level Software Engineer specializing in backend microservices and cloud platforms
“Backend engineer in healthcare data systems who has owned production pipelines end-to-end, from ingesting patient and claims data to serving it through secure APIs. Brings a strong mix of Python, SQL, microservices, cloud deployment, and data reliability practices, with measurable performance gains and experience building resilient integrations with external data sources.”
“Unity lead game developer who shipped two games to Steam for Windows and ported them to Android. Hands-on with gameplay mechanics plus coordinating freelance model/animation work and integrating assets into the game, and uses AI tools to speed up debugging and navigating large codebases.”
Senior Unity Developer specializing in AR/VR simulations and interactive 3D experiences
“Unity/C# developer with hands-on ownership of a core, sample-accurate audio looping system for an audio-driven game, including syncing multiple tracks and driving character animations from audio events. Also has mocap animation cleanup/blending experience, broad exposure to multiplayer stacks (Photon/Mirror/Unity Netcode/gRPC), and is currently exploring local/on-device LLM gameplay integration with a focus on designing around latency.”
Executive CTO and software architect specializing in scalable SaaS and cybersecurity
“Repeat founder and operator who has built multiple startups, including a social platform, and chose to bootstrap after learning firsthand that investor demand was centered on distribution rather than technology. Brings a candid operator-side understanding of VC, term sheets, and fundraising dynamics, plus experience shipping against real scale at Parlement.”
Mid-level QA Analyst specializing in video game and console testing
Director-level Software Engineering leader specializing in AI platforms and FinTech
Senior Software QA Engineer specializing in test automation for aerospace/defense and consumer platforms
Senior Research/Data Engineer specializing in AR/VR telepresence and healthcare AI
Senior Software QA Engineer specializing in mobile, API, and test automation
Mid-level Software QA Engineer specializing in web, mobile, and test automation
Senior Video Game QA Lead specializing in console/PC and live-service testing
Senior QA Engineer specializing in mobile, web, and accessibility testing
Mid-level Software Engineer specializing in backend systems, AI automation, and healthcare IT
Senior Software QA Engineer specializing in test automation and end-to-end quality systems
Senior Mobile QA/SDET specializing in iOS automation and cellular/Wi-Fi network testing
Mid-level Full-Stack Software Engineer specializing in FinTech and cloud-native web apps
Executive Technology & Program Leader specializing in federal IT governance, security, and PMO delivery
Senior QA/Development Test Engineer specializing in VR and game platforms