Pre-screened and vetted.
Senior Unity/XR Engineer specializing in VR games, multiplayer, and serious simulations
“Unity VR senior developer with ~8 years in VR and ~3 years focused on Meta Quest, building multiplayer training/digital-twin style experiences. Strong Photon (PUN/Fusion) background, including solving tricky networked object attachment/jitter issues via ownership and local-physics strategies. Demonstrated hands-on performance turnarounds in VR scenes using Mesh Baker, LODs, and impostors, plus experience shipping social multiplayer VR activities with Photon Voice.”
Director-level Product & Delivery Leader specializing in healthcare and enterprise software
“Healthcare product leader who rebuilt the NextCare Anywhere urgent care platform across mobile and web, dramatically improving booking conversion from 2% to 34% by simplifying the patient journey and fixing key caregiver workflows. Also brings emerging AI leadership in regulated environments, having helped define AI policy and pilot human-supervised workflows that delivered 30-40x documentation gains with 100% first-pass approval.”
Senior Software Engineer specializing in C++ tooling, CI/CD, and Unreal Engine pipelines
“Gameplay programmer with hands-on Unreal Engine multiplayer shooter experience, notably overhauling aiming/ADS using Enhanced Input and curve-table-driven response curves plus subtle aim assist. Demonstrates strong networking judgment (client-side prediction vs server authority for anti-cheat) and a systems mindset, adding automation/analytics to speed iteration and improve decision-making.”
Executive technology leader specializing in AI/ML, SaaS, and cloud architecture
“Hands-on CTO and player-coach engineering leader from MindShow who led a 10-person team, transformed a services business into a licensable product sold to Fortune 500 customers, and stayed deep in architecture, AI, and UI work. Particularly notable for combining microservices/system design leadership with practical AI product delivery in speech and media workflows, including a phoneme-generation system the candidate says achieved 99.9%+ accuracy.”
Executive Technology Leader specializing in AI, Data Platforms, and Enterprise SaaS
“Repeat early-stage startup CTO/first engineer who helped take Vettery from 0 to a $100M+ exit. Led product-oriented engineering with heavy investment in data science/ML, including a recommendations system and candidate evaluation model (90%+ predictive effectiveness), and scaled the modeling stack using parallel processing and Apache Airflow.”
Senior Solutions Engineer specializing in mobile SDK integrations and AdTech
“Customer-facing technical professional with hands-on ad tech experience enabling a non-SDK header-bidding integration by analyzing APIs/SDK behavior, documenting end-to-end requirements, and guiding the customer through release. Strong at tailoring technical demos for mixed executive/engineering audiences and partnering with sales on metrics-driven launches and beta rollouts. No direct on-the-job LLM/agentic systems experience yet, but interested in moving into that space.”
Executive Business, Product & Engineering Leader in SaaS, Data Platforms, and IoT
“Serial entrepreneur (13 years) currently building a consumer-focused startup with an MVP completed and initial customers acquired. Has interacted with multiple VCs and is very familiar with the VC/accelerator ecosystem, with a near-term focus on scaling customer acquisition while iterating the product.”
Executive product leader specializing in B2B SaaS and healthcare digital
“Product leader with a rare mix of healthcare, HR tech, mobile, and AI experience. They rebuilt UPMC's member app for 3M members while pioneering a product-based funding model inside a large enterprise, and later drove 80%+ revenue growth at JazzHR by reshaping marketplace UX for SMB buyers. Their AI work is notably human-centered, with explicit fairness, compliance, and approval guardrails.”
Senior AI/ML Scientist and Software Engineer specializing in healthcare NLP and time-series modeling
“Doctoral researcher who built an end-to-end deep learning thesis project translating nutritional time-series logs into natural-language behavioral health summaries for users such as Type 2 diabetics. Particularly interesting for AI/ML roles that value research rigor, ambiguity tolerance, and thoughtful evaluation, even though their experience is primarily academic and side-project based rather than production industry systems.”
Mid-level Full-Stack Developer specializing in aerospace web applications
“Frontend engineer with experience building specialized browser UIs for Dassault Falcon cabin applications, including dynamic aircraft seating and zone-selection interfaces reused across multiple product areas. Brings hands-on experience with cross-device UI compatibility on iOS, Android, and legacy Linux touch panels, plus modern Vue 3 + TypeScript development focused on scalable component design and performance.”
Executive Technology Leader (CTO) specializing in AI/ML, cloud platforms, and insurance underwriting
“Insurtech R&D leader turned CTO with 25+ years across telecom, DoD, automotive, and commercial insurance. Built patented AI-driven insurance document ingestion (>95% accuracy with 1–3 samples) and led Azure-based backend/service development while managing up to 15 engineers at a commercial P&C MGA that reached a ~$60M book of business (~30 loss ratio) before run-off due to paper issues. Known for hands-on discovery (including field inspections) and rapid MVP delivery, including a risk-inspection iPad app that auto-generated draft reports.”
Senior Software QA Engineer specializing in enterprise SaaS and financial systems
“QA professional from enterprise SaaS/cloud environments (Exeter; previously Boeing programs) with strong UI and end-to-end workflow testing experience. Known for rigorous defect investigation and validation across UI/API/DB layers (including SQL checks) and disciplined tooling/workflow in Jira/Azure DevOps/ALM Octane; has QA lead experience supporting release readiness and go/no-go decisions. No professional game studio/AAA shipping experience yet, but experience maps to complex, high-pressure release cycles.”
Senior Unity Developer specializing in mobile and VR/PC games
“Unity gameplay engineer from Moonactive who rewrote the gameplay engine for ZenMatch, maintaining two engines in parallel via a separation layer to improve robustness/scalability and make new content easier to ship. Also implemented multiplayer for a client prototype using the Onion networking framework and is familiar with Photon Fusion concepts.”
Mid Software Engineer specializing in backend systems and FinTech
“Backend engineer with experience spanning regulated financial systems at Oracle Financial Services and early-stage product building at Apli.ai. Has owned production onboarding infrastructure end-to-end, improved reliability through strong observability and incident response, and also built AI-backed backend workflows using AWS, Bedrock, and RAG.”
Senior Product Leader specializing in EdTech and digital assessment
“Edtech product leader with deep experience across Pearson, SMART, and Promethean, spanning legacy platform modernization, classroom engagement tools, and early AI in education. Particularly compelling for roles at the intersection of product, pedagogy, and human-centered AI: they rebuilt SMART's 29-year-old Notebook platform and have repeatedly designed products around real teacher and student needs.”
Principal Unity/C# Developer specializing in mobile and live-service games
“Unity gameplay developer who led implementation of an airport scene for Duplo Town (children’s physics/exploration game), adding multiple unspecced interactions that significantly increased polish and playfulness and delighted testers/clients. Principal/lead-level engineer with strong sprint planning and impact-vs-effort prioritization, plus experience designing asynchronous client-server interactions and state management (aware of Photon-style real-time multiplayer sync).”
Executive technology leader specializing in cloud, engineering operations, and SaaS platforms
“Senior technology executive and CISO with hands-on engineering leadership in healthcare, spanning WordPress platform operations, CI/CD transformation, compliance, and AI adoption. Notably led a migration for 1,200 client sites that cut launch times from weeks to days and built an AI-created production application that eliminated $250K in annual spend, while emphasizing human oversight and secure delivery.”
Executive revenue and product leader specializing in AI commercialization and Enterprise SaaS
“Product leader with experience spanning industrial AI, enterprise analytics, and live production tools at ProcessMiner, ADP, and Peloton. They’ve shipped ML-driven products that generated measurable operational savings and business improvements, including over $1.5M in annual chemical savings for manufacturing customers, and they pair that with deep stakeholder management and people leadership experience.”
Senior Product Owner specializing in healthcare and financial services Agile delivery
“Healthcare-focused product leader with hands-on experience building and deploying regulated digital solutions at scale. Most notably led a diabetes engagement app for uninsured patients that saved $1.2M in seven months and was later acquired by HCA for rollout across 164 hospitals, while also driving large EMR transformations and AI-assisted workflow improvements.”
Senior Unity Developer specializing in mobile game development and AR/VR
“Unity game developer who built a "constraint-driven match resolution" card-game system that encouraged players to think 1–2 moves ahead while keeping interactions as simple as UNO-style matching; reported longer player sessions and positive feedback. Has used Photon to implement most online features in games and leverages AI tools for code writing to boost productivity.”
Director-level Engineering & Technology Leader specializing in digital transformation and enterprise platforms
“Providing technical guidance to a small team exploring a biomedical startup focused on earlier disease detection, including for remote/underserved areas. The venture is in ideation with initial research completed and is moving toward prototyping while exploring initial investment/support.”
“Unity/gameplay engineer (Playtika) who built a state-machine/ECS-driven slot/bonus engine in a client-server setup, focusing on consistent outcomes under latency and highly engaging reward sequences. Also implemented server-authoritative real-time challenges/contests via an event-driven messaging system (SignalR-like) across iOS/Android/WebGL/UWP, and validates impact through retention/session/engagement analytics.”
Senior Unity Developer specializing in live mobile games and engine systems
“Game developer with hands-on ownership of major Unity/C# systems for Subway Surfers, including an Addressables migration and live game modes that became the most played in the title’s history. He ties feature work to business outcomes, citing major retention gains and a 3-4x revenue spike during a key anniversary event, and is now extending his work into AI-assisted live ops pipelines using LangChain and LLMs.”
Junior Full-Stack Software Engineer specializing in AI, FinTech, and e-commerce
“Built both traditional internal tooling and LLM-powered systems during an internship, including a React/Python/AWS calculator onboarding platform and a production-style ROS2 RAG assistant over 10K+ documents. Stands out for combining full-stack delivery, stakeholder coordination, and practical AI reliability work like retrieval tuning, source-grounded answers, and low-confidence fallbacks.”