Pre-screened and vetted.
Executive Technology Leader specializing in digital transformation, headless e-commerce, and cloud architecture
“Technology leader focused on business-aligned roadmaps and integration-heavy ecommerce platforms. Recently delivered an on-time launch for lutusooking.com (a premium Hamilton Beach brand) by coordinating UX/UI, component-based middleware, BigCommerce, Algolia search, personalization/recommendations, payments, and supply chain integrations, and later improved scalability via a Jitterbit iPaaS approach proven during Black Friday/Cyber Monday traffic.”
Senior Information Security leader specializing in cloud infrastructure and compliance
Junior Software Engineer specializing in AI, data, and full-stack applications
“Builder with a mix of backend engineering, product instinct, and startup execution: they shipped a legal BI platform from scratch that handled 1,000+ cases, cut reporting time 80%, and saved $30K annually. They also move quickly in ambiguous environments, from launching a roommate app across iOS/Android after user discovery to building a RAG system with a 50+ case evaluation suite and a cloud dev environment in under 48 hours.”
Senior Unity/XR Engineer specializing in mobile, VR and multiplayer game development
“Unity XR engineer from FitXR who architected a session-based gameplay framework powering workouts across single-player and synchronous multiplayer on multiple headsets (Meta/Pico/OpenXR/Android XR). Deep focus on deterministic authoritative state, bandwidth-aware networking, and VR performance optimization (Quest 1+) with live content delivery via Addressables and production hotfixes.”
“Senior Unity UI/UX developer who led XR interaction design for a VR meetings/events platform (VRChat/Horizons-like), including a modular radial menu that served as the app’s primary control system. Also built a Pokemon Go-style Unity AR experience for a major shopping centre end-to-end, tackling real-world marker scanning challenges (lighting, reflections, installation) through iterative prototyping and testing.”
Senior Full-Stack Engineer specializing in secure web applications
“Software engineer who has built both internal developer productivity tooling (a backend API supporting repeatable UI test data/mocking for Dapper) and a personal Go-based LLM workout coach using Gemini and structured logs/config. Emphasizes maintainability and reliability via scalable UI component tagging (Telerik), audit logs, and reproducible Dockerized environments; targeting $160k base.”
Senior QA Automation Engineer (SDET) specializing in mobile and API test automation
“QA engineer with 11+ years (nearly 12) in IT across financial, healthcare, and telecommunications domains, experienced partnering closely with developers throughout Agile delivery. Strong in building/maintaining living test plans, running smoke/regression on new builds, and driving triage with impact-based prioritization using Jira/TestRail/Confluence; targets $100k+ base with standard benefits.”
Junior Data Scientist/Data Engineer specializing in ML pipelines and analytics
“Machine Learning Intern at Docsumo who delivered a customer-facing fraud-detection solution end-to-end: rebuilt the pipeline, deployed a Random Forest model, and shipped a Python/Flask microservice on AWS SageMaker. Drove measurable production impact (precision +30%, processing time cut in half, manual review -60%, customer satisfaction +15%) and demonstrated strong customer integration and live-incident response skills.”
Mid-Level Full-Stack Software Engineer specializing in AI/ML and cloud-native systems
“At BondiTech, built and deployed customer-facing backend improvements for enterprise dashboards handling 1M+ records, redesigning a .NET/Entity Framework API with server-side pagination/filtering and feature-flagged rollout to cut latency from ~15s to ~2s. Experienced integrating customer systems into existing APIs, including stabilizing a legacy CRM sync by normalizing inconsistent IDs, handling strict rate limits with batching, and adding DLQs plus reconciliation reporting.”
Senior Gameplay Engineer specializing in Unity (C#) systems and AI for mobile games
“Unity/C# gameplay engineer with 3.5 years leading Scraptics at Halfbrick, owning and shipping the game’s core inventory puzzle loop (200+ interacting items) with strong stability and player-positive design fixes. Proven mobile optimization impact (sub-20 FPS/overheating to 60 FPS) and Photon PUN multiplayer experience from game jam and capstone projects; actively designing LLM-driven swarm AI architecture using Claude with async calls, caching, and fallbacks.”
Director-level Software Engineer specializing in VR simulation and game platforms
“Senior Unity/C# VR engineer building USAF training simulations in highly constrained, security-regulated environments. They’ve owned major systems end-to-end, including an offline-capable lesson/content pipeline that unlocked deployment at internet-restricted bases and a large-scale Photon multiplayer architecture syncing 500-1000 interactables per sim across Quest, Vive, and Varjo platforms.”
“Senior edtech product and UX executive with 20+ years of experience leading both product and engineering/design organizations, including building a Science of Reading product from 0 to 1 that earned All-Green EdReports ratings and two CODiE awards. Particularly compelling for AI-in-education roles because they pair hands-on AI product experience with a clear human-in-the-loop philosophy grounded in equity, teacher trust, and real classroom research.”
Director-level Product Leader specializing in healthcare, life sciences, and payments platforms
“Product leader with experience at Quest Diagnostics and Citeline, spanning healthcare, regulatory, and AI-enabled products. Particularly strong in rebuilding complex platforms, designing human-in-the-loop AI workflows, and making pragmatic product decisions in high-trust, real-world environments such as offline clinical mobile apps and regulated document-import systems.”
Mid-level Full-Stack Engineer specializing in FinTech and web applications
“Software engineer with experience at Freddie Mac shipping a production workflow tracking and daily summary dashboard that replaced spreadsheet/email-based operational processes. Worked across frontend (React/JavaScript), backend (Java), Oracle relational data, and CI/CD, with emphasis on stakeholder collaboration and post-deploy testing/monitoring/performance tuning.”
Intern Machine Learning & Full-Stack Engineer specializing in OCR and AI document pipelines
“Full-stack product engineer who has shipped polished customer-facing experiences across iOS (SwiftUI), web (Next.js/React/TypeScript), and Python backends. Built systems ranging from an escalating smart-reminder engine to a sub-200ms search UI over 6M+ court records, and owned AWS production operations including resolving a real DB-connection-exhaustion incident with scaling and architectural hardening.”
Mid-Level Java Full-Stack Developer specializing in cloud-native microservices
“Full-stack engineer with ~3.5 years of Java Spring Boot and React experience who built an end-to-end banking transaction platform using microservices, Kafka streaming, AWS RDS, and Dockerized CI/CD. Demonstrates strong performance and reliability engineering (async processing, DLQ/retries, idempotency, caching) plus secure cloud deployment practices; has also worked across banking, healthcare, and insurance domains.”
Senior Software Engineer specializing in game engine and systems programming
“Unity/C# developer who built highly flexible gameplay systems (a data-driven scrapping/recipe system and an interruptible coroutine-based AI system) for the game Z-Poc, with a strong focus on architecture tradeoffs and performance. Shipped multiple iOS/Android educational games and improved a children’s book app experience by implementing lazy loading/background image loading to reduce initial load time; also built custom JSON-based networking for a turn-based business sim (JATitan).”
Executive technology leader specializing in AI, digital strategy, and business transformation
“Candidate reports being highly familiar with the venture capital and accelerator landscape, citing past experience working with VC-related environments at WINR Games and BioSymetrics. The interview ended early when the candidate withdrew their application, so detail is limited.”
Senior Unity Engineer specializing in games and interactive experiences
“Gameplay engineer with hands-on ownership of a computer-vision body-tracking system that powered Dance Break, a full-body dance game shipped across Windows, Mac, iOS, and Android and used at large live events like EDC Las Vegas and Alibaba CoCreate. Particularly strong in performance-sensitive Unity systems, cross-platform optimization, and multiplayer architecture decisions, with experience spanning mobile, VR, and deterministic networking.”
Executive engineering leader specializing in SaaS, AI/LLM systems, and startup growth
“Experienced CTO with a track record of taking three companies to successful exits, including one merger with eBay. Has worked extensively across venture capital, startup studio, and accelerator environments, with core responsibility for leading software development and infrastructure in high-growth settings.”
Mid-level QA Engineer specializing in automation, regression, and cross-browser testing
Principal XR & Spatial Computing Engineer specializing in enterprise AR/MR/VR training
Senior Game Developer specializing in gameplay, tools, UI, and cross-platform development