Pre-screened and vetted.
Mid-level Full-Stack Software Engineer specializing in cloud-native systems and identity verification
“Full-stack developer with strong cloud/on-prem focus (AWS, VPC networking) who has improved production reliability by bringing manually created IAM/security group resources under Terraform and standardizing environments. Demonstrated end-to-end troubleshooting across app + infrastructure + networking (traffic capture revealed proxy response truncation) and delivered Python-based monitoring/reporting enhancements that improved ops visibility and turnaround.”
Senior QA Lead specializing in console certification and compliance for video games
“Console game certification-focused QA tester with strong PlayStation (PS4/PS5) TRC experience and solid Nintendo LOT check exposure, including NDI and Nintendo Developer Center submission tracking. Works deadline-driven submissions using prioritized templates/checklists and leverages internal AI tools for reporting, documentation lookup, and certification risk/go-no-go recommendations.”
“Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.”
Mid-level Unity/Game Developer specializing in procedural generation, networking, and VR
“Unity/Meta Quest VR developer who helped ship a pharmaceutical lab-training simulator, owning key interaction systems (liquid transfer, pipette behavior) and building custom editor tooling to accelerate objective testing. Also built a solo early-lifeform simulation featuring procedural soft-body mesh generation and physics-driven animation, demonstrating strong systems/physics programming depth.”
Senior XR/Game Engineer specializing in VR multiplayer and AI systems
“Unity VR developer who has shipped on Meta Quest, including Metro Awakening (Steam Awards 2024 VR Game of the Year) as an AI Programmer, focusing on performance-critical multi-agent AI optimization (EQS/HTN) for Quest 2. Also shipped Final Fury, taking ownership across gameplay, UI, networking (sync mechanics), and AI on a small team, and built a data-driven gesture/move system for VR fighting prototypes.”
Director-level engineering leader specializing in mobile and FinTech product development
“Two-time startup co-founder who led engineering in both companies and helped scale at least one from 5 to 100+ employees. Has direct experience raising venture capital and combines early-stage execution with strategic thinking around product-market fit, competition, and key metrics.”
Junior Software Engineer specializing in full-stack and AI applications
“Full-stack product engineer with hands-on ownership of a B2B e-commerce catalog at Mphasis, spanning React/TypeScript, Java/Spring Boot, and Postgres, with strong evidence of performance tuning and UX improvement. Stands out for tracing production issues across layers, leading an Angular-to-React migration, and pairing product instinct with rapid AI prototyping—placing 2nd in an advanced AI hackathon.”
“Gameplay engineer with hands-on ownership of social/multiplayer Unity systems, including a visual scripting tool that unlocked user-generated worlds and expanded content from 3 internal maps to dozens of player-created experiences. Has shipped across VR and mobile, worked with Photon PUN networking, and is also experimenting with LLM-powered product features via a Go/AWS backend.”
Executive CTO specializing in Web3/GameFi, cloud infrastructure, and AI-driven platforms
“Entrepreneurial product builder who created chaintrigger.com in response to early Web3 demand for real-time on-chain event reactions, offering an alternative to The Graph Protocol and achieving adoption among games and other Web3 projects. Currently developing new tools, dogfooding internally, and building distribution via personal network and a niche Twitter/X following to gather feedback and iterate quickly.”
Mid-level AI/ML Engineer specializing in LLMs, MLOps, and AI security
Executive CTO/VP of Engineering specializing in full-stack hardware, embedded, and connected devices
Mid-level QA Automation Engineer specializing in UI/API test automation
Executive Software Engineering Leader (CTO/VP) specializing in SaaS, AI/ML, and cloud platforms
Senior QA Automation Engineer specializing in web, API, and enterprise systems testing
Senior Software QA Engineer specializing in mobile and cross-platform test automation
Senior Software Test Engineer specializing in game and education platforms
Senior Unity Developer specializing in VR and mobile multiplayer gameplay
Senior QA/Test Automation Engineer specializing in game and multi-platform quality
Senior Full-Stack Software Engineer specializing in MERN, AWS, and Web3
Executive Technology Leader specializing in digital transformation and AI/ML
Senior Software Engineer specializing in real-time systems, IoT, and game development
Mid-level QA Analyst specializing in functional and regression testing across devices and platforms
Senior QA/Test Engineer specializing in games, VR, and cross-platform testing