Pre-screened and vetted.
Executive Technology Leader specializing in AI, cloud, and enterprise transformation
Director-level Technical Program & Engineering Leader specializing in global platforms, AI automation, and infrastructure
Director-level QA leader specializing in test automation and Agile quality strategy
Senior AWS Cloud Architect and Technical Leader specializing in security, migrations, and cost governance
“Infrastructure/platform engineer with strong AWS and hybrid on-prem networking depth, spanning Kubernetes platform engineering (IaC, autoscaling, GitOps, observability) and large-scale VMware operations. Managed thousands of VMs across 56 US military bases/airports and has resolved real production hybrid incidents involving BGP/Direct Connect route advertisement and prefix-limit constraints.”
Mid-Level Software Engineer specializing in cloud infrastructure and full-stack web development
“Backend engineer at Electric Hydrogen who built a serverless device-log ingestion and processing platform in Python/Flask, scaling throughput (4x peak ingestion) while keeping sub-300ms API latency. Strong in Postgres/SQLAlchemy performance (partitioning, materialized views) and production ML integration (ONNX model served via FastAPI microservice with async batch inference, Redis feature caching, and drift monitoring via S3/Lambda). Experienced designing secure multi-tenant systems with schema-per-tenant isolation and KMS-backed encryption.”
Staff-level Machine Learning Engineer specializing in LLMs and MLOps for Financial Services
“Machine learning/NLP practitioner at J.P. Morgan who led development of a production RAG system and an entity resolution pipeline for complex financial data. Deep hands-on experience with embeddings (Sentence-BERT), vector search (FAISS/pgvector), LLM fine-tuning (LoRA/PEFT), and rigorous evaluation (human-in-the-loop + A/B testing) backed by strong MLOps on AWS (Docker/Kubernetes, MLflow, Prometheus/Datadog).”
Senior Software Engineer specializing in game UI systems and gameplay features
“Unity/C# game engineer with hands-on ownership of live-service systems, including a real-time multi-channel chat feature for Squid Game: Unleashed that launched alongside Squid Game Season 2 on Netflix and increased player retention and engagement. Brings a strong blend of mobile performance optimization, server-authoritative architecture, multiplayer systems, and practical experimentation with LLM-assisted narrative tooling.”
Senior Backend Engineer specializing in distributed microservices and event-driven systems
“Backend engineer with production experience building a high-scale notification pipeline (~20M/day) using Java/Dropwizard with Kafka and Azure Queue, including DLQ/poison-message handling and the outbox pattern for reliability. Also led a batch-based migration of Yammer Messaging user data from PostgreSQL to Azure Cosmos DB for global multi-region scale, addressing throttling and network failures via retries, escalation policies, and dynamic throughput tuning.”
Mid-level Full-Stack Java Engineer specializing in scalable microservices and real-time data systems
Senior Backend Engineer specializing in scalable AWS serverless and data pipelines
Director-level engineering leader specializing in cloud platforms and distributed systems
Mid-level Full-Stack Software Engineer specializing in distributed systems and GenAI platforms
Executive Marketing Leader specializing in growth acceleration and digital transformation
Director of Engineering specializing in cloud-native SaaS, e-commerce search, and AI personalization
“Engineering leader (12+ years Director, 17 years lead) focused on developer productivity and platform/framework work across Oracle, PlayStation, Workday, and CafePress. Notable for building distributed teams from scratch and delivering high-impact platform architecture—e.g., re-architected PlayStation’s upload pipeline to support 500GB–5TB submissions using browser-to-AWS chunked uploads with SNS/SQS and deduplication/resume support.”
Executive Technology Leader specializing in Generative AI, platform architecture, and digital transformation
“Engineering/technology leader with experience at Expedia and startup OneRail, known for building business-aligned technology roadmaps and scaling orgs rapidly (11 to 120 engineers in a year). Has driven large productivity and efficiency gains by operationalizing AI agents (code reviews, upgrades, security fixes) and implementing ChatOps-based deployment architecture, using data-driven experimentation to manage platform changes and conversion impacts.”
Senior Unity/Full-Stack Engineer specializing in distributed systems, VR, and AI/LLM integration
“Unity/C# gameplay engineer who has shipped a modular, data-driven combat ability system with strong measurable outcomes (≈80% fewer GC allocations, 15–20% better frame times, 10–12% higher early retention). Also integrated an LLM-driven NPC dialogue/quest hint system with a C#/.NET backend, caching/guardrails, and telemetry-driven iteration, and shipped Photon PUN real-time 4-player co-op plus a shared codebase across Meta Quest VR and iOS/Android.”
Intern Software Engineer specializing in full-stack development and machine learning
Senior Technical Program Manager specializing in geospatial platforms, APIs, and ML data operations
Senior Software Engineer specializing in distributed backend systems and AWS
Staff/Lead Software Engineer specializing in cloud platforms, GraphQL APIs, and GenAI