Pre-screened and vetted.
Director-level Video Producer & Multimedia Designer specializing in video, animation, and eLearning
Junior QA Engineer / SDET specializing in web, mobile, and API testing in banking
Junior Robotics Software Engineer specializing in ROS2 and embedded systems
Senior Graphic Designer specializing in branding, marketing design, and UX/UI
Mid-level Sales Development Representative specializing in high-velocity outbound pipeline generation
Senior Video Editor & Voice-Over Artist specializing in social media and YouTube content
Director-level Finance Leader specializing in accounting, compliance, and high-ticket digital sales
“Finance leader and accountant with ~30 years of experience in end-to-end organizational financial management, now pivoting into sales (closer/SDR-adjacent) roles. Positions her differentiator as using financial analysis to qualify prospects and translate solutions into clear ROI for executive stakeholders; has studied Salesforce/CRM best practices but lacks hands-on sales/SDR metrics to date.”
Senior Global Sourcing & Procurement Manager specializing in international supply chains
“Global sourcing/procurement professional with deep China manufacturing experience, owning end-to-end programs (example: automotive trunk organizers) from factory selection and audits through production and delivery. Uses reverse-costing/target pricing for negotiations, manages QA and on-site factory oversight, and has navigated tariff-driven trade risk decisions across China and Southeast Asia while maintaining strong supplier networks.”
Director-level 3D Character Artist/Animator specializing in real-time game and VFX pipelines
“Brazil-based artist/VFX generalist building their own PC/mobile game and handling all VFX solo, using an After Effects-to-Unreal Niagara workflow. Has hands-on real-time optimization habits in Unreal (reducing casts, avoiding Event Tick, LODs, widget optimization) and leverages ChatGPT/Gemini plus Udemy/docs to upskill in Blueprint-driven systems.”
Senior Sound Engineer specializing in podcast production, music, and immersive audio
“Game-audio-focused sound designer/audio engineer with 5 years as a senior podcast sound engineer and ~10 years in sound design/music production, now applying that expertise to UE5 and Wwise. Built interactive UE5 audio systems (announcements, surface-based footsteps, ambience/weather triggers) using MetaSounds, attenuation, and submix mixing, and has hands-on experience profiling/optimizing CPU and memory by deduplicating assets and managing voice usage. Also brings immersive sports audio production experience, including Dolby Atmos and 7.1 stadium-style mixes.”
Director-level Hockey Coach and Operations Leader specializing in youth and high school player development
“Hockey coach with 20+ years across AAA, ACHA, and USA Hockey Tier 2 leadership, leveraging a broad network (youth through minor pro) to place and advance players. Emphasizes development of off-the-puck play, positioning, and decision-making, with examples of moving an AAA player to NAHL (ultimately pro) and developing a team that produced multiple junior and ACHA players.”
Mid-level Executive Assistant specializing in C-suite support and operations
“Executive Assistant to the CEO at Bhon Bhon LLC with strong cross-functional program execution experience—built dashboards, trackers, and centralized task systems to improve executive alignment and delivery. Reported measurable operational gains (20% faster admin turnaround, 20% onboarding improvement) while supporting launches, investor materials, hiring/onboarding, and client projects.”
Junior Sports Management professional and NCAA Division I athlete
“Canadian AAA hockey player turned NCAA Division I baseball scholarship athlete (University of Dayton) who also gained exposure to the sports agent world through MLB interest and working with an agent. Now based in Pittsburgh with strong Ontario and Pittsburgh hockey networks, combining recruiting insight, team-captain leadership, and social-media education to support players and families through hockey pathways.”
Senior Unity & XR Developer specializing in VR/AR/MR and immersive educational apps
“Unity developer with deep hands-on experience building a tricky 2.5D shoot-'em-up collision system that reconciled 2D gameplay constraints with 3D world movement and mixed orthographic/perspective camera math. Also implemented LAN multiplayer for a Monopoly thesis using Unity Legacy Networking (NetworkView/RPC) and has production exposure to Photon PUN; emphasizes clean, optimized code and structured ownership with code reviews.”
Mid-level Marketing Coordinator specializing in CRM and email marketing
“CRM/lifecycle marketer with demonstrated success driving webinar acquisition and conversion for a business compliance campaign (260+ registrations, 180 attendees, 100+ service conversions). Uses segmentation, A/B testing, and metric-driven pivots (10–25% lift in opens/clicks) and has experience coordinating cross-functionally on large in-person investment events.”
Junior Game/System Designer specializing in Unreal Engine gameplay systems and UI
“Game designer/developer building systems-heavy gameplay in Unreal Engine 5 using Blueprints, including an RPG narrative/quest framework (dialogue + quest segmentation, HUD/logbook) and an in-progress FPS with ammo and perk-driven playstyles (e.g., tech hacking routes). Demonstrates strong playtest-driven iteration, including major narrative restructuring for clarity and cutting an inventory system after repeated negative feedback.”
Mid-level Digital Production Specialist in graphic design, motion graphics, and video editing
“Video editor with 10 years in Adobe Premiere Pro and 6 years in After Effects, producing marketing videos and polished demo recordings for shareholders and clients, including motion/website animation mockups used to help secure partner funding. Also grew a personal YouTube channel (dotdot3polkadots) editing AMVs and mock trailers to 50,000+ subscribers.”
Senior Operations & Finance Professional specializing in partnerships and procurement
“Owns end-to-end vendor/partner coordination for multi-partner programs (including a university/corporate program) with fixed budgets, timelines, and deliverables. Emphasizes structured milestone management (samples/approvals/OTD), contract/NDA readiness, and proactive invoice/payment-term controls to prevent delivery delays while strengthening long-term supplier relationships.”
Senior Audio Producer & Sound Designer specializing in immersive and adaptive audio
“Audio designer focused on longform narrative edits for video game cinematics and YouTube-style engagement, using Pro Tools and iZotope RX to deliver polished music edits and mixes. Described a specific cinematic where a deliberate music drop and shift to a frantic industrial beat fixed perceived first-minute stagnation and earned strong internal stakeholder feedback.”
Mid-level Realtime VFX Artist specializing in game engine effects and shaders
“Real-time VFX artist currently working on Tomo Endless Blue, focused on improving combat feedback and gameplay readability through hit VFX. Experienced in Unity (Shader Graph, VFX Graph, Particle System) and performance-conscious techniques, including replacing heavy particle setups (e.g., falling leaves) with GPU-driven low-poly mesh + shader solutions, iterated through QA/playtests and tracked in Jira.”
Senior Unity Developer specializing in mobile games and AWS-backed live ops
“Unity game developer who architected a flexible Match-3 core system that scaled to many object types and added merge mechanics without major rework. Has shipped/implemented real-time multiplayer features in a Photon-based space racing game using server-authoritative validation with prediction/interpolation, and focuses heavily on mobile optimization (AssetBundles, pooling, prewarming).”
Senior Media Buyer specializing in Meta Ads and performance marketing
“Growth/partnership marketer with experience across mobile app creator campaigns and D2C ecommerce GTM, emphasizing performance-based deal structures (CPA/CPI/rev share) and rigorous creative testing. Also runs a marketing agency and leveraged a real-estate/finishing network to build a referral channel that cut CAC ~25% for a kitchen design client; background includes civil engineering and real estate involvement.”
“Frontend-focused engineer (Shahroz) who has rebuilt and modernized products end-to-end, including a FitTech dashboard redesign from scratch with standardized tooling (ESLint/Prettier, Husky + conventional commits, unit tests, PR validation). Has delivered complex React + TypeScript dashboards involving real-time live streaming and analytics, and shipped an e-commerce PDP with integrations like Contentful and social feeds using an MVP-first, sprint-based process.”