Pre-screened and vetted.
Mid-level Technical Artist specializing in motion capture and Unreal Engine 5 animation pipelines
Mid-level QA Manual Tester specializing in web, mobile, and medical device testing
Mid-Level Unreal Artist specializing in 3D animation, level design, and environment creation
Mid-level Game Content Writer & Community Moderator specializing in mobile RPG guides
Mid-level Graphic Designer specializing in brand identity and digital/print design
“Marketing creative designer/art director focused on high-polish, system-driven social campaigns and scalable production. Builds robust Figma design systems (components, auto-layout, variables) and modular template kits to support high-volume output without quality drift, and edits lightweight short-form videos with platform-specific exports for Reels/TikTok/Shorts. Recent work includes campaigns for a boutique restaurant and a non-profit horse sanctuary donation drive, collaborating closely with UA/growth and product in fully remote async workflows.”
Junior Software Engineer specializing in full-stack and systems development
“Backend-focused developer who built LinguaTile (language learning app) on a FastAPI + MongoDB monolith deployed to Google Cloud Run, emphasizing async performance and security (RBAC/JWT, rate limiting, request tracing). Also created Mark-RS, a static HTML generator with a 100% CommonMark-compliant Markdown parser, demonstrating strong edge-case rigor and systems robustness.”
Entry-level LMS operations and testing analyst specializing in EdTech
“Candidate stands out for treating AI as a structured productivity and coordination layer rather than just a coding assistant. They describe using role-based multi-agent workflows across research, planning, technical execution, QA, security, and documentation, with a strong emphasis on human review and production validation.”
Junior Graphic Designer & Social Media VA specializing in AI-assisted content and ads
“Marketing creative designer producing polished static ads and lightweight social videos, primarily using Photoshop, Canva, and CapCut (no Figma yet). Emphasizes scalable template-based workflows for high-volume output, strong visual hierarchy for clarity, and remote async collaboration with rapid feedback cycles; shared portfolio on Behance.”
Mid-level Cybersecurity Specialist specializing in SOC operations and vulnerability management
Junior Unity Game Developer specializing in 3D multiplayer mobile games
Junior UI/UX Designer specializing in user-centered interface design and digital illustration
Entry Gameplay Animator specializing in character and traversal animation for games
Junior QA Engineer specializing in ERP, API, and performance testing
Mid-level Game Designer / 3D Artist specializing in Unity mechanics and level design
Entry-level Video Editor specializing in online research and internet-based troubleshooting