Vetted Unity Professionals

Pre-screened and vetted.

JP

Intern software engineer specializing in AI and full-stack systems

San Francisco, CA1y exp
Abundant Inc.UC Santa Barbara
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VG

Senior Robotics & AI Scientist specializing in robot learning, control, and multimodal AI

Toulouse, France6y exp
PAL RoboticsCentrale Nantes
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PA

Junior Software Engineer and Data Scientist specializing in data platforms and LLM applications

Austin, TX2y exp
Q2Michigan State University
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AL

Mid-level Game QA Tester specializing in multi-platform functionality and live ops testing

Bangalore, India5y exp
Pole To WinJawaharlal Nehru National College of Engineering, Shivamogga
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DS

Director-level Game Engineering Leader specializing in AAA game engines and graphics

Dubai, United Arab Emirates22y exp
MyWhoosh TechnologiesSaint Petersburg State University
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ME

Senior Character Animator specializing in AAA game cinematics, mocap, and rigging

Montreal, QC21y exp
Batfields StudioGobelins, l'école de l'image
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BH

Entry Software Engineer specializing in VR/XR and full-stack development

1y exp
MAVERiC StudiosUC San Diego
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EB

Senior Game Designer & Developer specializing in narrative design and live-service games

Los Angeles, CA5y exp
CounterspellBoston University
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BW

Senior Game Designer specializing in mobile puzzle games and live ops

New York City, NY16y exp
ArkadiumThe New School
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SO

Junior Online/Full-Stack Developer specializing in live-service game backend systems

France2y exp
UbisoftEPITECH
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OJ

Senior Unity/XR Engineer specializing in OpenXR mixed reality and real-time rendering

San Francisco, CA12y exp
HAMCOR GamesIşık University
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RD

Director-level Creative Technologist specializing in Unity and immersive interactive experiences

Chicago, IL27y exp
FreelanceNew Mexico State University
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TH

Director-level Unity Technical Leader specializing in scalable multiplayer and VR systems

Bragadiru, Romania10y exp
MKTH Studio SRLRomanian-American University
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SB

Senior AR/VR Developer specializing in simulation and training

Alexandria, VA11y exp
Quality Executive PartnersUC Santa Cruz
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RC

Senior Unity Engineer specializing in multiplayer mobile and WebGL games

Austin, TX20y exp
DraftKingsDeVry University
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RG

Intern Full-Stack Software Engineer specializing in web apps, cloud, and game development

Los Angeles, CA1y exp
Easley-Dunn Productions, IncUSC
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ET

Mid-level QA Functional Tester specializing in AAA video game testing

Portland, OR3y exp
Activision
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GB

Senior Game Producer & Game Designer specializing in cross-platform mobile and VR titles

14y exp
JADEX Consulting
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MF

Michael Feola

Screened ReferencesStrong rec.

Senior Full-Stack Engineer specializing in enterprise CMS and accessible web platforms

Yonkers, NY18y exp
InforFordham University

Front-end engineer with strong browser UI and accessibility instincts, including ownership of a complex responsive color/style picker for a major paint brand and foundational theming work for a SaaS CMS. Particularly notable for combining progressive enhancement, cross-browser rigor, and accessibility leadership to make polished interfaces work reliably across devices and user needs.

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KB

Kristin Blier

Screened ReferencesModerate rec.

Senior Geospatial Software Engineer specializing in 3D simulation environments

Gilbert, AZ19y exp
MVRsimulationArizona State University

Geospatial/simulation specialist who built and shipped high-fidelity 3D visual databases for a DoD-used simulation/render engine, owning the full pipeline from dataset selection and ingestion (imagery/LiDAR/OSM/elevation) through performance testing and delivery. Implemented Python-based AI scripts to auto-detect terrain features and drive automated 3D scene population, and has experience with authoritative client-server synchronization (DIS) plus VR headset performance constraints (Varjo/Oculus/HoloLens at 90Hz).

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BS

Bhavya Surana

Screened

Junior Software Engineer specializing in distributed systems and AI automation

Boston, Massachusetts3y exp
Merkle ScienceBoston University

Backend engineer/technical lead with experience building and operating real-time blockchain analytics systems at Merkle Science. Owned high-traffic Django/DRF services and Kafka streaming pipelines processing millions of events daily, with deep focus on performance (N+1 fixes, indexing, caching) and reliability (DLQs, retries, monitoring). Also led containerization and Kubernetes/GitOps-style CI/CD on Google Cloud, including a migration off Google App Engine to reduce cost and improve scalability.

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DM

Duncan Martel

Screened

Senior Unity Developer specializing in VR/AR simulations and real-time 3D tools

St. Augustine, FL12y exp
AdobeUniversity of Florida

Unity/C# VR developer who shipped core UX infrastructure (a reusable Toast Manager) used for state-change/error/CTA notifications, designed to be easily consumed by other engineers via a one-line API. Has shipped on Meta Quest (Adobe Substance 3D Reviewer) and built cross-platform controller mappings with Unity Input Actions, emphasizing event-driven performance and profiling. Worked alongside a Photon networking lead to integrate gameplay/UI systems with multiplayer synchronization patterns (ghost players/drift correction).

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david horachek - Executive Game Systems & Animation Engineering Leader specializing in console and Unreal/Unity in California, USA

Executive Game Systems & Animation Engineering Leader specializing in console and Unreal/Unity

California, USA26y exp
4DHealthScienceUniversity of Illinois Chicago

Unity/C# engineer with AAA and social MMO experience who owned and shipped a marquee VR gameplay system for Meta Quest, using advanced 3D math and closed-form optimization to maintain a solid 60 FPS on constrained hardware. Also builds LLM systems from first principles and integrates native inference into C# pipelines, and has deep multiplayer architecture experience (Photon/Netcode/frame sync) including fault-tolerant WebSocket messaging for mobile connectivity dropouts. Prefers contract work; time zone flexible (EST).

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