Vetted Version Control Professionals

Pre-screened and vetted.

PD

Senior Technical Artist specializing in Unreal Engine pipelines and real-time cinematics

4y exp
Highstreet Market LTDCal State Fullerton
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SB

Senior Technical Artist specializing in real-time pipelines for themed entertainment

Los Angeles, CA12y exp
Super 78
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AP

Entry-Level Games Programmer specializing in Unreal Engine and C++

Dundee, UK1y exp
Ninja KiwiAbertay University

Early-career/graduate game developer with hands-on Unity exposure through game jams and coursework (including an AI-related project) and prior experience with Unreal Engine. Has worked in a structured team of ~8 with a producer assigning tasks, and is comfortable picking up additional responsibilities to keep delivery on track.

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VP

Vishesh Patel

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Junior AI/ML Engineer specializing in Python ML, NLP, and model deployment

Piscataway, New Jersey3y exp
Fairfield UniversityFairfield University

Built and productionized a real-time social-media sentiment analysis system used by a marketing team to monitor brand/campaign performance. Experienced in orchestrating LLM workflows with LangChain (validation → prompting → parsing → post-processing), plus monitoring, retraining, and RAG-style retrieval using embeddings/vector stores to keep outputs reliable over time.

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Lando Ringel - Senior Unity Developer specializing in AR/VR, AI, and game systems in Melbourne, FL

Lando Ringel

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Senior Unity Developer specializing in AR/VR, AI, and game systems

Melbourne, FL11y exp
GovCIONew College of Florida

Game developer with a distinctive niche in integrating LLM-driven dialogue directly into Unity gameplay, including a full web-hosted architecture using llama.cpp, FastAPI, and cloud GPUs for real-time NPC interaction. Also brings VR/mobile optimization experience from a drone simulation project at GovScio, combining AI systems thinking with practical 3D environment and performance work.

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SB

Mid-level Unity Developer specializing in VR/AR and interactive games

4y exp
FreelanceUniversity of Plymouth

Unity VR developer with years of experience shipping on Meta Quest 2/3, including serving as the sole developer on a cooperative multiplayer VR title ('Pirates of Atlassian') where they tackled networking and mid-session join synchronization. Also built most of an arcade horse racing game ('Riders Up!') deployed as a physical museum installation using Unity Agents for pathing and collision-avoiding controls.

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HarshelSrivatsava Srivatsava - Intern Full-Stack Engineer specializing in AI-powered SaaS products in Birmingham, AL

Intern Full-Stack Engineer specializing in AI-powered SaaS products

Birmingham, AL1y exp
OGymUniversity of Alabama at Birmingham

Solo builder of OGym, shipping production AI features for gyms that turn member behavior/health data (workouts, attendance, nutrition, payments, device metrics) into prioritized, actionable owner and member insights. Designed and implemented FastAPI backends, PostgreSQL-based RAG workflows, guardrails (RBAC/validation/rate limiting), and real-user evaluation loops, with a strong focus on latency/cost optimization and reliable data pipelines.

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srikanth tulluru - Mid-level Product Designer & Design Technologist specializing in design systems and GenAI UX in Remote, USA

Mid-level Product Designer & Design Technologist specializing in design systems and GenAI UX

Remote, USA3y exp
INFOTEKNOVA INC.Belhaven University

Enterprise/industrial UX designer focused on making complex, real-time automated systems feel trustworthy and predictable. Has hands-on experience observing operators in logistics/automation environments, building shared interaction models to unify fragmented products, and collaborating tightly with engineers using component-system thinking (HTML/CSS/TypeScript) to ship resilient UIs that handle partial failures.

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RC

Mid-Level Game/AR/VR Software Developer specializing in C# and Unity

4y exp
Infinity GamesIADE - Creative University

Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.

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YL

Yoonah Lee

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Director-level Visual & Graphic Design Manager specializing in branding, digital, and UI/UX

Beaverton, OR9y exp
AptlyAcademy of Art University

Marketing designer with brand-systems rigor who led Aptly’s cross-channel visual system and execution, building a scalable Figma library (components, variables, auto-layout, variants) to speed production while maintaining consistency. Reports measurable impact: 28% higher global enrollment vs competing Coursera programs, 50%+ engagement lift, and >1 week faster turnaround per project/campaign. Also produces lightweight marketing videos in CapCut with multi-format exports for social placements.

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Venkata Bayarapuneni - Junior Full-Stack Developer specializing in JavaScript, Python, and cloud-deployed web apps in Remote, USA

Junior Full-Stack Developer specializing in JavaScript, Python, and cloud-deployed web apps

Remote, USA1y exp
BlackBuck EngineersUniversity of Central Missouri

Built and deployed a production LLM-powered travel assistant (Globe Trote) that automates end-to-end trip planning using a multi-step agent pipeline with RAG, external API calls, and enforced structured JSON outputs. Focused on reliability (validation, retries, fallback prompts, logging) and reported a ~30–40% reduction in irrelevant/generic responses after adding retrieval grounding.

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SS

Shaun Sobers

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Junior Full-Stack Software Developer specializing in React, .NET, and Firebase

Montreal, Quebec3y exp
PikeBishop's University

Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.

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Mike van Loon - Mid-Level Software Developer specializing in game development and real-time 3D tools in Reusel, Netherlands

Mike van Loon

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Mid-Level Software Developer specializing in game development and real-time 3D tools

Reusel, Netherlands5y exp
FreelanceBreda University of Applied Sciences

Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.

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CP

Junior Full-Stack Developer specializing in web development and AI research

Union, NJ2y exp
Kean UniversityKean University

Early-career software engineer who has already owned a real-world web product end-to-end for a 100+ member university ACM organization, including requirements gathering, UI/UX improvements, hosting, CI/CD, and ongoing maintenance. Brings hands-on React and full-stack project experience with a strong bias toward practical execution, mobile-friendly design, and reliable delivery.

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GA

Junior Full-Stack Software Engineer specializing in AI and data pipelines

Chennai, India2y exp
Millennium Intech Private LimitedNorthwest Missouri State University

Built and shipped a production AI assistant for a web-based loan/interest calculator that helped users understand EMI results and optimize inputs. Demonstrated full-stack ownership across responsive UI, Node.js APIs, and LLM integration, with a strong focus on prompt refinement, guardrails, caching, fallbacks, and post-launch iteration driven by logs and user behavior.

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Hossam Abdelrahman - Junior Unity Game Developer specializing in VR in Riyad, Saudi Arabia

Junior Unity Game Developer specializing in VR

Riyad, Saudi Arabia2y exp
Interactive FutureAssiut University

Unity developer with VR and multiplayer experience (Netcode and Photon), including a 4-player VR team-building training project, a 2D top-down tanks game, and a VR ping-pong game. Built a data-driven spaceship weapon/shooting system using ScriptableObjects and designed a clean per-player projectile pooling approach to avoid mismatched networked projectiles. Prioritizes VR/mobile performance optimization and prefers a 9–5 schedule; relocating to Poland and targeting €30–40k net annually.

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JH

Mid-level IT Specialist specializing in configuration management and systems administration

Roseville, CA7y exp
Ace HardwareCalifornia State University, Chico
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Muhammad Umar - Senior Full-Stack Engineer specializing in MERN, Next.js, and React Native in Remote, United States

Senior Full-Stack Engineer specializing in MERN, Next.js, and React Native

Remote, United States7y exp
EcologixCOMSATS University Islamabad - Lahore Campus
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Jeet Patel - Mid-level Full-Stack Software Engineer specializing in AI and web platforms in Los Angeles, CA

Mid-level Full-Stack Software Engineer specializing in AI and web platforms

Los Angeles, CA3y exp
Kwaai AI Research LabCalifornia State University, East Bay
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AS

Mid-level Software Engineer specializing in cloud microservices and ML systems

Newark, NJ2y exp
New Jersey Institute of TechnologyNJIT
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SP

Junior Full-Stack Developer specializing in AI-powered web platforms

New York, NY1y exp
NymbleAIYeshiva University
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JP

Mid-level Software Engineer specializing in Android, VR/Unreal, and robotics

Houston, TX5y exp
Spencer'sUniversity of Houston-Clear Lake
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