Pre-screened and vetted.
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”
Director-level Engineering Manager specializing in real-time AI systems and scalable microservices
Engineering Manager and Full-Stack Engineer specializing in SaaS platforms
Executive FinTech Engineering Leader specializing in core banking, payments infrastructure, and AI
Senior Audio Engineer specializing in recording, mixing, and studio operations
Director-level Technical Leader specializing in healthcare IT, e-commerce automation, and crypto data platforms
Executive engineering leader specializing in scalable platforms and enterprise technology