Pre-screened and vetted.
Junior Technical Artist specializing in real-time 3D, shaders, and VR/AR
Senior Video Editor specializing in post-production for broadcast, branded content, and campaigns
Senior UI/UX Designer specializing in enterprise design systems and zero-to-one products
Senior Multimedia Producer specializing in video production and brand marketing
Mid-level Content Producer and Video Editor specializing in e-learning and brand media
Senior Video Editor & Post-Production Specialist in social, branded content, and motion graphics
Mid-Level Video Editor specializing in motion graphics and post-production
Senior Studio Production Specialist specializing in live multi-camera virtual productions
Senior Editor & Creative Producer specializing in multi-platform video campaigns
Director-level Creative Director & Senior Video Producer specializing in post-production and motion graphics
Director-level Post Production Supervisor & Senior Editor specializing in broadcast and brand content
Director-level Creative Designer specializing in brand, UI/UX, and multimedia production
Mid-level Motion Designer specializing in broadcast graphics, 3D animation, and VFX
Senior Virtual Production & VR Technical Designer specializing in mocap and Unreal Engine
Principal UI/UX & Product Designer/Developer specializing in SaaS and data-intensive web apps
Mid-level Software Engineer specializing in game engine and graphics performance
Staff UX/Product Designer specializing in enterprise cloud and AI-driven experiences
Director-level Creative Director & Video Editor specializing in film, TV, and video game marketing
Senior Multimedia Producer specializing in marketing, promotions, and training content
“Experienced editor/motion graphics professional with deep Adobe Premiere Pro and After Effects expertise spanning broadcast TV spots, music videos, social/web content, and feature-length films. Notably worked on the YouTube channel Black20—nominated for Best Web Series and awarded G4TV's "Kings of DotComedy"—with videos reaching millions of viewers.”
Director-level Brand & Motion Designer specializing in SaaS, healthcare, and AI video
“Marketing motion/video creative with end-to-end ownership (storyboards, design, motion, edit) and a strong performance mindset (first-frame hooks, pacing, above-benchmark watch time). Built a scalable, compliance-safe Figma design system for a Merck vaccine website with locked components and medical/legal sign-offs, and produces high-volume multi-format social video via modular CapCut/After Effects templates in a fully remote, async workflow.”
Senior Marketing Manager specializing in digital marketing, PPC/SEO, and multi-channel campaigns
“Brand and growth marketer with experience refining Unibail-Rodamco-Westfield’s brand across 62+ mall locations, using family-focused event programming to increase attendance and tracking results via ticket sales and website sign-ins. Brings 15 years in the entertainment/music/creator ecosystem, including artist representation and label deal experience, and applies that partnership mindset to multi-channel campaigns (owned web + third-party sites) and SEO-driven acquisition.”
Intern Software Engineer specializing in AI/LLMs and full-stack development
“AI/ML infrastructure-focused engineer who has built production RAG systems from scratch (Supabase/pgvector + OpenAI embeddings) and iterated using formal eval metrics to improve retrieval quality. Also debugged real-time audio issues in a LiveKit-based pipeline by correlating packet loss with VAD behavior, and has deep experience building brittle, customer-specific financial platform integrations in Python/Playwright (2FA, redirects, token refresh, rate limits).”
Mid-Level 3D Character Animator specializing in game emotes and Unreal implementation
“Gameplay animator with shipped console/PC experience on Warner Bros. Games’ MultiVersus, focused on character emotes, cinematics, and gameplay tickets. Recently implemented a realistic “semi-cinematic” interaction sequence in UE5 (camera easing, spline-guided movement with partial player control, motion-matching locomotion, montage/notify sync, and cloth + joint animation), and is comfortable owning the full Maya-to-UE implementation loop.”
Senior Video Editor specializing in social-first, branded, and documentary storytelling
“Longform YouTube editor currently serving as Food52’s sole editor for YouTube episodes, with prior experience at Maul Media, PES Group/Skypunch Creative, Tubi, and Food52. Has led consistency and quality across series by managing and giving notes to an overseas postproduction agency, and brings a retention-driven approach (cold opens, pacing, music, b-roll, and motion/typography) through final color, mix, and QA.”