Pre-screened and vetted.
Senior Virtual Production & VR Technical Designer specializing in mocap and Unreal Engine
Principal UI/UX & Product Designer/Developer specializing in SaaS and data-intensive web apps
Mid-level Software Engineer specializing in game engine and graphics performance
Staff UX/Product Designer specializing in enterprise cloud and AI-driven experiences
Director-level Creative Director & Video Editor specializing in film, TV, and video game marketing
Senior Multimedia Producer specializing in marketing, promotions, and training content
“Experienced editor/motion graphics professional with deep Adobe Premiere Pro and After Effects expertise spanning broadcast TV spots, music videos, social/web content, and feature-length films. Notably worked on the YouTube channel Black20—nominated for Best Web Series and awarded G4TV's "Kings of DotComedy"—with videos reaching millions of viewers.”
Director-level Brand & Motion Designer specializing in SaaS, healthcare, and AI video
“Marketing motion/video creative with end-to-end ownership (storyboards, design, motion, edit) and a strong performance mindset (first-frame hooks, pacing, above-benchmark watch time). Built a scalable, compliance-safe Figma design system for a Merck vaccine website with locked components and medical/legal sign-offs, and produces high-volume multi-format social video via modular CapCut/After Effects templates in a fully remote, async workflow.”
Senior Marketing Manager specializing in digital marketing, PPC/SEO, and multi-channel campaigns
“Brand and growth marketer with experience refining Unibail-Rodamco-Westfield’s brand across 62+ mall locations, using family-focused event programming to increase attendance and tracking results via ticket sales and website sign-ins. Brings 15 years in the entertainment/music/creator ecosystem, including artist representation and label deal experience, and applies that partnership mindset to multi-channel campaigns (owned web + third-party sites) and SEO-driven acquisition.”
Intern Software Engineer specializing in AI/LLMs and full-stack development
“AI/ML infrastructure-focused engineer who has built production RAG systems from scratch (Supabase/pgvector + OpenAI embeddings) and iterated using formal eval metrics to improve retrieval quality. Also debugged real-time audio issues in a LiveKit-based pipeline by correlating packet loss with VAD behavior, and has deep experience building brittle, customer-specific financial platform integrations in Python/Playwright (2FA, redirects, token refresh, rate limits).”
Mid-Level 3D Character Animator specializing in game emotes and Unreal implementation
“Gameplay animator with shipped console/PC experience on Warner Bros. Games’ MultiVersus, focused on character emotes, cinematics, and gameplay tickets. Recently implemented a realistic “semi-cinematic” interaction sequence in UE5 (camera easing, spline-guided movement with partial player control, motion-matching locomotion, montage/notify sync, and cloth + joint animation), and is comfortable owning the full Maya-to-UE implementation loop.”
Senior Video Editor specializing in social-first, branded, and documentary storytelling
“Longform YouTube editor currently serving as Food52’s sole editor for YouTube episodes, with prior experience at Maul Media, PES Group/Skypunch Creative, Tubi, and Food52. Has led consistency and quality across series by managing and giving notes to an overseas postproduction agency, and brings a retention-driven approach (cold opens, pacing, music, b-roll, and motion/typography) through final color, mix, and QA.”
Senior Video Producer/Editor specializing in digital content, post-production, and illustration
“Post supervisor and editor with 10 years of solo editing experience and 5+ years deep in Adobe Premiere, plus After Effects for light character animation, motion graphics, and title work. Created event-based video introductions for large crowds (e.g., Shoptalk) by integrating Premiere and After Effects, and has worked on widely reached content at Hyve. Known for a structured, client-collaborative multi-pass workflow and for mentoring editors using shared standards and color/FX libraries.”
Senior Agile/Product Delivery Leader specializing in enterprise transformation, data and cybersecurity
“Built a web-based online Sudoku game in JavaScript (multiplayer format supporting up to 6 teams with up to 5 players each) and demonstrates strong product/analytics orientation. Uses a KPI-driven approach (DAU/WAU, ARPU, session duration, LTV) and structured prioritization methods (MoSCoW, story mapping, cost of delay, DFV) to iterate toward targets; seeking a remote role around $70k/year.”
Senior Digital Designer specializing in game UI, animation, and performance marketing creatives
“Marketing designer for a game creating weekly promotional wall posts, static ads, and lightweight videos. Uses After Effects templates and CapCut for fast turnaround, iterating from art director briefs and competitor research to produce variations of top-performing ad concepts.”
Director-level VFX & Technical Animation Leader specializing in 3D animation and post-production
“Senior editor/motion graphics artist with 20+ years across commercials, social, TV/news, and longform YouTube—combining an old-school film editing sensibility with modern trend-aware pacing. Uses the full Adobe Creative Suite (plus DaVinci Resolve as primary NLE) and delivers end-to-end post including motion graphics, 3D/compositing, audio, and color. Has supervised and mentored a team at Disney Animation and has worked on videos for Corridor Crew.”
Senior Unity Developer specializing in AR/VR simulations and interactive 3D experiences
“Unity/C# developer with hands-on ownership of a core, sample-accurate audio looping system for an audio-driven game, including syncing multiple tracks and driving character animations from audio events. Also has mocap animation cleanup/blending experience, broad exposure to multiplayer stacks (Photon/Mirror/Unity Netcode/gRPC), and is currently exploring local/on-device LLM gameplay integration with a focus on designing around latency.”
Senior Videographer/Editor specializing in sports storytelling and digital content
Senior Video Editor & Motion Graphics Artist specializing in corporate, medical, and educational content
Senior Finishing Editor specializing in broadcast, streaming, and branded post-production
Senior Video Producer/Director specializing in commercial, social, and event storytelling
Mid-level Videomaker & Video Editor specializing in Motion Design and VFX
Senior Motion Designer and Game Artist specializing in 2D animation and Unity pipelines
Senior Video Producer/Editor specializing in motion graphics and visual design