Pre-screened and vetted.
Senior Video Editor specializing in UGC, YouTube content, and performance ad campaigns
Mid-level Multimedia Producer specializing in video/photo production and post-production
Mid-level Frontend Software Developer specializing in React and TypeScript
Senior Graphic Designer specializing in brand identity and motion graphics
Junior Product Designer specializing in visual identity, prototyping, and digital media
Senior Creative Technologist specializing in scalable video automation and MarTech
Senior Unity Developer specializing in mobile, VR, and AR game development
UX/UI Design Intern specializing in research-driven product design and accessibility
“UX/Product designer with agtech internship experience designing an end-to-end platform, including user journeys, interaction models, and a clean visual design system. Has hands-on field research experience on farms that directly shaped mobile-friendly UI decisions (one-handed, on-the-move workflows) and a front-end development background (React/HTML/CSS/JS) that supports smooth engineering handoff.”
Entry-Level Graphic Designer specializing in digital and print marketing assets
“Marketing/graphic designer with portfolio work spanning medical sales materials and food brand posters/sell sheets, emphasizing high-polish layouts, typography, and clear hierarchy for fast comprehension. Has built scalable, consistency-driven production files in InDesign/Illustrator (styles, master pages, grids) and has basic Figma exposure from Arizona State University; also works across WordPress/Squarespace/Wix and edits video in iMovie/Final Cut Pro.”
Mid-level preservation architectural professional specializing in historic buildings
“Architectural professional with hands-on experience taking historic preservation projects from schematic design through CDs and construction administration. Stands out for combining code research, consultant coordination, and highly detailed technical problem solving on sensitive historic conditions, while also producing well-received research-driven graphics and visual documentation.”
Director-level Visual & Graphic Design Manager specializing in branding, digital, and UI/UX
“Marketing designer with brand-systems rigor who led Aptly’s cross-channel visual system and execution, building a scalable Figma library (components, variables, auto-layout, variants) to speed production while maintaining consistency. Reports measurable impact: 28% higher global enrollment vs competing Coursera programs, 50%+ engagement lift, and >1 week faster turnaround per project/campaign. Also produces lightweight marketing videos in CapCut with multi-format exports for social placements.”
Senior 3D Designer and Concept Artist specializing in motion and brand design
“Versatile graphic designer and motion designer with a background as a tattoo artist and co-owner of a creative project, combining handmade typography/calligraphy with vector logo and marketing communications. Served as art director on marketing creative (including 3D motion) for Zenly, coordinating with a studio and marketing stakeholders and contributing to strong engagement in Japan and a successful US launch. Also produces brand-led After Effects promotional videos (e.g., real-estate/AI agent concept integrating Salesforce).”
Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games
“Unity gameplay programmer who modified A* pathfinding with controlled cost randomization (noise + local crowd density) to make grid-based agent movement feel more natural and less robotic, iterating via hands-on simulation tuning. Also built a Soccer Stars-style turn-based multiplayer prototype using Photon with lobby and matchmaking, and uses Copilot/ChatGPT to accelerate implementation.”
Entry-level Full-Stack Developer specializing in web, iOS, and ML applications
“Builder-minded software engineer who has shipped a live iOS budgeting app and a solo full-stack web app, with strong evidence of production discipline in both ML and fintech-style integrations. Particularly compelling for roles involving ambiguous product problems, third-party API reliability, and end-to-end ownership from backend logic through user-facing recovery flows.”
UX/UI Designer specializing in inclusive, research-driven digital products
“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”
Mid-level Game Developer specializing in Unity/Unreal, AR/VR, and multiplayer systems
“Unity VR developer who has shipped Meta Quest titles while owning full end-to-end delivery: gameplay, UI, database/backend, blockchain, web integrations, IAP, and final build publishing. Notably solved a Meta SDK IAP callback regression by identifying the issue with Meta support and safely rolling back specific SDK code, and has implemented motion/walking tracker systems with ML-driven opponent behavior.”
Mid-level Post Production Coordinator specializing in animation pipelines and client delivery
“QA/production specialist operating in VFX-style pipelines with game-like iteration cadence; owned and kept an on-set, in-camera UI screen animation package stable and camera-ready throughout filming on Alien: Romulus in Hungary. Uses Nuke-based node QC setups plus ShotGrid/NIM-driven traceability and risk-first triage to drive fast fixes under tight, high-visibility production timelines.”
Junior Architectural & Visual Designer specializing in architectural graphics and lighting design