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Vetted Adobe Photoshop Professionals

Pre-screened and vetted.

Adobe PhotoshopAdobe IllustratorAdobe Premiere ProAdobe After EffectsVideo EditingFigma
JO

Juliana Okereke

Junior Product & Brand Designer specializing in UX and digital experiences

4y exp
The Philadelphia InquirerDrexel University
Graphic DesignCross-Functional CollaborationPrototypingFigmaAdobe IllustratorAdobe Photoshop+33
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BM

Bita Masoumi

Senior Graphic Designer specializing in branding, marketing design, and UX/UI

Irvine, CA10y exp
FreelanceSavannah College of Art and Design
Graphic DesignAdobe Creative SuiteAdobe PhotoshopAdobe IllustratorAdobe Premiere ProAdobe After Effects+55
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AR

Anna Raytsina

Senior Digital Designer specializing in e-commerce and digital marketing

Valley Cottage, NY12y exp
LT Apparel GroupBrooklyn College
Graphic DesignVideo EditingPrototypingE-commerceVendor ManagementAnalytics+81
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HM

Heidi Mierop

Senior Graphic Designer specializing in government communications and accessible digital content

Reston, VA9y exp
RIVA SolutionsYoungstown State University
Adobe Creative SuiteAdobe PhotoshopAdobe IllustratorMicrosoft OfficeMicrosoft WordMicrosoft Excel+69
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ML

Michal Lenhart

Senior Game Designer specializing in mobile live ops and monetization

Bratislava, Slovakia10y exp
FreelancePan-European University
A/B TestingAdobe PhotoshopData AnalyticsFigmaGITJSON+38
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JF

Jeffrey Fortuna

Senior Digital Asset Manager & Content Creator specializing in photo/video production

Oceanside, CA25y exp
Implus
Content strategyVideo editingWorkflow automationSocial media marketingCross-functional collaborationProcess improvement+84
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DZ

Denis Zhuravlev

Senior Motion Graphics Artist & Animator specializing in 2D/3D character animation

Moscow, Russia33y exp
Freelance
Motion GraphicsVideo EditingAdobe PhotoshopAdobe After EffectsAdobe Premiere ProAdobe Illustrator+14
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DK

Daniel Krutchkoff

Director-level Post Production Supervisor/Editor specializing in TV, film, commercials, and podcasts

Los Angeles, CA30y exp
Film Garden
Video editingLeadershipOperations managementAdobe Premiere ProAdobe After EffectsAdobe Photoshop+19
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WK

Wyatt Kassin

Senior Video & Finishing Editor specializing in documentary and music post-production

Nashville, TN13y exp
Sword & Scale
Video EditingMotion GraphicsSocial Media MarketingWeb DevelopmentProject ManagementTeam Leadership+56
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NF

Nick Forkel

Senior Video Editor & Voice-Over Artist specializing in social media and YouTube content

6y exp
Pilot Catastrophe
Adobe Creative SuiteAdobe Premiere ProAdobe After EffectsAdobe PhotoshopVideo editingGraphic design+30
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RR

Rafael Ramos Jansson

Screened ReferencesStrong rec.

Mid-level Real-Time VFX Artist & 3D Generalist specializing in Unreal Engine

Stockholm, Sweden3y exp
Moonlight GamesXenter

“VFX generalist with shipped mobile game experience (Caveworld) who builds performant 2D sprite-based effects end-to-end—from hand-painted Photoshop textures through optimized materials and particle systems. Demonstrates strong real-time optimization practices (overdraw analysis, texture combining, mesh reduction, culling) and a clear understanding of mobile/Switch rendering constraints.”

Unreal EngineAdobe Photoshop3D Art2D Art3D GeneralistEnvironment Art+59
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JM

John Meyer

Screened ReferencesStrong rec.

Senior Global Sourcing & Procurement Manager specializing in international supply chains

Simi Valley, California36y exp
Eurow & O’Reilly Corporation

“Global sourcing/procurement professional with deep China manufacturing experience, owning end-to-end programs (example: automotive trunk organizers) from factory selection and audits through production and delivery. Uses reverse-costing/target pricing for negotiations, manages QA and on-site factory oversight, and has navigated tariff-driven trade risk decisions across China and Southeast Asia while maintaining strong supplier networks.”

Vendor ManagementContract NegotiationProject ManagementCross-Functional CollaborationMarket ResearchCompliance+75
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LR

Leanndro Ramos

Screened ReferencesStrong rec.

Director-level 3D Character Artist/Animator specializing in real-time game and VFX pipelines

Joinville, Brazil14y exp
SynqMéliès

“Brazil-based artist/VFX generalist building their own PC/mobile game and handling all VFX solo, using an After Effects-to-Unreal Niagara workflow. Has hands-on real-time optimization habits in Unreal (reducing casts, avoiding Event Tick, LODs, widget optimization) and leverages ChatGPT/Gemini plus Udemy/docs to upskill in Blueprint-driven systems.”

Motion GraphicsVideo EditingUnreal EngineUnityAdobe After EffectsAdobe Photoshop+84
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OO

Ose Okpamen

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in UX, growth, and data-driven product strategy

London, UK12y exp
Join MomentumUniversity of East London

“Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.”

A/B TestingAgileBusiness DevelopmentCanvaData AnalyticsData Visualization+124
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JS

Jaguer Soares

Screened ReferencesStrong rec.

Executive XR Developer specializing in Unity-based VR/AR applications

Porto Alegre, Brazil28y exp
VRJoyUNA (União de Negócios e Administração Ltda)

“Unity VR/AR developer with 10 years of experience who built a complex multiplayer online Jenga game from scratch, including VOIP and a custom physics synchronization approach to make heavy physics work smoothly online. Has also delivered VR simulation experiences for an educational institution using drone-recorded 360 video placed into a virtual cockpit flight experience (deployed directly to Quest headsets, though not launched on the Quest store).”

UnityC#SQLPHPHTMLJavaScript+85
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BS

Basit Siddiqui

Screened ReferencesStrong rec.

Senior Frontend Lead specializing in ed-tech platforms and gamified learning

Islamabad, Pakistan9y exp
Knowledge PlatformIqra University

“Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).”

JavaScriptTypeScriptSassReactReduxjQuery+101
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AG

Amanda Galvez

Screened ReferencesStrong rec.

Mid-level Graphic Designer specializing in branding, print, and social media

Williams, Arizona6y exp
Historic Brewing CompanyNorthern Arizona University

“Marketing/brand designer and media asset manager with deep beverage/craft beer experience, including leading a D9 Brewing brand refresh and producing conversion-driven creative at scale at Bevana Partners. Managed corporate + 18 partner brands/10 affiliates, maintained 73+ regulated product labels, and built Figma systems/templates enabling bulk edits across 200+ label variants and multi-format social video exports.”

CanvaContent StrategyDigital MarketingEmail MarketingGraphic DesignMarket Research+113
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AJ

Andre Jordaan

Screened ReferencesStrong rec.

Senior Audio Visual Content Creator specializing in VFX, animation, and sound design

South Africa9y exp
Simulated Training Solutions 3DOpen Window Institute

“Film VFX artist transitioning into real-time/game VFX; built a small side-scroller platformer and added effects (end-level fireworks, coin pickup animation/sound) specifically to improve player feedback. Brings long-term Blender node-based shader/geometry experience and a performance-minded approach (LOD/normal maps, light-count optimization) to Unity VFX work.”

Video EditingBlenderAdobe After EffectsAdobe Premiere ProAdobe IllustratorAdobe Photoshop+43
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JL

Juan Lagisquet

Screened ReferencesModerate rec.

Senior Game Designer/Unity Developer specializing in gameplay and level design

11y exp
Pomelo GamesORT University

“Senior game designer with shipped experience on Outlanders, focused on systems/economy balance, player motivation loops, and clear cross-discipline implementation. Built rapid UE5 prototypes (48-hour cycle) and iterated based on feedback—especially leveraging audio to guide players in an atmospheric horror concept. Has led design decisions under mobile performance constraints, aligning engineering/art/direction to ship a sandbox mode with acceptable entity/map limits.”

PrototypingDocumentationUnityC#JavaScriptHTML+66
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AM

Amarildo Moraes

Screened

Mid-level Motion Designer and 2D Animator specializing in visual storytelling

10y exp
Carambola EstúdioFederal University of the State of Rio de Janeiro

“Brazil-based lead designer/animator specializing in high-polish marketing creative and scalable motion systems. Led localized multi-channel campaign assets for TIDAL Brazil and built template/rig frameworks to deliver a full season of children’s animation, with a template-driven workflow for rapid short-form social video production in After Effects/Premiere/DaVinci.”

Video ProductionVideo EditingProject ManagementAdobe After EffectsAdobe PhotoshopAdobe Illustrator+50
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AS

Alexandra Scafarschi

Screened

Senior Graphic Designer specializing in branding and digital campaigns

Washington, DC6y exp
DCI GroupNorthern Virginia Community College

“Senior Designer at DCI with high-profile client experience (Verizon, DoorDash, BlackRock), specializing in high-polish brand and marketing design. Has led creative direction for major editorial/report work (Verizon DEIB Annual Report) and a 100% creative statewide rebrand pitch for OERB supporting a $4M legislative/stakeholder effort, and builds scalable Figma design systems for high-volume output.”

Adobe After EffectsAdobe IllustratorAdobe PhotoshopFigmaGraphic designHTML+65
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BP

Benoit Poyser

Screened

Mid-Level Technical Game Designer & Unity/Unreal Gameplay Programmer

Remote, USA5y exp
SideFull Sail University

“Technical game designer/Unity developer who has shipped across PC, consoles, web, and mobile, with a strong focus on performance optimization (culling/occlusion, event-driven patterns, sprite atlasing) including for Nintendo Switch constraints. Served as feature owner on Risk of Rain 2 DLC "Alloyed Collective" (characters, bosses, items, interactables, enemies) and acted as project lead during a critical transition, stepping in to rescue a playable character design to meet client requirements.”

BlenderC#C++ConfluenceFigmaGit+63
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SB

Sean Berry

Screened

Senior Digital Marketing Manager specializing in paid media, SEM, and analytics

Richmond Hill, Canada10y exp
Berry Digital MediaSeneca Polytechnic

“Marketing/growth practitioner who acquires clients through in-person events and runs multi-channel GTM campaigns. Strong in performance marketing and SEO (including achieving #1 rankings) and in conversion optimization using Microsoft Clarity and Google Analytics to improve engagement and lead volume.”

A/B TestingAccount ManagementCanvaContent StrategyDigital MarketingEmail Marketing+72
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BM

Bence Monostori

Screened

Mid-level Game Developer specializing in Unity (C#) gameplay and systems programming

4y exp
Shout! StudiosBudapest University of Technology and Economics

“Solo game developer for 3+ years seeking to join a team environment. Built a futuristic "soundwave" gun feature by enhancing weapon detail/rigging in Blender and implementing responsive moving parts and VFX in Unity; observed higher engagement in Poki playtest videos (~15% more time spent). Has implemented multiplayer in small games using Unity Multiplayer Netcode and Mirror, and uses ChatGPT to speed up coding and webgame debugging.”

Adobe PhotoshopAdobe Premiere ProAPI IntegrationBlenderCI/CDCommunication+42
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