Vetted Adobe Photoshop Professionals

Pre-screened and vetted.

GN

Senior Frontend/Full-Stack Developer specializing in FinTech and high-performance web apps

10y exp
WealthCopilot
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JH

Senior Video Editor & Motion Graphics Specialist

Canoga Park, CA8y exp
AgCulture Marketing
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JT

Senior Unity Developer specializing in mobile, VR, and AR game development

Guadalajara, México9y exp
Fusion Game Group
C#GitBackend developmentUnity3DMeta SDKVRTK+50
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MF

Marcelo Ferreira

Screened ReferencesStrong rec.

Junior 3D/Technical Artist specializing in Unity shaders and VFX for games/VR

São Paulo, Brazil1y exp
GalactonautasAnhembi Morumbi University

Real-time VFX/shader artist with hands-on experience shipping optimized effects for both mobile and VR in Unity. Built a time-of-day skybox shader driven by a single variable and optimized it using precomputed RGBA noise textures from Substance Designer; also created a VR shield effect designed to stay performant in a vegetation-heavy, overdraw-prone environment.

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AC

Ana Campaniço

Screened ReferencesModerate rec.

Senior Software Engineer specializing in R&D, visualization, and game development

14y exp
CCG/ZGDV InstituteUniversity of Trás-os-Montes and Alto Douro

Unity developer with hands-on experience adapting an AR game from PC/mobile to legacy Vuzix smart glasses, focusing on UI/UX redesign and rigorous usability testing (recordings, interaction metrics, Likert surveys) to preserve game feel on constrained hardware. Brings a cross-functional, inventive mindset—e.g., proposing an art-department-driven approach to generate training data for a computer vision defect-detection effort.

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VR

UX/UI Design Intern specializing in research-driven product design and accessibility

New York, NY4y exp
CX by DesignPace University

UX/Product designer with agtech internship experience designing an end-to-end platform, including user journeys, interaction models, and a clean visual design system. Has hands-on field research experience on farms that directly shaped mobile-friendly UI decisions (one-handed, on-the-move workflows) and a front-end development background (React/HTML/CSS/JS) that supports smooth engineering handoff.

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Lando Ringel - Senior Unity Developer specializing in AR/VR, AI, and game systems in Melbourne, FL

Lando Ringel

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Senior Unity Developer specializing in AR/VR, AI, and game systems

Melbourne, FL11y exp
GovCIONew College of Florida

Game developer with a distinctive niche in integrating LLM-driven dialogue directly into Unity gameplay, including a full web-hosted architecture using llama.cpp, FastAPI, and cloud GPUs for real-time NPC interaction. Also brings VR/mobile optimization experience from a drone simulation project at GovScio, combining AI systems thinking with practical 3D environment and performance work.

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AA

Mid-level XR Developer specializing in Unity VR/MR training simulations

Benguerir, Morocco5y exp
IDC Morocco1337 Khouribga

XR/VR Unity developer who has shipped to Meta Quest and led industrial VR projects. Built a Meta Quest 3 scaffolding safety training simulation using the XR Interaction framework, emphasizing instructional UX (cognitive load reduction) with interactive audio guidance, and has hands-on experience debugging device-only URP rendering issues (e.g., anti-aliasing conflicts causing ghosting/distortion).

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MG

Megan Gulland

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Entry-Level Graphic Designer specializing in digital and print marketing assets

Remote1y exp
Harvest GourmetArizona State University

Marketing/graphic designer with portfolio work spanning medical sales materials and food brand posters/sell sheets, emphasizing high-polish layouts, typography, and clear hierarchy for fast comprehension. Has built scalable, consistency-driven production files in InDesign/Illustrator (styles, master pages, grids) and has basic Figma exposure from Arizona State University; also works across WordPress/Squarespace/Wix and edits video in iMovie/Final Cut Pro.

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Steven Coon - Mid-level Game Developer specializing in player-focused gameplay and Unity development in Ohio, USA

Steven Coon

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Mid-level Game Developer specializing in player-focused gameplay and Unity development

Ohio, USA8y exp
Slenderman: UnbecomingUniversity of Nevada, Reno

Game developer with hands-on Unity/C# experience who built a horror gameplay system around Slenderman teleport/chase behavior, using health, camera shake, audio, and escalating power to drive player tension. Also stands out for pragmatic use of AI tools across both engineering and art pipelines, including code assistance and texture upscaling, plus some Unreal/VR modding experience.

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Alison Eberhardt - Mid-level preservation architectural professional specializing in historic buildings in New Jersey, USA

Mid-level preservation architectural professional specializing in historic buildings

New Jersey, USA6y exp
Historic Building ArchitectsThomas Jefferson University

Architectural professional with hands-on experience taking historic preservation projects from schematic design through CDs and construction administration. Stands out for combining code research, consultant coordination, and highly detailed technical problem solving on sensitive historic conditions, while also producing well-received research-driven graphics and visual documentation.

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YL

Yoonah Lee

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Director-level Visual & Graphic Design Manager specializing in branding, digital, and UI/UX

Beaverton, OR9y exp
AptlyAcademy of Art University

Marketing designer with brand-systems rigor who led Aptly’s cross-channel visual system and execution, building a scalable Figma library (components, variables, auto-layout, variants) to speed production while maintaining consistency. Reports measurable impact: 28% higher global enrollment vs competing Coursera programs, 50%+ engagement lift, and >1 week faster turnaround per project/campaign. Also produces lightweight marketing videos in CapCut with multi-format exports for social placements.

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DM

Daniel Merino

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Senior 3D Designer and Concept Artist specializing in motion and brand design

Newport Beach, California12y exp
White label customsUniversidad Pontificia Bolivariana

Versatile graphic designer and motion designer with a background as a tattoo artist and co-owner of a creative project, combining handmade typography/calligraphy with vector logo and marketing communications. Served as art director on marketing creative (including 3D motion) for Zenly, coordinating with a studio and marketing stakeholders and contributing to strong engagement in Japan and a successful US launch. Also produces brand-led After Effects promotional videos (e.g., real-estate/AI agent concept integrating Salesforce).

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Yasar Gencer - Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games in Miami, FL

Yasar Gencer

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Mid-level Game Developer specializing in Unity prototyping and hybrid casual puzzle games

Miami, FL4y exp
8Great GamesKonya Technical University

Unity gameplay programmer who modified A* pathfinding with controlled cost randomization (noise + local crowd density) to make grid-based agent movement feel more natural and less robotic, iterating via hands-on simulation tuning. Also built a Soccer Stars-style turn-based multiplayer prototype using Photon with lobby and matchmaking, and uses Copilot/ChatGPT to accelerate implementation.

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SD

Sweta Devnani

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UX/UI Designer specializing in inclusive, research-driven digital products

Philadelphia, PA3y exp
Inverse ParadoxThomas Jefferson University

UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.

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Andrea Scharf Aguilar - Mid-level Post Production Coordinator specializing in animation pipelines and client delivery in Los Angeles, CA

Mid-level Post Production Coordinator specializing in animation pipelines and client delivery

Los Angeles, CA6y exp
LOGAN.TV MediaCal State LA

QA/production specialist operating in VFX-style pipelines with game-like iteration cadence; owned and kept an on-set, in-camera UI screen animation package stable and camera-ready throughout filming on Alien: Romulus in Hungary. Uses Nuke-based node QC setups plus ShotGrid/NIM-driven traceability and risk-first triage to drive fast fixes under tight, high-visibility production timelines.

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Jorge Reinoso - Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking in Santiago, Chile

Jorge Reinoso

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Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking

Santiago, Chile9y exp
Ultra RoboticsUniversidad Rafael Urdaneta

Unity/C# tech lead who shipped a VR co-op shooter (ChronoStrike) with a network-synchronized time-dilation mechanic, extending Photon Fusion prediction/reconciliation to handle variable timescales and reporting major stability/performance gains (90 FPS Quest 2; rubber-banding reduced from ~15% of sessions to zero). Also integrated GPT-3.5-powered NPC dialogue with scripted fallbacks for a Transport Canada training simulator, and built a cross-platform VR+mobile neurofeedback app integrating NeuroSky EEG via native iOS/Android plugins.

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CL

Mid-level 2D Artist and Graphic Designer specializing in game art and UI

Orlando, FL5y exp
DisneyKent State University
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GL

Junior Game QA Tester and Technical Artist specializing in Unreal Engine

São Paulo, Brazil2y exp
SL GamesPontifical Catholic University of Campinas
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RD

Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR

United States6y exp
WirestockAnhembi Morumbi University
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Ekwochi Njeze - Mid-Level Level Designer specializing in action-platformer and narrative-driven environments in Winston-Salem, NC

Mid-Level Level Designer specializing in action-platformer and narrative-driven environments

Winston-Salem, NC5y exp
Epoch GamesGeorge Mason University
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MM

Junior Architectural & Visual Designer specializing in architectural graphics and lighting design

Dubai, U.A.E2y exp
GLAREBahçeşehir University
Adobe PhotoshopAdobe IllustratorAdobe Creative SuiteFigmaConcept-to-Visual TranslationHand Sketching+41
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SS

Senior Unity/XR Developer and Technical Artist specializing in AR/VR and 3D visualization

Birmingham, UK24y exp
BoxBearUniversity of Hertfordshire
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