Pre-screened and vetted.
Staff Full-Stack & AI Engineer specializing in LLM platforms and scalable cloud systems
Intern Software Engineer specializing in full-stack and cloud infrastructure
Senior Software Engineer specializing in full-stack web/mobile apps and cloud-native systems
Staff Software Engineer specializing in streaming platforms and AI-driven experiences
Intern Software Engineer specializing in full-stack web and mobile development
Mid-level Software Engineer specializing in real-time backend systems and FinTech payments
Senior Software Engineer specializing in cloud platforms for healthcare and e-commerce
Junior Product/UX Designer specializing in AI, mobile apps, and design systems
Intern Machine Learning Engineer specializing in systems, kernels, and GPU computing
Principal Software Engineer specializing in scalable, secure multi-platform systems
“Engineering leader and former CTO/Disney|ABC engineering manager who built white-label mobile app architecture that supported a branded app and successful exit, and later scaled Disney Channel brand app teams across iOS/Android/web and major OTT platforms. Led kid-safety architecture for DisneyNOW (“Junior mode” with PIN) and partnered with product/legal on COPPA compliance, emphasizing maintainable tech choices and strong execution processes.”
Executive Technology & Security Leader specializing in FinTech, AI platforms, and enterprise modernization
“Technology transformation leader who builds board-approved roadmaps and scales engineering orgs with strong Agile execution. Led large modernization efforts (e.g., Scottrade: 3,000 programs/4M LOC in 18 months) and scaled POCs into enterprise SaaS platforms using Docker, Kubernetes, Helm, and Terraform for high-concurrency workloads.”
Director-level Front-End Engineering Leader specializing in scalable web and mobile apps
“Amazon engineer/leader who drove a major modernization of the AWS Database Migration Service Console, migrating a monolithic UI to a micro-frontend architecture while improving performance, reliability, and engineering standards. Operates as a player-coach (80/20 hands-on/management), with demonstrated incident ownership and process improvements across Amazon and Walmart Labs.”
Intern Embedded Software Engineer specializing in RF/SDR and robotics systems
“Robotics student who built a fully autonomous "Pacman" robot car using ROS 2, integrating LiDAR/IMU sensing with localization, autonomous driving, and a custom RRT + A* planner. Demonstrated practical embedded optimization on an RP2040 by balancing replanning frequency with safety via rapid collision checks.”
Senior Software Engineer specializing in cross-platform rendering and game UI systems
“Game UI engineer with shipped experience on Paladins (Unreal Engine 3/C++), including an in-game store with automated grid-based recommendation layout and an inventory UI built for PC/PlayStation/Xbox/Switch. Emphasizes production readiness through clean separation of UI/data, strong documentation for engineering and content workflows, and memory-conscious UI patterns (pooled entries/paged navigation) for constrained platforms like Switch.”
Senior Game Developer specializing in Unreal Engine, Unity, and WebGL multiplayer
Executive Technology Leader specializing in AI, cloud, and enterprise transformation
Senior Software Engineer specializing in cloud microservices, payments, and analytics
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices
Mid-level Gameplay/AI Engineer specializing in Unity, XR, and narrative NPC systems
Senior Full-Stack Software Engineer specializing in cloud-native microservices and AI platforms