Pre-screened and vetted.
Senior Composer/Producer specializing in advertising, trailers, and social video
“Composer/music editor working across short films, pilots, trailers, and 30/60/90s ads, with a picture-first approach (hit points, tempo maps, stem editing) and strong dialogue-aware mixing. Known for fast iteration and using silence/build-drop techniques to shape emotional arcs, plus sound design/SFX work using libraries and custom elements.”
Junior Robotics & AI Engineer specializing in ROS2 autonomy and real-time computer vision
“Robotics software engineer from Stanley Black & Decker’s autonomous team who built and deployed a ROS2-based model predictive control system for a commercial autonomous lawn mower, integrating real-time localization, Nav2 planning, and custom control under real-time constraints. Has hands-on field debugging experience (Foxglove, TF timing, covariance/noise tuning) to resolve issues that only appeared outside simulation, plus containerized deployment and CI/CD experience.”
Senior Software Engineer specializing in cloud cost intelligence and FinOps platforms
“Backend/data engineer with strong authorization and compliance-domain experience: led a phased migration from a simplistic role model to modern RBAC on a Python serverless stack (Auth0 + AWS Lambda/API Gateway), coordinating changes across 5 repos with extensive manual and automated validation. Previously built and operated custom ETL pipelines (Airflow + Groovy/Java on Spark/YARN/Hadoop) to normalize messy customer email/chat/voice data for NLP-driven financial compliance indicators, including complex email journaling metadata enrichment and large-scale remediation reprocessing after production bugs.”
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”
Senior HR Business Partner specializing in strategic HR for large, multi-site organizations
“Senior HR Business Partner with demonstrated impact driving org change and people strategy: led a sales division restructure delivering a 25% efficiency gain, and used people analytics to launch a mentorship program that improved retention by 30%. Strong in systems-thinking diagnostics (metrics + focus groups), leader coaching, and high-stakes employee relations/mediation.”
Intern Firmware Validation & Systems Test Engineer specializing in embedded and full-stack tooling
“Safety-critical firmware validation engineer with Tesla autonomous vehicle experience who built Python-based HIL/SIL automation and dashboards, cutting regression time by 30% while maintaining an auditable risk-tradeoff process with safety and engineering teams. Also deployed an inventory management system across 8+ R&D teams in 3 countries at FUJIFILM, troubleshooting a major cross-site sync issue to a timezone root cause with strong documentation and interim mitigations.”
Mid-level Full-Stack Developer specializing in Spring Boot, React, and cloud microservices
“Backend engineer with experience at Meta and Accenture building regulated-data systems (healthcare/financial) using Python/Flask and Postgres. Has scaled high-throughput services to millions of daily requests, delivering measurable latency wins (~40% API latency reduction; ~35% faster DB-backed endpoints), and has productionized ML inference services using Docker/Kubernetes and AWS (ECS/SageMaker).”
Director-level IT leader specializing in enterprise business systems and media distribution platforms
“Technology/IT leader with experience spanning healthcare software (Medicaid/Medicare) and large-scale media production IT. At O'Neil Digital Solutions, drove a configuration-first standardized platform that cut client onboarding from months to weeks and helped position the org to double its client base. At 20th Century Fox Television, led a major security and cloud-network standardization initiative post-Sony hack, enabling secure worldwide production at scale (~50 productions/year).”
Mid-Level Full-Stack Engineer specializing in Java microservices and cloud-native systems
“Backend/platform engineer with hands-on ownership of Python services (Postgres/Redis/Celery) and measurable performance gains (~20–25%). Strong Kubernetes + ArgoCD GitOps experience delivering zero-downtime rollouts, plus led key reliability fixes (readiness probes, immutable tagging) and supported an on-prem to AWS migration using CDC replication and ALB traffic shifting; also built Kafka real-time analytics pipelines with schema registry.”
Director of Enterprise Architecture specializing in finance systems, data platforms, and AI
“Architect/engineering leader who built a multi-tenant AI platform end-to-end, including a secure FastAPI orchestrator (JWT, RBAC, tenant isolation, auditing) and an extensible MCP tool-routing layer, then productionized it via fully containerized microservices (Docker, Postgres/pgvector, Redis). Also has strong governance and compliance experience (ARB with security/privacy/SOX) and has owned high-severity incidents through mitigation and RCA/RCCA, plus prior high-volume payments/accounting data pipeline design with audit-grade integrity checks.”
Mid-Level Full-Stack Software Developer specializing in web apps and microservices
“Software engineer with 2.5 years at Amazon working on the Package Tracking page (Amazon’s most visited page), delivering new customer actions like Cancel Delivery and Buy Again within a Spring Boot-based stack. Has hands-on experience with feature-flagged rollouts (Weblab), A/B testing, and scaling/load testing for Prime Day-level traffic, and is upskilling into React while leveraging modern AI coding tools on side projects.”
Senior Technical Designer specializing in gameplay systems and Unreal Engine
“Player Experience developer on Madden who shipped player-facing Weekly Recap and Halftime Show flows built in visual scripting, including a custom solution to keep full-screen UI persistent across level loads with strong logging and failsafes. Also builds networked UE co-op ARPG systems (talent trees, combat/animation, leveling/stats, AI, dynamic spawning) and has a track record of refactoring shared UI/banner logic into scalable prefabs to reduce bugs and improve team workflow.”
Senior TV & Documentary Editor specializing in news and long-form journalism
“Video editor with a decade of experience cutting longform YouTube and series content, working daily in Adobe Premiere and leveraging After Effects for motion graphics/MOGRTs. Has held supervisory roles at Vox Media projects including Netflix/YouTube Originals (e.g., Glad You Asked) and collaborated with major creators like Cleo Abram and Marques Brownlee, with recent work for Daily Mail Online and More Perfect Union.”
Mid-level Python Developer specializing in cloud data engineering and ETL/real-time pipelines
Senior Software Engineer specializing in cloud-native microservices and full-stack web apps
Director-level Brand Marketing & PR leader specializing in integrated, culturally driven communications
Senior Software Engineer specializing in Python, AWS, and cloud-native backend systems
Mid-level Marketing Manager specializing in performance marketing and marketing analytics
Executive Technology & Product Leader specializing in Enterprise SaaS, Cloud, and AI
Director-level Chief of Staff / Strategic Finance & Ops leader specializing in startups
Intern Software Engineer specializing in distributed systems and web technologies
Senior Unity Engineer specializing in VR and multiplayer networking
Senior QA Analyst specializing in accessibility, mobile, and cross-platform testing
Senior Program/Project Manager specializing in compliance, VoC, and cross-functional operations