Vetted C++ Professionals

Pre-screened and vetted.

BP

Senior Implementation Engineer specializing in IT, cybersecurity, and workflow automation

13y exp
Confidential Services, Inc.
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EM

Senior QA Leader specializing in test automation and CI/CD

MI, United States13y exp
Credit Acceptance
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MR

Mid-level Frontend/MERN Stack Developer specializing in scalable web applications

Austin, TX6y exp
Glorium Technologies
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QD

Executive Technology Leader (CTO) specializing in E-commerce, SaaS, and AI

Las Vegas, NV14y exp
Acquisition.com
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MR

Mid-Level MERN Stack Developer specializing in full-stack web applications

Austin, TX6y exp
Glorium Technologies
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JC

Jelson Chacko

Screened ReferencesModerate rec.

Senior Full-Stack Software Developer specializing in web applications and DevOps

Halifax, NS, Canada7y exp
Axis CapitalSaint Mary's University

Frontend engineer who led a networking-device simulation PoC into a production-integrated product, designing microservice-style containerized architecture and optimizing massive telemetry streams with WebSockets and Kubernetes-based scaling. Built a React+TypeScript network orchestration dashboard (Platina Command Center) and drove quality/performance through unit/E2E testing with measurable browser/API performance metrics and CI/CD automation for rapid monthly releases.

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AE

Senior Frontend Developer specializing in React and industrial ERP systems

Montreal, Canada21y exp
SRTXÉcole de technologie supérieure

Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.

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Sree Gautham Alluri - Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems in Exton, PA

Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems

Exton, PA6y exp
Hai RoboticsUniversity at Buffalo

Robotics Support Engineer at HAI Robotics supporting a 385-robot warehouse fleet at a Shein client site. Built a production automation and reporting workflow to diagnose and resolve abnormal shelf locations, cutting incidents from ~250/day to ~25/day while providing actionable root-cause data to client/ops/maintenance. Hands-on ROS 2 (Humble) debugging across Nav2/localization/TF and sensor integration issues including QoS and firmware coordination.

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Lohith Burra - Intern Technical Artist specializing in Unity real-time 3D visualization in Remote

Lohith Burra

Screened

Intern Technical Artist specializing in Unity real-time 3D visualization

Remote2y exp
Think RoundStevens Institute of Technology

Unity/VR developer working on real-time Formula 1 broadcast simulations, including a 3D VR experience that lets users follow any car and compare qualifying laps using live F1 data. Built a proprietary math engine and JSON-based pipeline to drive accurate real-time car positioning in Unity; the 7-month effort became the team’s MVP and significantly increased app engagement.

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Dhananjay Dubey - Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems in Newark, NJ

Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems

Newark, NJ6y exp
New Jersey Institute of TechnologyNJIT

Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.

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Rangel Koli - Entry-level Software Engineer specializing in backend and cloud systems in New York City, NY

Rangel Koli

Screened

Entry-level Software Engineer specializing in backend and cloud systems

New York City, NY1y exp
HereAfter Inc.Syracuse University

Backend engineer who built and scaled a zero-to-one social product backend using Supabase (Postgres, Edge Functions, Auth, Realtime) plus Neo4j for graph-based friend recommendations. Demonstrates strong production rigor: staged rollouts with metrics, incident rollback/postmortems, and complex schema refactors using expand-contract/dual-write with reconciliation and feature flags. Notably proactive about edge cases like geo-boundary realtime delivery and idempotent retry safety.

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Drashti Magia - Junior AI Engineer specializing in LLMs, multimodal ML, and applied machine learning in San Jose, CA

Drashti Magia

Screened

Junior AI Engineer specializing in LLMs, multimodal ML, and applied machine learning

San Jose, CA3y exp
InfrasAISan Jose State University

Software engineer with a disciplined, production-minded approach to AI-driven development: uses ChatGPT, Claude, GitHub Copilot, and scoped coding agents to accelerate delivery without giving up architectural judgment. Notably applied a multi-agent workflow on ClinicOps Copilot, using agents for planning, Bedrock/RAG scaffolding, and failure testing while personally owning architecture, grounding quality, and end-to-end review.

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AP

Mid-level Software Engineer specializing in full-stack development and applied AI

Boston, MA4y exp
True Light EnergyWorcester Polytechnic Institute

Built a production RAG chatbot for Worcester Polytechnic Institute that indexes 500+ webpages using FAISS + Llama 3, with strong grounding/hallucination controls (confidence thresholds and citations). Also has internship experience orchestrating multi-step ETL pipelines with AWS Step Functions and delivered a 30x faster fraud/claims triage workflow at Munich Re using association rules and stakeholder-friendly dashboards.

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CZ

Carlos Zavala

Screened

Senior Technical Designer / Gameplay Programmer specializing in Unity, Unreal Engine, and XR

13y exp
DreamProjectBenemérita Universidad Autónoma de Puebla

Unity/C# game developer with experience shipping F2P mobile systems, including loot/reward mechanics backed by probability/rarity/economy design and validated via unit tests, code reviews, and analytics instrumentation. Has implemented server-authoritative multiplayer state sync with matchmaking/RoomID flow, network variables/RPCs, and robust disconnect + reconnection state recovery.

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SR

Mid Software Engineer specializing in backend systems for healthcare and telecom

California, USA3y exp
Banner HealthCalifornia State University, Northridge

Full-stack developer who has built portfolio products from scratch in healthcare and recruiting, including a clinic appointment system and a dual-role job platform. Stands out for combining ASP.NET Core, Angular, SQL Server, and JWT-based authorization with strong architectural thinking around role isolation, relational modeling, and maintainable service-layer design.

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RC

Senior Software Engineer specializing in distributed systems, blockchain, and performance-critical platforms

USA12y exp
Saga.xyzDigital Bros Game Academy

Senior software engineer (backend/infra) with hands-on Unity gameplay feature work, including an editor-time page-generation and multilingual pipeline that renders gamebook pages as textures for instant 3D page flips. Combines immersive UX techniques (mask textures + custom shader hover feedback) with strong multiplayer/networking and scalable infrastructure thinking (latency, prediction, security, autoscaling).

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RP

Mid-level Data Scientist specializing in Generative AI and MLOps

San Jose, CA5y exp
AllstateUniversity of Central Missouri

GenAI/LLM engineer with production experience at Allstate building an end-to-end document intelligence workflow for insurance operations—automating document intake, classification, and risk signal extraction. Emphasizes high-reliability design for regulated/high-stakes outputs using schema enforcement, confidence thresholds, validation rules, and human-in-the-loop routing, with metric-driven offline evaluation and production monitoring.

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RK

Senior Unity Developer specializing in gameplay systems, performance, and graphics

New York, NY11y exp
Solan GamesInternational University Dubna

Unity/C# gameplay engineer who built a designer-driven, remotely configurable ability system using JSON configs hosted on PlayFab, including runtime tracking and pooled VFX to handle frequent casts. Has shipped contract VR/AR work (HTC Vive, HoloLens) with strong performance focus (90 FPS) and also understands mobile live-service constraints like KPI integrations, memory/build size, and battery/CPU optimization.

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Haytham Soliman - Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI in Dubai, UAE

Principal Real-Time 3D Software Engineer specializing in Unity/Unreal simulation and HMI

Dubai, UAE16y exp
BLTN StudiosAssiut University

Gameplay-focused Unity developer who prioritizes tight, fair-feeling controls—implemented a custom raycast-based character movement system (avoiding Unity physics) to make platforming more deterministic and difficulty tuning more reliable. Has prototyped multiplayer in both Unity (Photon tic-tac-toe replication prototype) and Unreal Engine (shared workshop/crafting environment), and actively uses AI tools (Copilot + asset generation) to speed prototyping and documentation.

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Xinyu Li - Junior Software Engineer specializing in backend systems and AI/LLM RAG platforms in San Jose, CA

Xinyu Li

Screened

Junior Software Engineer specializing in backend systems and AI/LLM RAG platforms

San Jose, CA2y exp
Weshine Tech StartupNortheastern University

Full-stack engineer who built and operated a data-driven analytics platform using Next.js App Router/Server Components and TypeScript, owning post-launch monitoring and performance/stability work. Demonstrated measurable wins in analytics performance (e.g., cutting query latency from ~1s to ~200ms) through indexing, query-plan analysis, and precomputation/caching, and has experience designing durable multi-step backend workflows with retries, idempotency, DLQ, and time-correct ordering.

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TR

Mid-level Software Engineer specializing in cloud-native AI and full-stack systems

Remote, USA3y exp
Octet AIBinghamton University

Application-focused software engineer working on AI-heavy products, with hands-on experience building end-to-end document processing, retrieval, and configurable workflow systems. Particularly strong in combining React/TypeScript UX, FastAPI/Postgres backend design, and LLM workflow reliability improvements through validation, prompt iteration, and reusable abstractions.

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KR

Kevin Root

Screened

Mid-level Robotics Software Engineer specializing in embedded Linux and ROS2

Livermore, CA3y exp
MonarchOhio State University

Robotics/embedded platform engineer who led compute provisioning and ROS2 platform development for a smart electrical panel, building a full ROS2 stack that bridges mobile app requests (via AWS IoT/MQTT) to signal-level CAN commands and returns telemetry/logs to the cloud. Demonstrated strong full-stack debugging by resolving flaky CAN traffic down to a custom PCB transceiver standby-pin grounding issue, and improved real-time behavior by refactoring middleware into C++ with timer-scheduled publishes to meet firmware watchdog expectations.

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Gibran Rodriguez - Director-level Engineering Leader specializing in cloud, AI, and healthcare platforms in Round Rock, TX

Director-level Engineering Leader specializing in cloud, AI, and healthcare platforms

Round Rock, TX16y exp
Servi-AceroHaaga-Helia University of Applied Sciences

Senior engineering leader with a rare mix of org-scaling and deep hands-on technical execution across cloud platforms, AI/RAG systems, IoT, mobile, and operational software. Has led zero-downtime migrations, improved deployment velocity by 50%+, and built DataFabriks from an internal warehouse AI platform into a multi-tenant commercial SaaS product across healthcare and industrial environments.

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NM

Mid-Level Software Engineer specializing in distributed systems and event-driven microservices

Baltimore, MD3y exp
PTCUniversity of Maryland, Baltimore County
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