Pre-screened and vetted.
Senior Unity Developer specializing in multi-platform games, VR/AR, and multiplayer
“Unity/C# developer with 10+ years experience who built a VR disc-golf-style throwing system by translating academic aerodynamics research into a differential-equation-based simulation, then improved “feel” via telemetry-driven input analysis and playtesting. Also created a custom cross-platform multiplayer networking layer (Steam + Oculus/Meta) that cleanly separates gameplay from networking, and recently extended an ASP.NET backend (new endpoints + data refactors) using AI-assisted pair programming to support Bluetooth-based beacon triangulation.”
Mid-level Software Engineer specializing in cloud infrastructure and ETL pipelines
“Works on clinical trial applications and data pipelines, including AWS Lambda-based file transfer workflows for clinical study metadata. Has hands-on experience hardening production systems by adding observability, SSH/auth exception handling (Paramiko), retries/timeouts, and validating changes across SIT/UAT/prod. Also supports adoption through tailored technical demos for new teams and vendor partners integrating into their workflows.”
Junior Computer Vision Researcher specializing in deep learning and object detection
“Robotics engineer who built and scaled a distributed perception stack on a Unitree Go1 quadruped, coordinating 5 Jetson Nanos and a Raspberry Pi to capture, aggregate, and stream multi-camera video in real time via UDP/GStreamer and custom ROS nodes. Also implemented a YOLOv9-based detection pipeline enhanced with Grad-CAM-driven selective image enhancement (e.g., MIRNet/UFormer) to improve real-time detections and robot reactions to visual stimuli.”
Senior Growth Marketing Manager specializing in SEO and paid acquisition for multi-location brands
“Growth-creative marketer in the dental/clinic space who runs offer-led, multichannel acquisition campaigns (Google Ads + paid social + email/SMS) to lift bookings and lower CPA across underperforming locations. Builds flexible, location-specific frameworks and iterates modular creative (hooks/offers/CTAs) using platform-specific performance signals; has also directed video/landing-page creative tied to improved reviews and referrals.”
Junior Robotics Engineer specializing in controls, simulation, and production debugging
“Robotics software engineer who helped build a startup "robo-chef" system end-to-end, including pick-and-place simulation using ArUco-marked stations and smooth motion planning. Hands-on ROS 2 integrator across LiDAR/IMU/camera perception-to-navigation stacks (Nav2, SLAM Toolbox, ros2_control), with demonstrated ability to debug real-time timing drift and improve repeatable placement through calibration and motion blending. Uses Gazebo simulation plus Docker/CI pipelines to validate and deploy robotics software reliably.”
Director-level Game Developer specializing in engine development and ML-enabled interactive games
“Game developer/technical lead with shipped VR experience on Meta Quest (via Roblox) and Unity leadership on "Planet of Champions Soccer," where they built core networking, a soccer engine, and behavior-tree-based AI enhanced with linear algebra. Comfortable leading and mentoring while maintaining a disciplined, methodical approach to debugging/testing and cautious use of LLMs to minimize technical debt.”
Senior Game Developer specializing in web-based slot games and JavaScript engines
“Unity/VR developer who built a game-jam puzzle platformer (“Splitting Image”) largely solo, centered on a mirror-based clone mechanic. Comfortable adapting to different VR headsets and team structures, and prefers hands-on problem solving over relying on AI tools.”
Mid-level Full-Stack Software Engineer specializing in React, Node.js, and AWS
“Frontend engineer who led end-to-end architecture and implementation at Hostclass (startup) using Next.js/TypeScript/Twilio, including a distinctive live-session page with a 3-way screen-sharing capability. Experienced improving messy production codebases by consolidating duplicated workflow logic into reusable hooks and shipping high-risk real-time features with targeted QA and incremental rollouts under tight startup constraints.”
Junior Full-Stack Software Engineer specializing in web applications
“Full-stack developer who deployed a React/Node/Mongo event management app to production, focusing on secure env/credential handling and stabilizing third-party integrations (email verification, payments). Demonstrated strong cross-layer troubleshooting by isolating intermittent regional failures to load balancer/firewall misconfiguration, and has Python experience building a TF-IDF/cosine-similarity search/ranking system tailored to project requirements.”
Mid-Level Software Engineer specializing in backend, microservices, and ML systems
“Primary designer/implementer/maintainer of an open-source JavaScript library for programmatic SSML generation and validation in text-to-speech pipelines. Focused on safety-by-default APIs with vendor-specific extension adapters, strong backward compatibility/deprecation practices, and measurable performance gains by removing redundant validation stages. Emphasizes developer experience through example-driven documentation and systematic community issue triage.”
Mid-level Robotics Software Engineer specializing in ROS, C++ and embedded Linux
“Robotics software lead at Icor who grew from intern to owning the end-to-end software lifecycle for a mobile manipulator platform deployed to 300+ customers globally. Deep hands-on ROS2/MoveIt2 and navigation-stack integration (URDF/TF, sensors, behavior engine) plus production infrastructure (CI/CD, OTA, field OS upgrades) and real-world performance tuning for motion planning in EOD multi-robot environments.”
Mid-level QA Engineer specializing in manual and API automation testing
“No hands-on console game testing experience, but reports being fairly familiar with console certification frameworks (Sony TRCs, Microsoft XR, Nintendo LOT) and can articulate key compliance areas (network, save data, performance/stability, legal/regional, DLC). Uses AI tools in day-to-day QA work to refine database queries and test cases, and prioritizes production issues first under deadline pressure.”
Mid-level QA Engineer specializing in digital banking mobile and web testing
“QA professional with experience spanning mobile/web applications plus API and backend behavior testing, using Jira and TestRail along with exploratory/regression and compliance-focused verification. Describes a structured approach to meeting tight deadlines by breaking work into modules, estimating test execution timelines, and using AI tools to accelerate documentation and analysis when test case volume is high. No direct console testing or TRC/XR/LOT certification experience yet, but has a compliance-testing foundation.”
Senior HR & People Operations Leader specializing in organizational design and workforce planning
“Operations-focused startup advisor/consultant who builds lightweight, scalable internal systems (ownership mapping, cadences, Notion, OKRs) for early-stage teams. Drove measurable ops impact including a 35% reduction in onboarding time at Securiguard by implementing an automated onboarding platform integrated with HRIS, and is experienced coaching founders through change resistance while maintaining speed.”
“Game QA professional experienced in live production pipelines with daily builds and sprint cadence, emphasizing LKG-based verification/regression, smoke/BVT stability checks, and disciplined backlog closure. Known for isolating low-repro gameplay/system defects using video evidence and logs, and for streamlining team workflows through standardized JIRA/Azure DevOps templates and data-driven quality feedback to designers/engineers.”
Senior Computer Vision Engineer specializing in AI/ML for scientific imaging
“Computer-vision engineer with hands-on experience designing UAV-based production imaging systems for object detection/tracking, including camera selection and resolution/zoom tradeoffs. Improved segmentation/measurement accuracy by implementing orthorectification using ground points plus intrinsic/extrinsic calibration to correct perspective distortion, and has built Python/OpenCV pipelines (including barcode-focused grayscale processing and multithreaded execution).”
Senior Full-Stack Developer specializing in SaaS web applications
“Frontend engineer/product lead with experience building a Tableau-like data visualization dashboard at StradigiAI, including a scalable SQL-like query/filter approach for high-volume data. At LogMeIn/GoTo, migrated a TypeScript React product from Redux to React Query with shared state abstractions across web, Electron, and React Native, and helped leverage a design system to support a rapid company rebrand.”
Senior Unity Game Developer specializing in mobile and VR experiences
“Unity developer with experience building an optimized comic-reader/content delivery system for Marvel HQ using Addressables—avoiding bulk downloads and dynamically loading/unloading pages to reduce mobile memory/disk usage and improve runtime performance. Also has multiplayer experience using server-authoritative Netcode with prediction and deterministic battle behavior, including real-time kinematic body tracking, and leverages AI tools (Cursor/Manus) to speed prototyping and refactoring.”
Intern Software Engineer specializing in backend systems and Generative AI
“Built and deployed a scalable, production-ready LLM knowledge assistant using a RAG architecture (LangChain + vector store/FAISS) to replace keyword search for internal documents. Demonstrates hands-on expertise in hallucination reduction and retrieval quality improvements through semantic chunking, similarity tuning, prompt design, and human-in-the-loop validation, plus strong stakeholder communication via demos and visual explanations.”
Mid-Level Full-Stack Engineer specializing in FinTech payments
“Frontend engineer who delivers quickly on high-stakes, client-driven projects—led a payment request frontend rewrite shipped in 1–2 weeks and implemented a pre-authorization management feature on a one-week deadline. Experienced in Vue + TypeScript (with React exposure) and in improving existing codebases by standardizing state management (Pinia), while also owning dev-led QA, deployments/rollbacks, and close collaboration with product/design via Figma.”
Mid-Level Software Engineer specializing in Front-End Web Development
“Frontend engineer with React + TypeScript experience building internal dashboards and a nonprofit festival website delivered end-to-end in 6 weeks. Emphasizes scalable quality practices (documentation ownership, code reviews, CI/CD, testing) and user-centered delivery, including accessibility, multilingual support, and enabling non-technical stakeholders to update content.”
Mid-Level Full-Stack Software Engineer specializing in Healthcare IT and FinTech
“Engineer with experience in regulated healthcare and financial systems, including a United Health healthcare service migration to AWS. Built documentation-as-code for CI/CD (Jenkins/Docker/Kubernetes/Terraform + GitHub Actions) that accelerated release cycles from 3 weeks to 4 days and tied security configuration (Spring Security/OAuth2/JWT) directly to HIPAA/GDPR compliance. Strong in observability-led incident response (ELK/Prometheus/Grafana) and performance tuning (PostgreSQL, async processing), citing MTTR reduction from 3 hours to 50 minutes and support for 250K+ concurrent users.”
Senior SEO Manager specializing in technical SEO, analytics, and GEO
“Paid media performance marketer managing $50K+/month spend across Meta and Google for eCommerce and lead-gen, with a strong creative-testing orientation (UGC/video vs static) that produced ~25–30% lower CPA and ~35% higher ROAS when scaled. Builds full-funnel systems across Meta/TikTok (demand gen) and Google Search/PMax (high-intent capture), using marginal ROAS/CPA, frequency-based fatigue signals, and statistically grounded testing to scale or cut campaigns.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices
“DevOps engineer (State Farm) with hands-on ownership of Python backend services and data pipelines, deploying microservices and workers on Kubernetes using GitOps (Argo CD). Has led complex cloud-to-on-prem/hybrid migrations with staged cutovers and rollback planning, and built Kafka-based real-time streaming pipelines with schema governance, autoscaling, and strong observability.”