Pre-screened and vetted.
Executive Technology Leader (CTO/CIO) specializing in Cloud, DevOps, and Contact Center platforms
Senior Full-Stack Engineer specializing in frontend architecture for Healthcare IT
Director of Software Development specializing in embedded systems, SaaS, and cloud migration
Mid-level QA Engineer and Full-Stack Developer specializing in Apple platforms and ML
Director-level Software Engineering Leader specializing in AI, data, security, and cloud
Executive Enterprise Architect & CTO specializing in cloud, data/AI, and transaction platforms
Mid-Level Software Developer specializing in backend systems and developer platforms
Senior QA Test Engineer specializing in automation and AR/VR testing
Executive technology leader specializing in software engineering, AI, and cloud platforms
Senior Machine Learning Engineer specializing in computer vision and healthcare AI
Executive VP of Engineering specializing in FinTech platforms, cloud modernization, and AI/ML
Director of Architecture specializing in AdTech, AI/ML, and large-scale cloud platforms
Executive IT leader specializing in digital transformation and enterprise systems
Mid-level Software Engineer specializing in ML platforms and cloud-native backend systems
“Software engineer with experience at Google and the City and County of San Francisco building production AI systems, including a RAG-based internal support chatbot and ML-driven ticket priority tagging. Has scaled data/ML platforms with Airflow on GCP (1M+ records/day, 99.9% SLA) and deployed multi-component systems with Docker and Kubernetes (GKE), using modern LLM tooling (LangChain/CrewAI, Claude/OpenAI, Pinecone/ChromaDB, Bedrock/Ollama).”
Director-level Engineering & Program Leader specializing in AI product platforms
“Technical Program Manager and one of three internal "founders" of HP’s Hardware-as-a-Service home printer subscription initiative, spanning DTC shipping, simplified setup, ink replenishment, and warranty coverage. Led roadmap definition/execution, scaled delivery rapidly to 15+ scrum teams (including vendors) with SAFe-like coordination and shared engineering standards, and drove key architecture trade-offs (building an interim subscription management service) to accelerate time-to-market by about a year.”
Mid-Level Full-Stack Web Developer specializing in internal tools and workflow automation
“Frontend-focused engineer with 5 years at Shopify building and maintaining internal tooling. Led modernization from ERB/jQuery to React/TypeScript/GraphQL and improved performance on large datasets with server-side pagination. Also delivered an end-to-end search feature with filters, URL-driven state, pagination, and error correction, using strong review/testing and zero-downtime rollout practices.”
Executive engineering leader specializing in mobile, cloud, and FinTech platforms
“Principal engineer with experience across multiple startups, including direct exposure to VC due diligence and early-stage company strategy. Stands out for making pragmatic product decisions—such as steering a startup away from capital-intensive custom hardware toward mobile applications to validate the business faster and focus on the most valuable software layer.”
Intern Software Engineer specializing in full-stack web development and automation
“Undergraduate robotics researcher who built a crowd-aware motion planning system to navigate safely and efficiently through dynamic pedestrian environments, implementing the full pipeline in ROS (move_base, global planning, SLAM/localization) and validating via 2D crowd simulation. Also brings modern software delivery experience from web apps, including Docker/Kubernetes-based cloud deployment and CI/CD with automated testing.”
Senior QA Analyst specializing in video game testing across console, PC, and mobile
“Game QA professional with live production ownership on New World Aeternum (progression-driven connected rewards spanning UI, backend tracking, and live tuning) and experience on God of War Ragnarok. Emphasizes risk-based test planning, strong cross-functional triage grounded in player impact/live risk, and highly actionable Jira/TestRail practices (PAL titles, traceability, video/log evidence) to speed resolution and reduce late-cycle churn.”
Principal Software Engineer specializing in game engines, simulation, and cross-platform systems
“Principal-level Unity engineer who has led cross-platform social and multiplayer feature development for Epic Games, including Unity native plugin work spanning PC, mobile, and major consoles. Also brings specialized VR/MR experience for government clients like the EPA and Homeland Security, with a strong track record in reusable architecture, platform integrations, and engineering team leadership.”