Pre-screened and vetted.
Director of Software Development specializing in embedded systems, SaaS, and cloud migration
Junior Software Development Engineer specializing in web UI and AI-enabled experiences
Senior Full-Stack Engineer specializing in AWS, Ruby on Rails, and JavaScript
Senior Software Engineer specializing in Cloud, DevOps, and Infrastructure as Code
Mid-level Software Engineer specializing in FinTech payments and compliance systems
Senior Software Engineer specializing in Cloud DevOps & Platform Engineering
Mid-level Full-Stack Software Engineer specializing in cloud-native web and real-time systems
Senior Full-Stack Engineer specializing in React, Next.js, and Healthcare IT
Senior DevOps & Solutions Engineer specializing in CI/CD and GitHub Enterprise
Senior Software Engineer specializing in full-stack web platforms, SEO, and microservices
Executive IT leader specializing in digital transformation and enterprise systems
Senior Site Reliability Engineer specializing in multi-cloud, Kubernetes, and observability
Senior Unity Developer specializing in real-time 3D, VR/XR, and WebGL platforms
“Unity engineer with a rare mix of real-time multiplayer, cross-platform shipping, and applied LLM/avatar experience. Built production systems ranging from scalable social-game avatar customization and multiplayer sandbox tooling in Agora World to a low-latency AI negotiation roleplay avatar in Unity WebGL, while also owning client-facing event features end-to-end.”
Senior medical sales leader specializing in clinical diagnostics, devices, and pharmaceuticals
“Medtech sales specialist with 13 years at Haemonetics and deep experience in TEG/coagulation and cardiovascular accounts. She has taken hospital opportunities from cold call through evaluation, value analysis, contracting, and first PO, including an 11-month win at Pomona Valley Hospital, and has also provided high-stakes in-room support during cardiac cases, including resolving a frozen MPS machine with no case delay.”
Senior Unity XR Engineer specializing in mixed reality, ML, and robotics
“Unity/C# developer with unusually broad hands-on experience spanning gameplay systems, VR/Quest hand-tracking ML, low-latency LAN multiplayer, and AR enterprise training tools built from CAD data. They’ve delivered measurable performance wins like 10x smaller animation files and 72Hz runtime control, and have owned end-to-end technical features from data pipeline design through stakeholder buy-in and shipped prototypes.”
“ML engineer with production experience at Goldman Sachs and Medtronic, focused on real-time AI systems in fraud detection and healthcare. Brings a rare mix of backend ML infrastructure, MLOps, and product-minded UX thinking, including dashboard and API design that made complex model outputs usable for analysts and clinical users.”
Senior QA Lead/Quality Designer specializing in mobile live-ops games
“Game QA lead with 20+ years of tooling and workflow experience, most recently leading QA on a Unity-based MLB mobile title with annual releases and major feature updates. Led QA for the PS Vita port of Borderlands 2 focused on technical requirements, performance, and usability, including making a key ship-risk call to limit multiplayer players. Known for disciplined Jira/TestRail administration, strong cross-functional communication, and uncovering critical submission-blocking issues with clear evidence and repro steps.”