Pre-screened and vetted.
Mid-level Software Engineer specializing in ML infrastructure and cloud-native data platforms
“Backend/data engineer focused on high-scale, event-driven AWS ingestion systems (SQS/Lambda/EKS) processing millions of events per day, with strong reliability patterns (idempotency, DLQs, bounded retries) and deep observability using Datadog distributed tracing. Has delivered Terraform/GitHub Actions CI/CD and improved secret rotation via Secrets Manager + IRSA, plus Glue-based ETL with schema-evolution handling and Postgres SQL optimization (including JSONB/GIN indexing). Candidate is currently living outside the US and states they do not have US work authorization.”
Senior Performance Marketing Leader specializing in high-spend paid media
“Performance marketing specialist with hands-on ownership of $50K+/month spend on the AdOn Network at RhythmOne, focused on driving new-user growth and on-site engagement. Known for rigorous, variable-isolated testing across keywords, placements, and ad copy, plus clear client reporting tied to engagement and efficiency metrics.”
Senior Unity Developer specializing in mobile, VR, and AR games
“Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.”
Senior Unity 3D Developer specializing in mobile games, AR/VR, and architecture
“Unity gameplay engineer with experience across multiple genres (city builders, match-3, RTS) including implementing an open-world isometric fog-of-war system optimized via chunking and multithreading. Has shipped multiplayer features using Photon/UNet and has dealt with real-time synchronization/ownership conflicts, and also applies AI automation to speed up code reviews and improve Jira/merge request workflows.”
Mid-level Full-Stack Developer specializing in React, monorepos, and AWS
“Frontend/product engineer who has led end-to-end builds across automotive and healthcare: created a multi-tenant, high-performance Next.js luxury inventory platform and a secure, Stripe-powered sick-note workflow integrated with an EMR. Known for data-driven UX decisions (A/B testing) and pragmatic modernization of critical systems (3DS2 upgrade) with measurable conversion and risk improvements.”
Junior Software Engineer specializing in Full-Stack and GenAI/LLM applications
“LLM/RAG practitioner building clinician-facing AI search and Q&A inside EHR workflows, focused on trust, latency, and safety (grounded answers with citations, PHI controls, encryption/audit logs). Demonstrated real-time incident response for production LLM systems (e.g., fixing a metadata-filter deployment regression to prevent irrelevant results/cross-patient leakage) and strong demo/enablement skills for mixed technical and clinical stakeholders; also shipped a multi-model RAG tool at OrbeX Labs with upload/search/audit features for day-to-day adoption.”
Mid-level AI/ML Engineer specializing in MLOps and cloud-deployed ML systems
“ML/AI engineer who built and productionized an NLP system at PurevisitX, orchestrating end-to-end ML workflows with Airflow (S3 ingestion through auto-retraining) and optimizing for drift and low-latency inference. Also partnered with Citibank risk teams on a fraud detection model, translating results via dashboards and iterating thresholds based on stakeholder feedback.”
Mid-level Software Engineer specializing in cloud-native microservices for FinTech and Insurance
“Backend engineer who owned an order management API built with Python/FastAPI and PostgreSQL, integrating payment and shipping providers with strong reliability patterns (idempotency, async workers, retries/backoff, circuit breakers). Experienced deploying services to Kubernetes using a GitOps model with ArgoCD (auto-sync, self-healing, pruning, rollbacks) and building high-volume Kafka streaming pipelines. Has also supported phased cloud-to-on-prem migrations with a focus on security monitoring/SIEM log continuity.”
Mid-Level Software Engineer specializing in AI automation and full-stack FinTech
“Built an AI-powered loan automation dashboard using React and open-source JavaScript libraries, with hands-on experience improving real-world performance by reducing re-renders and optimizing/caching multiple API calls. Also produced developer-friendly API documentation for a voice assistant project, helping teammates integrate features faster with fewer errors.”
Mid-level Full-Stack Software Developer specializing in cloud-native microservices
“Product-focused full-stack engineer (Spring Boot/Django + React/TypeScript) with deep experience building multi-tenant, enterprise workflow and supply-chain/order-tracking systems. Owned an end-to-end Workflow SLA Breach Prediction & Alerting feature integrating Azure ML for a cloud workflow platform used by ~10,000 enterprise users, and has hands-on AWS operations experience resolving real production latency/scaling incidents via query optimization and Redis caching.”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React
“Software engineer who built and open-sourced reusable React/Node.js modules (chat, auth, caching) from an AI education platform, emphasizing intuitive APIs and strong documentation. At TCS, improved a healthcare scheduling platform by diagnosing SQL/server bottlenecks and redesigning database + caching, cutting appointment load times by ~40% and reducing support complaints.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices and data analytics
“Software engineer with experience at Wipro Technologies and Wells Fargo building React-based SPAs, reusable component libraries, and developer documentation. Demonstrated strong performance engineering (React.memo, list virtualization, code splitting) with reported >50% rendering-time improvement, plus hands-on production support by diagnosing API outages via monitoring/logs and implementing traffic/server fixes. Comfortable leading workstreams in fast-changing environments using Kanban and tight stakeholder feedback loops.”
Mid-level Full-Stack Software Engineer specializing in cloud-native systems and identity verification
“Full-stack developer with strong cloud/on-prem focus (AWS, VPC networking) who has improved production reliability by bringing manually created IAM/security group resources under Terraform and standardizing environments. Demonstrated end-to-end troubleshooting across app + infrastructure + networking (traffic capture revealed proxy response truncation) and delivered Python-based monitoring/reporting enhancements that improved ops visibility and turnaround.”
Senior Solutions Architect specializing in API-driven SaaS and cloud integrations
“Customer-facing technical professional with experience spanning engineering and product who advises on application security tradeoffs (threat modeling, API/auth risks, SOC2 mapping) and drives pragmatic remediation plans. Hands-on with Kubernetes/CI-CD agent integrations, secrets management, and log-driven troubleshooting; documented and escalated complex customer environment issues and reported a 40% reduction in bug reporting through workflow automation.”
Mid-level UI/Game Developer specializing in cross-platform game UI systems
“UE5 gameplay scripter who built a player-facing skill tree for a third-person shooter end-to-end (icons in Illustrator, UI animations, Blueprint behaviors, HLSL shader effects) and migrated the system from Data Assets to Data Tables to improve maintainability and designer-friendly balancing. Also implemented modular weapon logic via base classes, playtest-driven tuning, and refactored broken UI flows into a centralized UI manager with QA-focused debug unlock flags.”
Senior Technical Level Designer specializing in Unreal Engine open-world and Blueprint systems
“UE5 gameplay scripter/system designer with shipped experience on Killing Floor 3, owning Blueprint-driven destruction/physics props and trap features end-to-end, including replication, performance optimization, and QA workflows. Also built a one-click light auto-generation tool on Maneater that reportedly saved the lighting team hundreds of hours, and uses fast test-map prototyping to validate mechanics (e.g., movement systems on Salem).”
Senior Geospatial Developer specializing in GIS automation, elevation/LiDAR, and AI-enabled apps
“Built and monetized an object-identification app end-to-end (FastAPI backend, HTML/JS frontend, SQLite→Postgres, auth, and an iOS wrapper via Capacitor/Xcode with Apple privacy/policy compliance). Also productionized an AI-native geospatial metadata/QA assistant using LLM+RAG plus deterministic Python validation, measuring impact via time-to-first-pass review and rework rate, and has experience modernizing legacy GIS workflows and delivering across USDA/FEMA-style teams with disciplined Jira-based execution.”
Staff Software Engineer/Architect specializing in Java microservices and multi-cloud (AWS/Azure)
“Backend/platform engineer with State Farm experience modernizing and scaling an enterprise consolidated payment data platform and event-driven pipelines. Built cloud-native payment architecture (ECS->EKS) handling millions of financial transactions/day and high-volume telemetry (~100M events/day), with strong schema governance (Avro + schema registry) and production operations/incident mitigation driven by observability.”
Mid-level Data Engineer specializing in scalable ETL/ELT and real-time streaming pipelines
“Built and shipped a production LLM-powered customer support agent for an EV charging platform using RAG plus internal APIs, automating session/payment issues and ticket routing. Emphasizes production readiness via guardrails, schema validation, state-machine orchestration, monitoring, and continuous evals, delivering a reported 35–40% reduction in support tickets and improved customer satisfaction.”
Mid-level Full-Stack Developer specializing in React/Next.js web applications
“Software engineer with airline operations domain experience building real-time dashboards and internal tools for frontline ops and customer support. Strong in TypeScript/React performance optimization and backend/microservices reliability (RabbitMQ, DLQs, autoscaling, correlation IDs/observability), with a track record of shipping incrementally via feature flags and driving organic adoption through pilot-led iteration.”
Junior Full-Stack Web Developer specializing in modern JavaScript frameworks
“Frontend-focused engineer (also capable on backend) who led an end-to-end e-commerce project and has built 3–4 admin dashboards across e-commerce, real estate, and invoicing/branch-management contexts. Demonstrates practical decision-making around React/TypeScript state management (Redux/Zustand/Context) and performance optimization in React/Next.js (memoization, lazy loading, image optimization), with an emphasis on usable UX and rapid delivery via mock-data-driven parallel FE/BE development.”
Senior 3D Generalist and Motion Designer specializing in game engines and pipeline optimization
“Real-time VFX/shader and Unity integration specialist with experience shipping for VR and mobile hardware, including a Samsung VR product featuring a dynamic, speech-reactive character animation system. Strong focus on performance (70–90 FPS) through shader/texture optimization and hands-on tuning of Unity blend trees and animation transitions to eliminate popping and timing issues.”
“Self-taught Unity developer who implemented multiplayer using Photon PUN, replacing a custom PHP request-based approach and improving stability (especially around accidental disconnects). Learns new networking frameworks quickly (reported ~2 weeks to pick up and implement PUN) and uses AI selectively to identify better library-driven solutions.”
Senior Full-Stack Java Developer specializing in cloud-native FinTech microservices
“JavaScript/React engineer with hands-on open-source library contribution experience, including thoughtful PRs that improved error handling, API flexibility, and added features backed by tests and documentation. Demonstrates a profiling-first approach to UI/runtime performance (memoization, component splitting, render-path optimization) and strong community support skills—reproducing edge cases, delivering sustainable fixes, and communicating workarounds and releases.”