Pre-screened and vetted.
Mid-Level Full-Stack .NET Developer specializing in cloud-native microservices and AI integration
“Software engineer with hands-on experience building and maintaining a React accessibility utility/component library (open-source-style) used across university portals, emphasizing WCAG 2.2 compliance, robust focus/keyboard behavior, and Jest/React Testing Library coverage. Also built and maintained .NET Core microservices at the Florida Department of Transportation, including integrating AI-driven features, with strong ownership around observability, incident response, and performance-focused refactoring.”
“Backend/data engineer who builds Python (FastAPI) data-processing API services for internal analytics/reporting, emphasizing modular architecture, async performance tuning, and reliability patterns (health checks, retries, observability). Also migrated legacy on-prem ETL pipelines to Azure using ADF/Data Lake/Functions and implemented a near-real-time ingestion flow with Event Hubs plus watermarking to handle late events and deduplication.”
Mid-level Software Engineer specializing in cloud-native data pipelines and ML platforms
“Backend engineer who has owned end-to-end delivery of Python/FastAPI microservices for real-time data processing and alerting, including performance tuning (Postgres optimization, caching, async processing). Strong DevOps/GitOps background: Docker + Kubernetes deployments with GitHub Actions CI/CD and ArgoCD-driven GitOps, plus experience supporting phased on-prem to AWS migrations and building Kafka-based streaming pipelines.”
Junior XR/Game Developer specializing in cultural heritage and virtual museum experiences
“XR/AR Unity developer who has overseen ~4 XR projects including shipping on Meta Quest, a HoloLens mixed-reality archaeology experience, and a collaborative 3D model exploration POC. Strong track record of aggressive performance optimization (custom shaders, profiling, draw-call reduction) and user-testing with domain experts; also experimented with ONNX-based procedural content generation and built a solo AR Tower of Hanoi game using AR Foundation (with a WebXR extension).”
Mid-level Full-Stack Developer specializing in microservices and cloud-native web apps
“Frontend engineer who has led customer-facing web products end-to-end, with strong emphasis on scalable component architecture, design systems, and automated quality gates (CI + unit/integration/E2E). Experienced building complex React+TypeScript dashboards with thoughtful state separation and shipping fast via feature flags/canary releases while monitoring and optimizing real-world performance issues.”
Junior Full-Stack Software Engineer specializing in TypeScript/React and microservices
“Software engineer who built and owned an internal workflow automation + analytics platform end-to-end (TypeScript/React/Node) with a microservices, RabbitMQ-based async architecture. Drove adoption by shipping iterative prototypes and prioritizing reliability/performance (Redis caching, query optimization), delivering ~30–35% latency improvements and ~30–40% reduction in manual operational work.”
Mid-level Full-Stack Developer specializing in cloud-native APIs and data workflows
“Built and owned end-to-end ordering and inventory/order management systems for a wholesale distributor, delivering an MVP quickly and iterating based on direct observation of daily users. Experienced with TypeScript/React + Node.js layered architectures and microservices using RabbitMQ, including real-world scaling issues (duplicates, backpressure) and observability practices (correlation IDs, structured logging).”
Senior Full-Stack Software Engineer specializing in cloud-native web platforms
“Engineer with startup experience who emphasizes disciplined Agile execution (requirements analysis, Jira tasking, sprint planning) and production readiness (testing/QA/PR review). Uses profiling/logging for high-observability debugging and prioritizes incidents by impact. Has demoed engineering processes and worked directly with a client (Canadian music service) to position product capabilities and future extensions to drive adoption.”
Senior Unity Developer specializing in multiplayer gameplay and cross-platform systems
“Senior gameplay/core systems Unity programmer with hyper-casual mobile experience (Neon Play with Voodoo analytics partnership) and shipped F2P engagement mechanics like battle passes and reward/store loops. Built an optimized networked physics replication layer in Unity (compression, batching, interpolation/prediction) leveraging Jobs/Burst for scale, and has collaborated closely with designers, audio (FMOD), and international art teams on projects including Southfield and the Gorillaz Kong project.”
Senior Full-Stack Software Engineer specializing in cloud-native microservices and FinTech
“Front-end engineer with experience at Optum and Wells Fargo maintaining internal React/Angular component libraries and design-system-aligned UI modules used across multiple apps. Known for stabilizing shared libraries via semantic versioning, Jest test automation, and high-quality documentation, plus measurable performance wins (≈40% faster dashboard loads) through profiling-driven React and API optimizations.”
Mid-Level Software Engineer specializing in cloud-native microservices on AWS and Kubernetes
“Backend engineer who built a stateless Python/Flask service supporting a healthcare-document ETL pipeline, offloading heavy processing to Celery workers and adding strong observability (metrics, structured logs, audits). Demonstrates practical performance/reliability work: batch chunking, priority queues, autoscaling by queue depth/CPU, DLQ routing, and PostgreSQL tuning (indexes, pagination) to cut slow API responses. Also has experience deploying real-time ML classification via TensorFlow Serving behind a FastAPI wrapper and integrating models via REST/gRPC.”
Mid-Level Full-Stack Software Engineer specializing in backend automation and insurance systems
“Full-stack engineer with hands-on production ownership across Angular/.NET/SQL and React+TypeScript/Node/Postgres stacks, including CI/CD and AWS operations (EC2/ECS, RDS, S3, CloudWatch). Delivered an internal insurance document upload and tracking feature end-to-end, adding audit/history and async processing, then validated success through monitoring metrics and reduced support tickets. Comfortable shipping MVPs in ambiguous environments using feature flags, strong validation, and backward-compatible database migrations.”
Junior Product Manager specializing in AI-enabled analytics products
“Product/full-stack engineer with analytics-dashboard experience at Kantar, owning features end-to-end from React/Next.js UI through Postgres data modeling and query optimization. Built a multidimensional filters/tags module that cut analyst discovery time by ~60% and also implemented durable backend workflows for bulk report generation with retries and idempotency, validated via EXPLAIN ANALYZE and production monitoring.”
Junior Full-Stack Software Engineer specializing in React and FinTech
“Full-stack engineer with banking-domain experience (Cognizant/Kotak) building and optimizing high-usage transaction/account APIs on Spring Boot/Node/PostgreSQL in AWS/Docker, including peak-load performance fixes. Also built an end-to-end retail demand-forecasting feature during a master’s program, spanning data pipelines, ensemble models, dashboards, and operational guardrails like validation and fallbacks.”
Mid-level Gameplay Programmer specializing in AAA and VR narrative games
“Unity developer with hands-on Meta Quest VR experience from a funded prototype for Meta, including on-headset testing, custom debugging tools, interaction-heavy mechanics, and performance optimization. Recently served as the sole developer on a multiplayer card-game-inspired Unity prototype, delivering a playable demo in ~2 months with extensible ScriptableObject-driven systems and an abilities framework.”
Senior Software Engineer specializing in backend, microservices, and full-stack web development
“Software engineer who delivered a dynamic service-fee system for a Belgian online grocery e-commerce platform by carving out a Spring Boot microservice from a monolith, integrating Google distance APIs, Redis caching, and CI/CD for production rollout. Also built an OpenAI-powered university chatbot with agent/workflow orchestration during academia, emphasizing availability and fallback behavior.”
Senior Game Developer specializing in interactive systems and real-time graphics
“Lead Programmer and Technical Artist on the 3D isometric boss-battler RPG Highrollers, where they owned core gameplay and technical architecture for an 11-person team. They stand out for building modular Unity/C# systems that improved iteration speed, plus adjacent experience in real-time vision/inference pipelines and small-scale multiplayer using Photon and Unity Netcode.”
Junior Software Engineer specializing in distributed systems and applied AI
“Early-career full-stack builder who created an AI interview-prep platform used by 200+ students, tested it with a 25-student study group, and earned recognition through the CUNY Startup accelerator, including prize money and local college adoption. Has also shipped compliance-sensitive AI products in healthcare marketing and operational tools like invoice approval systems, showing unusual breadth across AI, UX, and backend systems.”
Executive sales leader specializing in enterprise SaaS and revenue growth
“Sales leader with experience spanning enterprise, multi-state, and public sector business development, including municipal/fire district opportunities and large regional expansion plays. Stands out for building CRM and pipeline systems from scratch, turning single-site opportunities into portfolio-wide deals, and driving 130% quota attainment with Presidents Club performance.”
Intern Front-End Developer specializing in web and 3D graphics
“Frontend candidate with unusually strong graphics-oriented experience, including React Three Fiber, Three.js, and WebGL. They have built interactive 3D UI behavior and physics-style simulations, and they speak concretely about rendering performance, mesh optimization, and camera-aware animation logic.”
Staff Full-Stack Engineer specializing in SaaS, AI workflows, and biotech platforms
“Founding frontend engineer at a biotech startup who built a greenfield scientific web platform for designing and simulating genetic constructs. Brings rare experience combining modern React/TypeScript architecture, performance tuning, and interactive biological data visualization in a domain where correctness and data integrity are critical.”
Senior Software Engineer specializing in backend systems, data platforms, and AI solutions
“Senior hands-on full-stack engineer with recent Python/React/TypeScript experience at Terakeet and prior Go-focused backend work at Checkly. Stands out for building and scaling analytics and monitoring platforms in startup-style environments, with strong depth in PostgreSQL performance, containerized deployments, and turning ambiguous business goals into reliable production systems.”
Mid-level XR Developer specializing in real-time WebXR/Unreal/Unity systems
“UE5 Blueprint-focused gameplay/system designer who shipped an XR interactive experience (“Echoes of the Moon”), owning interaction logic, progression triggers, state management, and animation syncing through ship. Emphasizes modular component-based architecture with interfaces and data-table-driven tuning, plus strong profiling/optimization skills (refactoring Tick-heavy systems to event-driven) validated through 20–30 user playtests and mobile XR (Android) frame-budget constraints.”
Mid-level Software Engineer specializing in ML infrastructure and cloud-native data platforms
“Backend/data engineer focused on high-scale, event-driven AWS ingestion systems (SQS/Lambda/EKS) processing millions of events per day, with strong reliability patterns (idempotency, DLQs, bounded retries) and deep observability using Datadog distributed tracing. Has delivered Terraform/GitHub Actions CI/CD and improved secret rotation via Secrets Manager + IRSA, plus Glue-based ETL with schema-evolution handling and Postgres SQL optimization (including JSONB/GIN indexing). Candidate is currently living outside the US and states they do not have US work authorization.”