Pre-screened and vetted.
Intern Software Engineer specializing in robotics, embedded systems, and AI
“Senior design robotics engineer on a "Grocery Robot" project selected for the final round of the $10K SICK Challenge, owning ROS2 system design and behavior-tree-based task orchestration across multiple independently developed modules. Also implemented I2C/ESP32 collision avoidance, IK control for a robotic arm, and a Node.js ordering system, with additional research experience using RPLIDAR-based SLAM.”
Executive Technology Leader specializing in SaaS platforms, AWS microservices, and security
“Platform/infra engineer with deep Kubernetes (EKS) and VMware vSphere experience who has led a monolith-to-microservices transition for a credit lending decision platform. Built GitOps-driven Terraform delivery with strong governance, and used LaunchDarkly-based progressive rollouts plus Datadog observability to safely ship multiple times per day (reported ~6x throughput and 1/3 the bugfix tickets vs legacy). Also operates hybrid on-prem/AWS networking (firewall + Transit Gateway, BGP) and has handled high-stakes datacenter migrations (100TB Storage vMotion) under Sev1 conditions.”
Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences
“Gameplay programmer with hands-on experience shipping VR systems in Unity/C#, including a quest-based onboarding flow for the VR MOBA Crystal Conquest that became a core part of the player experience as the game expanded. Brings a mix of gameplay architecture, Photon Fusion multiplayer implementation, Quest optimization, and practical AI-assisted development workflows using Claude Code and Unity MCP.”
Senior IT Project Manager specializing in cybersecurity, IAM, and enterprise transformation
Senior Software Engineer specializing in Unity game systems and tools
“Unity gameplay engineer with 10 years in game development who has shipped dozens of mobile titles and built high-impact shared systems, including a custom touch framework still used across 100+ ABC Mouse mini games. At Battle Creek Games, they paired strong Unity engineering with AI-assisted workflow automation, cutting a 4-day car setup process to 30 minutes and delivering a partnership update that drove over $1M in a single weekend.”
Principal Cloud Solutions Architect specializing in AWS, Azure, and MuleSoft
“Cloud and integration architect with experience spanning healthcare, travel, and digital health, including MuleSoft API work for Medical Mutual of Ohio, multi-cloud architecture assessments for Arrivia, and Terraform-based AWS platform engineering at Headspace. Stands out for combining customer-facing solutioning with deep hands-on expertise in regulated environments, especially HIPAA/HITRUST and enterprise cloud architecture.”
Mid-level Product Manager specializing in internal tools, workflow automation, and AI systems
“Product manager with 4 years of experience spanning Publicis Sapient and Calbright College, where they led a major transition from Salesforce-based workflows to a new Staff Portal supporting the student lifecycle. Strong in discovery, stakeholder alignment, and roadmap shaping in ambiguous cross-functional environments, with experience building internal operational platforms that became core tools across the organization.”
Executive engineering leader specializing in SaaS, AI/LLM systems, and startup growth
“Experienced CTO with a track record of taking three companies to successful exits, including one merger with eBay. Has worked extensively across venture capital, startup studio, and accelerator environments, with core responsibility for leading software development and infrastructure in high-growth settings.”
Senior Frontend Software Engineer specializing in React applications
“Frontend engineer who has owned delivery as the only FE developer on a client project (Eltel), stepping into UX/UI and occasionally supporting backend while modernizing a React codebase incrementally. Known for replacing heavy legacy third-party UI libraries with simpler custom React components to improve performance and maintainability, and for working effectively in Scrum teams with strong QA practices (e.g., high unit test coverage and Playwright E2E where possible).”
Senior Frontend Engineer specializing in design systems and real-time SaaS platforms
“Full-stack product builder who has repeatedly taken end-to-end ownership in startup environments, including building PromoFlow solo and architecting the entire software backbone for Hard Drive. Particularly strong at turning ambiguous product needs into scalable systems, from real-time Firebase apps to shared component libraries and redesigned Postgres architectures, while also bridging non-technical founders, design, and engineering.”
Executive engineering leader specializing in SaaS, AI, and software architecture
Senior Backend Developer specializing in Python and AWS cloud-native systems
Senior QA Automation Engineer specializing in compliance, API, and platform testing
Mid-level Software QA Analyst specializing in test automation and API testing
Mid-level Software Engineer specializing in Azure .NET microservices for FinTech and Healthcare
Mid-level Frontend Engineer specializing in React and scalable UI systems
Principal Digital Marketing & Web Analytics Strategist specializing in paid media and CRO
Mid-level Product Manager specializing in AI-powered digital products
Mid-level Game QA Lead specializing in test automation and multi-platform console QA
Mid-Level Game QA Tester specializing in test planning, automation, and debugging
Senior Manual QA Engineer specializing in mobile, web, and API testing