Vetted Technical Documentation Professionals

Pre-screened and vetted.

AE

Arsum Elahi

Screened

Principal Full-Stack Engineer specializing in MERN/MEAN and AWS cloud platforms

9y exp
General AdminThe Leads University

Frontend engineer who has led customer-facing React + TypeScript products end-to-end, building complex dashboards with robust async state patterns (caching, deduping, cancellation, optimistic updates) and strong quality practices (TypeScript standards, layered testing, production monitoring). Experienced modernizing inherited codebases through modularization and performance work (code splitting/memoization) while aligning stakeholders and shipping safely via feature flags and staged rollouts.

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SB

Sahil Bhetwal

Screened

Mid-level Software Developer specializing in mobile apps and data/AI systems

Lubbock, TX4y exp
TransTech Transportation LabTexas Tech University

Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.

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PP

Pratik Patil

Screened

Mid-Level Full-Stack/Product Engineer specializing in B2B SaaS and AI search systems

Fremont, CA5y exp
OpGov.AINortheastern University

Full-stack engineer operating in early-stage, high-velocity environments (OpGov.AI/UST Calibrate) who ships production Next.js App Router features end-to-end (RSC, Server Actions, SEO, RBAC, caching) and owns performance post-launch. Demonstrates strong data/infra depth—designed Postgres JSONB-based event models for DevOps/DORA analytics and tuned queries from ~2s to <50ms, plus built durable ingestion workflows with retries and idempotency on Azure.

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IA

Ikenna Ajah

Screened

Junior Technical Game Designer specializing in Unity gameplay systems

United States1y exp
Alterea, Inc.Rochester Institute of Technology

Game designer who owned and shipped an end-to-end tabletop RPG mode (UltraMex Revolution) featuring journey/battle phases and a chess-inspired card/dice combat system, iterating heavily from playtests by adding a written campaign and role-based abilities to improve pacing and tactics. Also shipped a web application feature for exploring Indigenous tribes in North America, tackling difficult data sourcing and measuring impact via application views.

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Guilherme Raposo - Mid-level Full-Stack Software Developer specializing in financial applications for oil & gas in Calgary, Canada

Mid-level Full-Stack Software Developer specializing in financial applications for oil & gas

Calgary, Canada3y exp
Pandell TechnologyLangara College

Frontend engineer who led end-to-end delivery of a financial data grid and optimized it to handle millions of rows using batching and progressive rendering. Experienced modernizing legacy Razor UIs into maintainable React + TypeScript implementations, leveraging React Query and Jotai, and shipping via incremental builds and feature toggles with close QA/client collaboration.

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Dev Mane - Mid-level Game Economy Designer specializing in F2P monetization and live ops in Mumbai, India

Dev Mane

Screened

Mid-level Game Economy Designer specializing in F2P monetization and live ops

Mumbai, India3y exp
Gamebee StudioGame Institute, Mumbai

Game economy/progression designer based in India with ~4 years experience across ~10 shipped titles, owning end-to-end F2P economies (currencies, sinks/sources, energy gating, ads, and live-ops). Built spreadsheet and Machinations-based models to tune pacing and prevent inflation/mode dominance, and reports improving Sniper War D1 retention from 15% to 24% through multi-cycle telemetry + playtest-driven rebalancing.

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Benjamin Agyekum - Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications in California, USA

Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications

California, USA8y exp
StudyFetchColorado State University

Backend/full-stack TypeScript engineer who has owned end-to-end, production-oriented systems including an AI property management platform (NestJS/Postgres/WebSockets on Google Cloud using Gemini Vision) and an AI logistics platform (Node/Redis queues/Postgres) focused on low-latency, correctness, and observability. Also designed a public GraphQL API and TypeScript SDK for education partners at StudyFetch, citing 40+ partner integrations in the first quarter.

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MS

Junior Software Engineer specializing in backend automation and AI-integrated systems

New York, USA2y exp
Heartland Community NetworkBinghamton University

FinTech engineer who has owned customer-facing onboarding deployments end-to-end, combining React/Node.js application development with workflow automation and post-launch operational metrics. They also implemented an LLM-driven onboarding assistant using contextual prompts and backend orchestration, and showed practical production experience debugging non-deterministic AI behavior caused by stale pipeline context.

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DB

Mid-level Software Engineer specializing in backend, full-stack, and healthcare IT

Lake Mary, FL5y exp
Vesta TeleradiologyNorthern Arizona University

Software engineer with a pragmatic, production-oriented approach to AI-driven development, using AI to accelerate coding while keeping human oversight on correctness, architecture, and final decisions. Has hands-on experience with agent-style AI workflows and has led the design and coordination of AI-agent systems with a strong emphasis on reliability, performance, and end-to-end execution.

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ME

Senior Unity Developer and Technical Artist specializing in real-time 3D and game optimization

Egypt8y exp
RAR-ITCairo University

Senior Unity-focused gameplay engineer with hands-on experience spanning gameplay architecture, multiplayer networking, mobile optimization, editor tooling, and AI-assisted content workflows. Particularly notable for building shared systems that work across both player and AI use cases, and for pairing technical rigor with practical cross-team collaboration.

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BS

Mid-level Backend Software Engineer specializing in Python APIs and cloud-native systems

Detroit, MI5y exp
HarmonecareGolden Gate University

Software/product engineer who owns customer-facing internal platforms end-to-end, with deep experience building data pipeline health and data quality tooling (near-real-time alerting and ops dashboards). Strong in React/TypeScript + Python REST architectures and microservices with RabbitMQ, emphasizing reliability patterns (idempotency, DLQs, correlation IDs) and fast, safe iteration via feature flags, testing, and observability.

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Darmawan Kurniaputra - Senior System Analyst specializing in software QA and FinTech payments in Tangerang Selatan, Indonesia

Senior System Analyst specializing in software QA and FinTech payments

Tangerang Selatan, Indonesia10y exp
PT Prima Vista SolusiUniversity of Birmingham

Indonesia-based software tester with hands-on experience testing payment software on EDC machines and manual web application QA, plus early exposure to Selenium automation. Pragmatic about deadline-driven triage—prioritizes critical issues and plans lower-impact fixes for future patches—while expressing strong interest in learning game-industry standards.

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Venkata Sai Bharath Sirigiri - Junior Robotics/Mechatronics Engineer specializing in EV charging communications and HIL testing

Junior Robotics/Mechatronics Engineer specializing in EV charging communications and HIL testing

2y exp
ChargebyteStevens Institute of Technology

Embedded/EV charging test & validation engineer working across EVSE and EVCC products, specializing in CAN/DBC analysis, firmware deployment, and HIL testing. Built custom Python GUI tools (CAN explorer + configurable test scenario runner) to accelerate diagnostics and reproducibility, and has resolved high-stakes customer interoperability issues by pinpointing hardware/firmware edge cases. Actively looking to pivot into robotics, leveraging prior robotics projects (SLAM, path planning, vision/perception).

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sampath achalla - Mid-Level Software Engineer specializing in backend and full-stack web applications in USA

Mid-Level Software Engineer specializing in backend and full-stack web applications

USA4y exp
DoJoGaIllinois Institute of Technology

Backend engineer focused on scalable, secure, observable systems—built an async workflow backend with REST APIs and state persistence that improved reliability under concurrent load and cut end-to-end processing time ~40%. Strong in production security for multi-tenant systems (OAuth2/JWT, RBAC, DB row-level security) and in low-risk migrations using feature flags and canary releases, including catching and preventing cross-tenant data access issues with CI-based RLS tests.

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Merub SHAIKH - Junior Software Engineer specializing in full-stack web development and test automation in Chicago, IL

Merub SHAIKH

Screened

Junior Software Engineer specializing in full-stack web development and test automation

Chicago, IL3y exp
Illinois Institute of TechnologyIllinois Institute of Technology

Full-stack engineer who built and owned a production workflow/kanban-style drag-and-drop system in Next.js (App Router) with Postgres/Prisma, including reusable component abstractions, Cypress E2E coverage, and post-launch performance/bug ownership. Notable for measurable impact (25% faster UI dev, ~30% query perf improvement) and for leading an incremental Express→NestJS migration that reduced technical debt (~40%) through better structure, docs, and team enablement.

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Craig Smith - Senior Software Engineer specializing in VR/AR training and immersive learning in Glasgow, UK

Craig Smith

Screened

Senior Software Engineer specializing in VR/AR training and immersive learning

Glasgow, UK8y exp
SoluisAbertay University

Unity developer who built a distinctive "truth-seeing" gameplay mechanic that shifts the world to monochrome while selectively revealing hidden/deceptive objects, using an overlay camera and draw-order fixes to meet tricky rendering constraints. Also has Photon PUN experience delivering a synchronized mixed-reality tabletop construction visualization where a host controls shared model transforms, layer toggles, and can transfer host control.

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Peter Ciccone - Mid-Level Software Developer specializing in .NET web applications on Azure

Peter Ciccone

Screened

Mid-Level Software Developer specializing in .NET web applications on Azure

5y exp
Schultheis & PanettieriFarmingdale State College

Full-stack developer who built an end-to-end billing/allocation/payment and reporting system used daily by a major film-industry union, including queuing-based check assignment, admin auditing, data cleanup tools, and an external reports portal. Also delivered a factory production scheduling/analytics app for a lock manufacturer, and typically implements APIs in C#/.NET with DTO shaping and pub/sub messaging for microservices consistency.

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Muhammad Umair - Junior Solar Design Engineer specializing in PV systems and renewable energy proposals in Faisalabad, Pakistan

Junior Solar Design Engineer specializing in PV systems and renewable energy proposals

Faisalabad, Pakistan3y exp
Artisan ElectricsUniversity of Engineering and Technology, Lahore

Solar design and project engineer with hands-on experience carrying electrical scope from detailed design into construction support, including a 2 MW solar project in Pakistan. Brings practical strength in single-lines, distribution layouts, RFIs, fault-current and arc-flash analysis, and catching buildability/code issues before issue. Seeking roles with visa sponsorship and open to either remote work or relocation-supported on-site opportunities.

Technical DocumentationReportingSolar PV DesignSolar System DesignSolar Proposal GenerationSolar Administration+83
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Benjamin Evans - Mid-level XR Software Engineer specializing in mixed reality and interactive applications in Nashville, TN

Mid-level XR Software Engineer specializing in mixed reality and interactive applications

Nashville, TN5y exp
Paradigm Reality Enchantment Laboratories (PREL) LLCUniversity of Texas at Dallas

Interactive systems engineer with a niche background building high-visibility Unity experiences for museums and public venues, including the Smithsonian and Georgia Aquarium. Has led architecture for multi-kiosk networked installations, integrated OpenAI-powered character experiences, and rebuilt a social-VR face/eye-tracking app with on-device ML, localization in 30 languages, and Steam delivery.

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KA

Entry-level Cybersecurity Specialist specializing in security operations

Redwood City, CA1y exp
Allied UniversalCalifornia State University, Fullerton

Founder of the EdTech platform Studentsify and a pragmatic hardware/product builder with strong experience evaluating low-cost connected devices for real-world deployment. Stands out for hands-on firmware and power testing, thoughtful build-vs-buy decisions, and translating white-glove technical setups into repeatable field processes.

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Sampath Achalla - Mid-level Full-Stack Engineer specializing in Golang and cloud-native FinTech systems in USA

Mid-level Full-Stack Engineer specializing in Golang and cloud-native FinTech systems

USA3y exp
DoJaGaIllinois Institute of Technology

Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.

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AJ

ALI JEMAAA

Screened

Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.

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ES

Mid Unity Developer specializing in multiplayer game development

Rzeszow, Poland5y exp
Adamus TechnologiesUniversity of Information Technology and Management in Rzeszów

Unity game developer with hands-on experience building a Hearthstone-like networked card game system: a centralized command queue driving deliberate, readable combat/interaction sequences with DOTween-based polish. Implemented authoritative multiplayer synchronization using Photon (self-hosted/PUN2) with client-side prediction, server reconciliation, and soft rollback to keep gameplay responsive while preserving state integrity; recently also working with Unity Netcode for GameObjects.

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