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Vetted UI/UX Design Professionals

Pre-screened and vetted.

UI/UX DesignJavaScriptReactPythonHTMLGit
AV

Auriel Virginia

Mid-level QA Engineer specializing in test automation and performance testing

Jakarta Barat, Indonesia5y exp
Asuransi AstraBINUS University
AgileAPI TestingCSSData VisualizationGitHTML+41
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NK

Naveen Kancharla

Screened ReferencesStrong rec.

Mid-level AI & Backend Engineer specializing in RAG systems and scalable APIs

Virginia, USA4y exp
WooingSt. Francis College

“Built and deployed a production LLM-powered document Q&A system using a strict RAG pipeline (LangChain-style orchestration + FAISS) to help users query large internal document sets. Demonstrates strong reliability focus through hallucination mitigation, curated offline evaluation with grounding checks, and production monitoring (latency/fallback rates) plus stakeholder alignment via demos and business metrics.”

A/B TestingAgileAPI DevelopmentAWSAWS GlueAWS Lambda+140
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SM

Syed Mujtaba

Screened ReferencesStrong rec.

Senior Frontend Developer and MERN Stack specialist

Pakistan9y exp
Dadan.ioSEGi University

“Frontend engineer experienced leading client-facing portals (including WebGL integrations) and admin panels, with a strong focus on scalable architecture (monorepo, shared design system/atomic design) and performance. Has built complex React+TypeScript workflows like multi-step user creation with dynamic forms, and ships major features (e.g., video recording) using feature-flagged, trunk-based delivery and E2E testing.”

ReactNext.jsReduxReact NativeNode.jsMongoDB+102
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OO

Ose Okpamen

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in UX, growth, and data-driven product strategy

London, UK12y exp
Join MomentumUniversity of East London

“Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.”

A/B TestingAgileBusiness DevelopmentCanvaData AnalyticsData Visualization+124
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YK

Yumna Khan

Screened ReferencesStrong rec.

Junior Frontend Engineer specializing in React, Next.js, and TypeScript

Remote2y exp
Data Science DojoNED University of Engineering and Technology

“Frontend lead on a SaaS platform who migrated the product from React/JavaScript to Next.js/TypeScript, improving Web Vitals (including LCP), SEO, and navigation performance. Strong focus on quality and scalability via automated testing and SonarQube quality gates, plus reusable component architecture (e.g., a shared table used across ~20 pages). Built complex analytics dashboards and an AI workflow drag-and-drop canvas UI using React Flow with iterative stakeholder-driven delivery.”

AgileAPI IntegrationBootstrapCode ReviewFigmaJavaScript+64
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JD

Jordan Dunaway

Screened ReferencesModerate rec.

Junior Game Developer specializing in gameplay systems and cross-engine development

Lenexa, KS3y exp
Copan DiagnosticsUniversity of Advancing Technology

“Game-focused QA tester with a developer background who routinely validates builds in player-like environments (including VMs), documents test coverage rigorously, and provides high-signal bug reports with reproducible steps and video evidence. Has partnered closely with designers and engineers on issues like level-loading resource management and prioritizes defects based on player progression and immersion impact; has not shipped a AAA title.”

AgileArtificial IntelligenceC#C++Cloud ComputingData Structures & Algorithms+64
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SS

Sawyer Sweet

Screened ReferencesModerate rec.

Mid-Level Full-Stack Developer specializing in civic tech and data-driven web apps

6y exp
LawBee

“Built and owned an end-to-end Python/Postgres job-tracker backend that scrapes job postings (including LinkedIn) using Selenium-driven real-browser automation, with deduplication and data-quality filtering. Has practical experience migrating deployments from DigitalOcean to Vercel and emphasizes documentation, roadmapping, and testing as part of an iterative delivery cycle.”

PythonHTMLCSSJavaScriptC++R+89
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BP

Benoit Poyser

Screened

Mid-Level Technical Game Designer & Unity/Unreal Gameplay Programmer

Remote, USA5y exp
SideFull Sail University

“Technical game designer/Unity developer who has shipped across PC, consoles, web, and mobile, with a strong focus on performance optimization (culling/occlusion, event-driven patterns, sprite atlasing) including for Nintendo Switch constraints. Served as feature owner on Risk of Rain 2 DLC "Alloyed Collective" (characters, bosses, items, interactables, enemies) and acted as project lead during a critical transition, stepping in to rescue a playable character design to meet client requirements.”

BlenderC#C++ConfluenceFigmaGit+63
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MK

Mohamad Kabalan

Screened

Senior Full-Stack Developer specializing in scalable web platforms and AI security

London, UK11y exp
Standing on GiantsLebanese International University

“Backend/data engineer experienced building enterprise community-platform services for high-traffic global clients, using Python (FastAPI/Django) on Docker/Kubernetes with PostgreSQL/Redis. Has delivered AWS EKS + Terraform/CI-CD deployments with strong security practices (Secrets Manager/SSM, IAM/IRSA) and has hands-on ETL (AWS Glue), legacy modernization, and incident ownership with measurable performance gains (~30% faster queries).”

PythonFastAPIDjangoPHPNode.jsNestJS+105
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KZ

Kinga Zawarty

Screened

Mid-Level Game Programmer specializing in Unity and gameplay systems

Gothenburg, Sweden5y exp
Hello There GamesAGH University of Science and Technology

“Unity developer with ~5 years of professional experience who served as the main developer on a shipped Meta Quest VR game (Smash Therapy), handling most of the code and tackling key VR challenges like UI/UX and standalone performance optimization. Also builds AI-driven gameplay systems (e.g., minimax-based unbeatable tic-tac-toe) and leverages AI assistants to speed up routine implementation and brainstorming.”

UnityC#ChatGPTC++JavaScriptTypeScript+34
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ZA

Zainul Abidin

Screened

Senior Unity Game Developer specializing in multiplayer, mobile, and blockchain/NFT games

9y exp
GameoverdreamsDr. A.P.J. Abdul Kalam Technical University

“Unity gameplay programmer with practical performance optimization experience (object pooling for shooting mechanics) and extensive Photon-based multiplayer work across diverse genres including shooters, sports, and board games (e.g., ludo, chess, air hockey, snakes and ladders). Uses AI tools to accelerate development, including generating and implementing multiple effects programmatically in a single day under deadline pressure.”

UnityArtificial IntelligenceWebSocketsUI/UX DesignAnalyticsPerformance Optimization+74
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CN

CalvinMatthew Nava

Screened

Senior Unity Developer specializing in games, AR/VR/XR, and interactive mobile experiences

Germany11y exp
DAS ApolloFar Eastern University

“Unity generalist with VR-focused optimization experience who replaced a bloated third-party IK/rigging plugin by building a custom DOTS/Burst multithreaded system, reporting ~200% performance gains and a noticeably smoother VR experience. Has multiplayer experience with Unity Netcode (and some Photon Fusion exposure) and uses AI tooling (Rider AI) to speed up refactoring and documentation.”

UnityC#.NETObject-Oriented Programming (OOP)Design PatternsAPI Integration+58
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IB

Ibrahim Bankole

Screened

Mid-Level Frontend Software Developer specializing in React and web platforms

Abuja, Nigeria4y exp
EMGE ResourcesFederal University of Technology Minna

“Frontend engineer with experience leading end-to-end builds for an education job-matching platform that used AI resume scanning to improve candidate-company matching. Has also built React + TypeScript interfaces for a medical platform with multi-user role modeling via dedicated TypeScript interfaces, and is comfortable refactoring large legacy files into modular, reusable, performance-optimized code.”

API IntegrationCSSDebuggingGitGitHubHTML+43
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IG

Irfan Ghyan

Screened

Senior Front-End & UI/UX Developer specializing in React, Angular, and responsive web apps

Dubai, United Arab Emirates14y exp
Teleios GlobalUniversity of the Punjab

“Frontend-focused engineer with full-stack capability (Node/Express + MongoDB/MySQL) who emphasizes scalable quality practices: PR-driven reviews, CI quality gates, and a full testing pyramid (Jest/Vitest, React Testing Library, Cypress/Playwright). Built complex React + TypeScript role-based dashboards/workflows using reusable component architecture and layered state management (React Query/SWR, Context for auth/roles), with strong performance and UX polish (Lighthouse, lazy loading, accessibility, responsive design).”

AgileAngularAPI IntegrationAuthenticationBitbucketBootstrap+136
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WT

William Takpa

Screened

Mid-level Product Manager specializing in digital products and growth

Jos, NG4y exp
Aboki NaUniversity of Jos

“Built and marketed a live free-to-play web word game (Techies WordFinder) from scratch using the Lovable AI platform, reaching 100+ users in under a month. Iterated quickly based on player feedback, reporting a 28% UX improvement and +32 seconds average time per user, and demonstrates practical live-ops and F2P analytics/A-B testing knowledge.”

A/B TestingConfluenceData AnalysisFigmaGoogle AnalyticsGoogle Workspace+41
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KN

Kavya Negi

Screened

Mid-level UX Designer specializing in research-driven product and web experiences

Arizona, USA4y exp
Innova SolutionsArizona State University

“UX/Product Designer with end-to-end case-study experience on Verizon personalization, combining deep user research with iterative prototyping to address privacy/data-tracking trust issues and drive measurable conversion impact (estimated 0.5% lift; ~$750K annual revenue). Also designed a Work Safety Management System at Inova Solutions, simplifying complex real-time alerting, compliance, and role-based permission workflows using motion prototypes and progressive disclosure, and collaborates closely with engineers with working HTML/CSS/JavaScript knowledge.”

A/B TestingAgileBlenderCC++Design Systems+60
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CM

Cole Moore

Screened

Mid-level AR/VR & Unity Developer specializing in mobile XR and real-time 3D

Utica, NY5y exp
TechnergeticsUniversity of Kentucky

“Game/VR simulation developer who built and shipped multiple VR training levels (e.g., nursing and scientific method) at VXR Labs, owning level implementation and backend logic. Experienced in Unreal Engine 5 Blueprints prototyping (including a horde mode) and in designing tightly gated, step-based educational experiences while collaborating closely with educators/subject-matter experts to balance realism with VR feasibility.”

AWSBlenderBootstrapCC#C+++91
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LE

LUIZA E SILVA

Screened

Mid-level Game Designer specializing in gameplay systems and progression

São Paulo, Brazil5y exp
KokkuAnhembi Morumbi University

“Game designer with shipped live-event hub/minigame experience (Club Blox) integrating economy/UGC, UI timing, and playtest-driven clarity improvements; successfully navigated a major client pivot by reusing assets and restructuring gameflow to ship on time. Also has level design experience on Plants vs. Zombies 3 (Lava Biome/hybrid mechanics) and rapidly prototypes accessible gameplay systems in Unreal Engine 5 using Blueprints.”

UnityCross-functional CollaborationUnreal Engine 5UEFNGameplay Systems DevelopmentGameplay Prototyping+55
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AP

Angel Perez-Marcos

Screened

Senior Unity Developer specializing in gameplay and systems programming

Spain10y exp
Trailblazer GamesUniversity of Murcia

“Game developer with ~10 years in studios and 4 published titles, experienced shipping Unity VR/XR projects across Oculus, Samsung Odyssey, and Microsoft XR headsets. Demonstrates deep optimization expertise (progressive 3D loading with LODs and headset view-angle culling) and a hybrid profile spanning systems engineering, UI/UX implementation, and tech-art optimization, plus small-team/project leadership and cross-functional communication.”

UnityGitCI/CDA/B testingFirebaseProject management+63
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TC

Theodoros Chalimas

Screened

Junior Graphics & Simulation Engineer specializing in real-time rendering and AR/XR systems

Toulouse, France3y exp
Infinite OrbitsTechnical University of Crete

“Unity/Unreal developer who solo built a cross-platform Unity system for firefighters (master’s thesis) spanning Windows, HoloLens 2, and Android, integrating eye tracking, thermal imaging data streaming, and location tracking. Demonstrated practical problem-solving by working around HoloLens IO limitations via PC-based data streaming, and also built a Unity tower defense prototype with upgrades, economy, difficulty scaling, and sound design.”

C++C#CPythonBashJava+61
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PG

Paul Gerwen

Screened

Creative Director specializing in brand identity and multi-channel marketing

Rosemont, Illinois32y exp
National Roofing Contractors AssociationAmerican Academy of Art

“Lead creative who built and extended the NRCA PRO initiative identity on top of an earlier corporate identity system they created, producing all associated print/digital assets and supporting a successful market launch. Operates with strong process discipline (brief-as-North-Star, proofing checks/balances), high-volume production workflows (Adobe + Campaign Monitor, Teams/OneDrive, traffic management), and multi-format video planning for efficient cross-platform delivery.”

Adobe After EffectsAdobe IllustratorAdobe PhotoshopAdobe Premiere ProConfluenceDigital Marketing+84
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KN

Keyana Neal

Screened

Mid-level UI/UX & Graphic Designer specializing in web and brand design

San Bernardino, CA6y exp
Yaamava’ Resort & CasinoCalifornia State University, San Bernardino

“Marketing-focused designer building an online portfolio brand (K. Marian Designs) with deliberate typography and color-system rationale. Practices by redesigning poorly designed websites into improved desktop/mobile experiences using InDesign, Xtensio personas, and Wix, and also produces short marketing videos via a Clipchamp-to-CapCut workflow with licensed audio and voiceover.”

UI/UX DesignGraphic DesignAdobe PhotoshopAdobe IllustratorMicrosoft WordMicrosoft Excel+40
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CN

Cameron Nevison

Screened

Mid-level VR Designer & Developer specializing in Unity-based immersive training and 3D assets

Sunderland, UK6y exp
GembaNorthumbria University

“Unity developer with VR/multiplayer experience at Gemba, building gamified manufacturing coaching/training experiences (e.g., Coaching Kata) using dialogue trees, state machines, and scoring logic. Also implemented Photon Fusion-synced presentation features for multi-user chat rooms and stepped in to support UV/optimization work for Quest and QA in a lean team.”

AWSBlenderC#JiraKanbanPerformance Optimization+68
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TA

Tommy Abdullah

Screened

Senior Quality Assurance Specialist specializing in manual and automated testing

Bekasi, Indonesia9y exp
Nuon Digital IndonesiaMercu Buana University

“Game QA tester with hands-on experience testing console titles delivered via the GameQoo cloud gaming platform, emphasizing network performance and device/screen-size UX impacts. Prioritizes issues strategically across STB and browser platforms based on user usage and cross-platform severity, and uses AI to accelerate test case and documentation workflows.”

Quality AssuranceManual TestingAutomated TestingTest PlanningRoot Cause AnalysisAPI Testing+51
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