Vetted Unity Professionals

Pre-screened and vetted.

Jignesh Patel - Senior Unity Developer specializing in VR/AR and mobile games in Manchester, UK

Jignesh Patel

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Senior Unity Developer specializing in VR/AR and mobile games

Manchester, UK9y exp
MyelinzKingston University

Unity VR developer with multiple shipped Meta Quest titles, including early hand-tracking projects where they stabilized an unstable SDK by inspecting source code and adapting their codebase. Built a largely solo Harry Potter-inspired VR game (Spell Bind) featuring voice-command spellcasting via Oculus Voice SDK plus hand-tracked wand interaction, which won the People's Choice Award at Gamebridge 2023.

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Dane Copsey - Director-level Customer Support Manager specializing in video games and player support operations in Simi Valley, CA

Dane Copsey

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Director-level Customer Support Manager specializing in video games and player support operations

Simi Valley, CA16y exp
505 GamesMoorpark College

Game industry QA and customer support professional with experience at Zynga (QA tester in a small, highly collaborative studio) and 505 Games (customer support manager). Has supported live-service operations and major releases for 8+ years, combining community-driven bug triage/regression with strong cross-team reporting and player communication to drive fixes through verification.

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Sawyer Porte - Junior Game Designer specializing in systems, combat, and multiplayer gameplay

Sawyer Porte

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Junior Game Designer specializing in systems, combat, and multiplayer gameplay

3y exp
SLEEPER BUILDUC Santa Cruz

Game economy/progression designer who owned the end-to-end progression system for an idle auto-battler (“Non-Order”), including multi-currency sources/sinks, upgrade pricing curves, and meta-progression. Uses spreadsheet modeling plus playtest/telemetry-driven iteration to address pacing and agency issues (e.g., adding a minigame, click-to-damage, and player skill tree) to reduce progression friction and improve replayability.

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Ajibade Quwiyu - Mid-level XR Developer specializing in VR/AR and Unity game development in Lagos, Nigeria

Mid-level XR Developer specializing in VR/AR and Unity game development

Lagos, Nigeria7y exp
AB InBevUniversity of Ilorin

Unity VR/AR developer with industrial training simulation experience (heavy machinery, electrical panel, arc welding) who improved user completion and retention by shipping a context-aware AI instructor. Uses Unity Analytics and in-game feedback to pinpoint drop-offs and drive measurable gains (e.g., 30%→75% completion; 60% drop-off fixed to reach 85%). Has also built multiplayer collaborative training prototypes with Photon PUN2 and strong Git/Unity workflow practices to reduce scene conflicts and technical debt.

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Yoon So

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Senior Software Engineer specializing in Unity game and XR development

7y exp
ForwardXPUSC

Gameplay engineer with hands-on ownership of social/multiplayer Unity systems, including a visual scripting tool that unlocked user-generated worlds and expanded content from 3 internal maps to dozens of player-created experiences. Has shipped across VR and mobile, worked with Photon PUN networking, and is also experimenting with LLM-powered product features via a Go/AWS backend.

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Norris Abu

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Senior Unity/XR Engineer specializing in VR training, serious games, and multiplayer systems

Philippines15y exp
Staizen

VR/Unity developer with ~3 years building and shipping educational VR games/simulations for EU/Erasmus+ initiatives (disability, elderly, migrant worker audiences). Has delivered 4 VR projects as a solo developer handling everything end-to-end, and also built a Unity WebGL tabletop game featuring Firebase auth/database, localization, customization, and third-party API-based rewards.

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AS

Senior 2D/3D/VFX/Pixel Artist specializing in game art and real-time effects

Trieste, Italy16y exp
Gear Games

Real-time VFX artist who shipped effects for the Meta Horizon VR project "Kaiju City Showdown" using PopcornFX, with a focus on optimizing particle/overdraw performance while maintaining visual quality. Uses tools like ChatGPT for technical scripting/math support and Midjourney for texture creation, and is comfortable working in both indie and large-team production environments.

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CC

Chop C

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Executive CTO specializing in Web3/GameFi, cloud infrastructure, and AI-driven platforms

Remote11y exp
AlwaysGeeky Games

Entrepreneurial product builder who created chaintrigger.com in response to early Web3 demand for real-time on-chain event reactions, offering an alternative to The Graph Protocol and achieving adoption among games and other Web3 projects. Currently developing new tools, dogfooding internally, and building distribution via personal network and a niche Twitter/X following to gather feedback and iterate quickly.

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RT

Director-level QA Leader and Game Design Director specializing in games, AI, and mortgage-tech

Idaho Falls, ID18y exp
Hostile Shores LLCThe Art Institute of Santa Monica
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Lucas Magon - Senior Unity/XR Developer specializing in healthcare education and serious games in Sao Paulo, Brazil

Senior Unity/XR Developer specializing in healthcare education and serious games

Sao Paulo, Brazil11y exp
GIGXRUniversity of São Paulo
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YW

Mid-level Game Developer specializing in Unity/Unreal multiplayer and real-time performance optimization

New York City, NY6y exp
Windwalk GamesParsons School of Design
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MH

Senior Unity Developer specializing in XR, multiplayer, and full-stack systems

Easley, SC10y exp
Dream Book 3DSouthern Wesleyan University
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Phoebe Royer - Intern AI/ML Engineer specializing in data pipelines and full-stack web development in Sunnyvale, CA

Intern AI/ML Engineer specializing in data pipelines and full-stack web development

Sunnyvale, CA1y exp
PaystandUC Santa Cruz
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Dhruv Rathod - Mid-level XR/VR Software Engineer specializing in Unity and immersive simulation in Phoenix, AZ

Mid-level XR/VR Software Engineer specializing in Unity and immersive simulation

Phoenix, AZ4y exp
RocheTexas A&M University
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Quan Le - Junior Software Engineer specializing in game development, VR, and AI prototyping in Bethlehem, PA

Junior Software Engineer specializing in game development, VR, and AI prototyping

Bethlehem, PA3y exp
VNGLehigh University
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DM

Senior Unity Developer specializing in VR and mobile multiplayer gameplay

Wroclaw, Poland11y exp
KyanUniversity of Manchester
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MF

Entry-Level Media Artist specializing in capture art and environment art for games

1y exp
GameStopSlippery Rock University
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RA

Senior QA/Test Automation Engineer specializing in game and multi-platform quality

15y exp
Sierra SpaceThe Art Institute of Portland
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BO

Junior Game QA Tester and 3D Generalist specializing in game testing and asset creation

Remote, United Kingdom1y exp
Electronic ArtsSouth Essex College
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John Smith - Director-level Restaurant General Manager transitioning into IT and game development in Lexington, KY

Director-level Restaurant General Manager transitioning into IT and game development

Lexington, KY14y exp
Rally'sBluegrass Community and Technical College
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Neil Martinez - Senior QA Lead specializing in video game testing and release quality in Remote

Senior QA Lead specializing in video game testing and release quality

Remote6y exp
Wicked Saints StudiosFull Sail University
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Minh-Tuan Duong - Staff Software Engineer specializing in full-stack and backend systems in San Jose, CA

Staff Software Engineer specializing in full-stack and backend systems

San Jose, CA6y exp
Disburseed LLCUC San Diego
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Muhammad Majid Zia - Principal Unity Engineer specializing in real-time 3D simulation and multiplayer systems in Lisbon, Portugal

Principal Unity Engineer specializing in real-time 3D simulation and multiplayer systems

Lisbon, Portugal10y exp
Rebel CarsInternational Islamic University Islamabad
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SB

Senior Software Engineer specializing in real-time systems, IoT, and game development

16y exp
Whisker LabsNorth Carolina State University
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