Pre-screened and vetted.
Senior QA Software Engineer specializing in embedded and energy systems
Senior Game Developer specializing in Unity, mobile, and console performance optimization
Senior Game Developer specializing in Unity multiplayer and mobile game development
Intern Software Engineer specializing in AI-driven web applications
Mid-level Game Programmer specializing in VR/AR and Unity/Unreal development
Senior Full-Stack Developer specializing in MERN, cloud platforms, and LLM-powered applications
Senior Game Designer and QA Associate specializing in shipped titles and gameplay iteration
Junior Financial Data Analytics and Programming Candidate
Senior Full-Stack Developer specializing in automation, IoT, and integrations
Staff Full-Stack Developer specializing in web, iOS, and blockchain applications
Senior QA Engineer specializing in manual and Selenium-based test automation
Senior Unity/C# Developer specializing in performance, rendering, and VR
Junior AI/ML Engineer specializing in LLM automation and NLP
“Built and shipped a production LLM hallucination detection and monitoring pipeline using semantic-level entropy (embedding-clustered multi-generation variance) to flag unreliable outputs in downstream automation. Implemented a scalable async architecture (FastAPI + Docker + Redis/Celery) with strong observability (structured logs + PostgreSQL) and developed evaluation loops combining controlled prompts and human review; also partnered with non-technical stakeholders on AI-driven form validation/document processing.”
Junior Game Designer specializing in Unity and Unreal Engine gameplay systems
“UE5 gameplay scripter focused on shipping-quality, player-facing systems in Blueprints—recently built a pickup-and-throw mechanic end-to-end with animation/physics integration, robust edge-case handling, and QA/debug tooling. Emphasizes modular, data-driven architecture for designer-friendly tuning, and uses Unreal/Blueprint profiling plus event-driven patterns to keep systems performant and scalable.”
Mid-Level Software Developer specializing in game development and real-time 3D tools
“Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.”
Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs
“Backend engineer building an AI-powered social media platform on AWS, with hands-on experience shipping LLM-backed application features and improving production performance under high traffic. Strong focus on reliability/observability (CloudWatch, structured logs, health checks) and database optimization (MongoDB explain/slow logs, indexing, caching, connection pooling).”
Senior Unity/XR Developer and Technical Artist specializing in AR/VR and 3D visualization
Mid-level Unity Game Developer specializing in multiplayer, Web3/blockchain, and AR/VR