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Vetted Design Professionals

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Graphic Designer150+Product Designer80+Game Designer80+Creative Director70+
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KR

Kishan Ramani

Screened

Junior Game Designer specializing in Unity and Unreal Engine gameplay systems

Seattle, US2y exp
Level Up LiveLamar University

“UE5 gameplay scripter focused on shipping-quality, player-facing systems in Blueprints—recently built a pickup-and-throw mechanic end-to-end with animation/physics integration, robust edge-case handling, and QA/debug tooling. Emphasizes modular, data-driven architecture for designer-friendly tuning, and uses Unreal/Blueprint profiling plus event-driven patterns to keep systems performant and scalable.”

CC++C#JavaUnityGit+119
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DM

Daniel Merino

Screened

Senior 3D Designer and Concept Artist specializing in motion and brand design

Newport Beach, California12y exp
White label customsUniversidad Pontificia Bolivariana

“Versatile graphic designer and motion designer with a background as a tattoo artist and co-owner of a creative project, combining handmade typography/calligraphy with vector logo and marketing communications. Served as art director on marketing creative (including 3D motion) for Zenly, coordinating with a studio and marketing stakeholders and contributing to strong engagement in Japan and a successful US launch. Also produces brand-led After Effects promotional videos (e.g., real-estate/AI agent concept integrating Salesforce).”

Graphic DesignBlenderAdobe IllustratorAdobe PhotoshopAdobe After EffectsFigma+42
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FH

Felipe Hernandez

Screened

Junior Game Designer specializing in level design and competitive multiplayer systems

Madrid, Spain4y exp
EF GAMESU-TAD

“Game designer specializing in multiplayer mode and systems design across casual party and vehicular hero-shooter projects (Oink Splash Party, Rivals Hover League), with hands-on UE5 Blueprint prototyping for a Souls-like combat loop (Medieval Silence). Known for playtest-driven iteration that fixes degenerate strategies and improves pacing/teamplay (e.g., core-meltdown, kill-confirmed/resurrection events, radar/minimap disruption), plus designing non-predatory progression systems blending battle pass, contracts, and level-up rewards.”

PrototypingC#C++PythonUnityUnreal Engine+40
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SD

Sweta Devnani

Screened

UX/UI Designer specializing in inclusive, research-driven digital products

Philadelphia, PA3y exp
Inverse ParadoxThomas Jefferson University

“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”

Usability testingA/B testingContent strategyResponsive designDesign systemsWCAG+145
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RE

Rene Estes

Screened

Executive Film & Media Education Leader specializing in SaaS learning platforms

Colorado, State19y exp
RENÉ ESTES, LLCUniversity of Colorado Boulder

“Founder of René Estes, LLC and creator of Video Mentor, an ed-tech SaaS platform for teaching video production and film criticism, initially built after a $2M partnership exit/settlement and later paused/repositioned during the pandemic. Now seeking a co-founder and weighing fundraising vs. continued product refinement; also focused on growing Colorado’s film industry (sound stage expansion) and was selected for the cover of Top 100 Innovators and Entrepreneurs 2026.”

MentoringSaaSOperations managementBudgetingStrategic planningFilmmaking+62
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GL

Guilherme Lazarim

Junior Game QA Tester and Technical Artist specializing in Unreal Engine

São Paulo, Brazil2y exp
SL GamesPontifical Catholic University of Campinas
Functional TestingDebuggingPerformance OptimizationUnityC++C#+34
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EN

Ekwochi Njeze

Mid-Level Level Designer specializing in action-platformer and narrative-driven environments

Winston-Salem, NC5y exp
Epoch GamesGeorge Mason University
UnityGitHubJiraAdobe PhotoshopPerformance TestingTeam Leadership+26
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MM

Mahnoor Mirza

Junior Architectural & Visual Designer specializing in architectural graphics and lighting design

Dubai, U.A.E2y exp
GLAREBahçeşehir University
Graphic DesignBlenderAdobe PhotoshopAdobe IllustratorAdobe Creative SuiteFigma+41
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MB

Meshach B

Senior Graphic Designer specializing in GenAI content production

5y exp
Sustainability EconomicsBharathiar University
Graphic DesignAdobe PhotoshopAdobe IllustratorAdobe Premiere ProAdobe After EffectsFigma+12
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AB

Albertina Blanche

Mid-level Graphic Designer specializing in FinTech and brand-led marketing

3y exp
MyBambuMinnesota State University Moorhead
Adobe IllustratorAdobe PhotoshopAdobe Premiere ProBootstrapCanvaCross-Functional Collaboration+67
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AP

Ananya Prabhakar

Intern UX/Product Designer specializing in human factors and interaction design

Metropolitan cities, India1y exp
TicketsQue SolutionsSan José State University
PrototypingUsability TestingFigmaAdobe IllustratorStreamlitHTML+60
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BG

Bernard Glapion

Mid-level Video Editor & Motion Graphics Designer specializing in marketing and broadcast graphics

7y exp
Rose & GoldThe Art Institute of Atlanta
Video EditingMotion GraphicsGraphic DesignVideo ProductionAdobe Premiere ProAdobe After Effects+16
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PM

Pritesh Mevasia

Mid-level UX/UI Designer specializing in web & mobile product design

Stratford, CT6y exp
American Institute of Healthcare & TechnologySacred Heart University
A/B TestingAdobe IllustratorAdobe PhotoshopAgileAsanaConfluence+64
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ME

Muhammed Emir Ergör

Junior 3D Animator specializing in game character animation and rigging

3y exp
Skyfect Game StudioAdnan Menderes University
BlenderUnityUnreal Engine3D Animation3D DesignCharacter Animation+10
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SS

Sweta Shrestha

Senior UX/UI & Product Designer specializing in AI and Healthcare SaaS

Indiana, USA8y exp
Escape AISan Francisco Bay University
FigmaAdobe IllustratorUsability TestingA/B TestingPrototypingDesign Systems+53
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AA

Adrian Armenta Rangel

Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals

6y exp
Our National ConversationUniversity of Houston
FigmaAdobe PhotoshopAdobe IllustratorBlenderAdobe Premiere ProGit+44
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AN

Austin Nay

Mid-level Product Designer specializing in UX/UI for mobile and web products

Atlanta, GA3y exp
GlobiFYEMaryland Institute College of Art
A/B TestingAdobe Creative SuiteAgileDesign SystemsFigmaGoogle Analytics+34
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SA

Samiyah Arshi

Senior UI/UX & Product Designer specializing in design systems and high-craft visual experiences

Remote4y exp
Digital EmissionsArizona State University
Design SystemsPrototypingWCAGResponsive DesignContent StrategyCross-Functional Collaboration+58
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EC

Erik Cameron

Screened ReferencesStrong rec.

Mid-level Game Designer specializing in Unreal Engine UI/AI systems

Allegany County, MD2y exp
Bravebird GamesFull Sail University

“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”

Unreal EngineC++PythonArtificial IntelligenceJiraConfluence+90
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NK

Nemanja Kovačević

Screened

Junior Game Designer specializing in F2P casual mobile puzzle games

Belgrade, Serbia2y exp
Two DesperadosUniversity of Belgrade

“Casual mobile game designer (Unity-focused) with a psychology background who uses player research and BI analytics to drive retention and revenue. Led major difficulty rebalancing across thousands of levels (reported +5–10% retention lift) and partnered with engineering/art to create a parameter-driven level generation pipeline that quadrupled chapter output and increased release cadence.”

Data AnalysisPrototypingSystem DesignCross-functional CollaborationUnityFigma+53
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MS

Minwook Shin

Screened

Junior UX Designer/Developer specializing in web and AI-driven portfolio experiences

1y exp
Savannah College of Art and DesignSavannah College of Art and Design

“Product/UX designer with strong front-end engineering capability who builds and deploys functional prototypes (React, Tailwind, Vercel) and bridges design-to-code via tokenized design systems. Has designed an AI-driven e-commerce fit/3D scanning experience (progressive disclosure, stress-map feedback) and is currently digitizing mass-casualty incident triage with haptics and spatially consistent, non-visual interactions to reduce medic distraction and error under extreme stress.”

Web DevelopmentPrototypingFigmaSwiftAPI IntegrationTeam Leadership+50
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TF

thaís fernanda Paz

Screened

Junior 3D Artist / Technical Artist specializing in Unity and Blender pipelines

2y exp
Red Titan EntertainmentUniversidade do Vale do Itajaí (UNIVALI)

“Real-time VFX artist with hands-on Unity experience (VFX Graph, Particle System, Shader Graph) who builds effects end-to-end—from low-poly Blender meshes to staged, timed VFX in-engine. Has demonstrated optimization work by rebuilding a particle-heavy lightning hand effect into a mesh+shader solution to reduce overdraw and GPU load while maintaining visual quality.”

UnityBlenderC#Microsoft WordMicrosoft PowerPointMicrosoft Excel+35
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AH

Abdulrahman Hassan

Screened

Senior Brand & Visual Designer specializing in brand identity systems

Dubai, United Arab Emirates5y exp
Fawaz CentralALTSchool Africa

“Marketing designer with portfolio spanning full event branding (Ileya Fest) and bilingual (Arabic/English) app marketing for Iqraa, including social and flyer creative that supported 2,000+ users in the first 2–3 weeks post-launch. Also built a scalable Figma design system for a warehouse SaaS product and produced an investor proposal deck that helped the event secure more funding.”

Adobe After EffectsAdobe Creative SuiteFigmaGraphic designProblem solvingTeamwork+47
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JJ

John Jin

Screened

Junior Product Designer specializing in 0-to-1 MVPs, design systems, and AI-native apps

Fremont, CA2y exp
Find MeCareerFoundry

“UI/UX Team Lead who built a design system from the ground up for Find Me (mobile + responsive web), focusing on reusable components, Figma variable-based workflows, and high-fidelity cross-functional handoff. Also designed an AI-driven predictive weather/travel comparison experience that simplifies complex climate data via a comparison model and layered UI, and uses prototyping to validate flows and catch issues early.”

Design SystemsFigmaResponsive Web DesignData VisualizationAdobe After EffectsTrello+58
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