Pre-screened and vetted.
Mid-level Game Economy Designer specializing in F2P monetization and live ops
“Game economy/progression designer based in India with ~4 years experience across ~10 shipped titles, owning end-to-end F2P economies (currencies, sinks/sources, energy gating, ads, and live-ops). Built spreadsheet and Machinations-based models to tune pacing and prevent inflation/mode dominance, and reports improving Sniper War D1 retention from 15% to 24% through multi-cycle telemetry + playtest-driven rebalancing.”
Senior Visual & Brand Designer specializing in digital marketing and brand identity
“Marketing-focused designer producing high-polish brand and performance creative across web and video, including a Lucyd x Nautica landing page aimed at improving conversion by 10%. Builds scalable Figma design systems and modular creative frameworks for high-volume output, and collaborates remotely with cross-functional teams using Workfront, Slack, and Loom.”
Mid-level Marketing Manager specializing in digital marketing, content, and analytics
“Growth and partnerships operator with creator-ecosystem experience at WriteSea and BrandResumes, sourcing intent-aligned creator/platform partnerships and launching low-risk pilots (revenue share/co-branded content) that can become ongoing channels. Led a webinar-driven GTM motion with heavy content repurposing across social, YouTube, blog, and email, and runs data-driven experiments (e.g., creator-led referral loop) to improve activation, conversion, and retention.”
Senior Graphic Designer & Motion Graphics Artist specializing in video, e-learning, and marketing
“Marketing creative designer/motion editor who owns projects end-to-end, spanning bold iconography (AHIMA) and modern social video ads (Pinnacle Gallery). Combines scalable systems thinking (centralized Figma libraries with global styles/auto-layout) with high-volume production workflows in After Effects/Premiere, including AI-generated imagery/video and modular template frameworks for rapid variation.”
Senior Unity Developer specializing in cross-platform mobile and WebGL games
“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”
Senior Audio Engineer & Video Editor specializing in music, touring, and podcasts
“Audio mixer/music editor with ~10 years in the audio industry and Pro Tools-based workflows, experienced in fast-turnaround podcast/YouTube-style content. Notably crafted an emotional-to-comedic music beat (including an abrupt stop reveal) for a Bert Kreischer segment at Unwell Network that went viral on TikTok/Instagram (~11M views).”
Senior Graphic & UI/UX Designer specializing in CRO-driven web and brand design
“Marketing-focused designer specializing in high-polish, conversion-oriented e-commerce landing pages and scalable Figma design systems for high-volume funnel and campaign production. Builds modular creative frameworks to rapidly generate and A/B test many ad variations, and pairs this with a fast CapCut-based workflow for multi-format marketing videos in a fully async remote collaboration style.”
Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end
“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”
Senior Product Designer specializing in AI-native products and enterprise SaaS
“Product designer at FRCC with strong systems thinking and front-end fluency, leading end-to-end redesigns across content and AI workflow products. Notable for pairing measurable UX gains (54% to 91% task success, 12% subscription growth) with faster delivery, including compressing design-to-production from 8 weeks to 3 weeks and shipping an AI request-routing product live in 2.5 weeks.”
Senior Brand & UX/UI Designer specializing in identity systems, campaigns, and experiential graphics
“Multidisciplinary visual/motion designer who blends AI-assisted music and image tools (e.g., Suno, Midjourney, Firefly) with editing/motion workflows to build sensory, beat-synced ad narratives. Has experience turning dense financial reporting (Marshall Amp annual report) into poster-like, fan-friendly editorial design, and applies research-driven branding frameworks (including extensive logo iteration) for a smart-eating project.”
Mid-level XR Developer specializing in Unity/Unreal VR/AR for education
“Unity VR/XR developer with shipped Meta Quest experience spanning UI, monetization, and content creation. Built multiple themed racing worlds end-to-end (tracks, lighting, decals, pickups) and independently developed a VR exploration/storytelling experience that premiered in a museum exhibit. Also experiments with conversational AI, including a dynamic antagonistic dialogue system and audio-detection-driven gameplay elements.”
Director-level Video & Motion Design leader specializing in advertising and brand storytelling
“Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.”
Senior Graphic Designer & Multimedia Artist specializing in motion graphics and brand content
“Marketing creative with 11 years of experience spanning high-polish print catalogues and scalable digital/video campaigns. Has led fashion catalogue shoots through to print-ready layouts, and also builds Figma design systems and modular template frameworks to produce high-volume assets without brand drift. Comfortable collaborating remotely with UA/growth/product teams and delivering cross-platform video using CapCut, After Effects, Blender, and Premiere.”
Director-level News Director/Editor specializing in broadcast video production
“Video editor with a year of professional broadcast news editing experience using Adobe Premiere, producing recurring recap packages for next-day/morning newscasts. Also edits long-form YouTube content end-to-end and runs a freelance channel (Dash 10 Media), with hands-on experience training a new editor and enforcing QC standards before publishing.”
Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization
“UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).”
Junior Product Designer specializing in B2B SaaS and accessible design systems
Senior Video Editing Specialist specializing in motion graphics and digital campaigns
Director-level Art Director & Digital Content Creator specializing in motion and post-production
Senior Video Editor & Motion Graphics Artist specializing in post-production and social content
Mid-level Post-Production Editor specializing in documentary and marketing content
Director-level Cinematographer & Production Manager specializing in video production for brands
Senior 3D Generalist specializing in rigging, animation, and real-time Unreal Engine integration
Senior Video Editor & Motion Designer specializing in branded and documentary content
Senior Video Producer/Editor specializing in long-form TV and short-form digital storytelling