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Vetted Adobe After Effects Professionals

Pre-screened and vetted.

FS

Fabio Silva

Screened

Senior UX/UI & Product Designer specializing in brand-led digital experiences

Lisbon, Portugal10y exp
Odds ScannerThe Starter

Product designer with 6 years of fully-remote experience who has designed data-heavy products across music analytics (Tracks—multi-platform song performance tracking, TestFlight-ready) and iGaming/sports betting (Oddsscanner). Known for building scalable Figma design systems and translating complex, high-volume data into clean, fast, user-friendly experiences through research and close dev collaboration.

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KN

Keyana Neal

Screened

Mid-level UI/UX & Graphic Designer specializing in web and brand design

San Bernardino, CA6y exp
Yaamava’ Resort & CasinoCalifornia State University, San Bernardino

Marketing-focused designer building an online portfolio brand (K. Marian Designs) with deliberate typography and color-system rationale. Practices by redesigning poorly designed websites into improved desktop/mobile experiences using InDesign, Xtensio personas, and Wix, and also produces short marketing videos via a Clipchamp-to-CapCut workflow with licensed audio and voiceover.

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JM

Senior Game VFX Artist specializing in real-time effects for Unity and Unreal Engine

Lima, Perú9y exp
ChromaWayNational University of Engineering

VFX artist with 6 years of experience across mobile and VR, focused on real-time performance (instancing, overdraw control, particle budgeting) and memory optimization via texture/spritesheet atlases. Built a flexible master shader to cover many effect types, and recently delivered a code-only Babylon Playground VFX system in 3 days, producing ~30 distinct effects.

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LF

Luiz Freire

Screened

Mid-level Realtime VFX Artist specializing in game engine effects and shaders

6y exp
OnibiPontifical Catholic University of Paraná

Real-time VFX artist currently working on Tomo Endless Blue, focused on improving combat feedback and gameplay readability through hit VFX. Experienced in Unity (Shader Graph, VFX Graph, Particle System) and performance-conscious techniques, including replacing heavy particle setups (e.g., falling leaves) with GPU-driven low-poly mesh + shader solutions, iterated through QA/playtests and tracked in Jira.

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EC

Mid-level Videographer/Editor specializing in broadcast and nonprofit storytelling

Watertown, Massachusetts4y exp
Catholic TV NetworkGeorgia State University

Boston-based videographer who leads end-to-end production across branded content, events, and social-first video for Instagram/TikTok/YouTube. Produced a documentary-style community fundraiser piece handling story structure, interviews, event coverage, and full edit—balancing emotional narrative with fast-moving coverage and earning ongoing client work. Technically fluent with Lumix GH5 (Rokinon 35mm T1.5), Sony FX9, DJI gimbals/drones (Mavic 3), and professional audio (lavs/shotgun/Zoom).

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DM

Dev Mane

Screened

Mid-level Game Economy Designer specializing in F2P monetization and live ops

Mumbai, India3y exp
Gamebee StudioGame Institute, Mumbai

Game economy/progression designer based in India with ~4 years experience across ~10 shipped titles, owning end-to-end F2P economies (currencies, sinks/sources, energy gating, ads, and live-ops). Built spreadsheet and Machinations-based models to tune pacing and prevent inflation/mode dominance, and reports improving Sniper War D1 retention from 15% to 24% through multi-cycle telemetry + playtest-driven rebalancing.

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MF

Senior Visual & Brand Designer specializing in digital marketing and brand identity

Los Angeles, CA22y exp
RKD GroupUniversidad de Palermo

Marketing-focused designer producing high-polish brand and performance creative across web and video, including a Lucyd x Nautica landing page aimed at improving conversion by 10%. Builds scalable Figma design systems and modular creative frameworks for high-volume output, and collaborates remotely with cross-functional teams using Workfront, Slack, and Loom.

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SK

Mid-level Marketing Manager specializing in digital marketing, content, and analytics

Brampton, Canada8y exp
Curait MedicalWilfrid Laurier University

Growth and partnerships operator with creator-ecosystem experience at WriteSea and BrandResumes, sourcing intent-aligned creator/platform partnerships and launching low-risk pilots (revenue share/co-branded content) that can become ongoing channels. Led a webinar-driven GTM motion with heavy content repurposing across social, YouTube, blog, and email, and runs data-driven experiments (e.g., creator-led referral loop) to improve activation, conversion, and retention.

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WA

Senior Graphic Designer & Motion Graphics Artist specializing in video, e-learning, and marketing

12y exp
C2 TechnologiesThe Illinois Institute of Art

Marketing creative designer/motion editor who owns projects end-to-end, spanning bold iconography (AHIMA) and modern social video ads (Pinnacle Gallery). Combines scalable systems thinking (centralized Figma libraries with global styles/auto-layout) with high-volume production workflows in After Effects/Premiere, including AI-generated imagery/video and modular template frameworks for rapid variation.

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AZ

Ali Zaman

Screened

Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end

Islamabad, Pakistan19y exp
5th: Point of ITGovernment Degree College, Swabi

Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.

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CL

Cooper Leith

Screened

Senior Audio Engineer & Video Editor specializing in music, touring, and podcasts

Sunnyvale, CA14y exp
Unwell NetworkUniversity of Denver

Audio mixer/music editor with ~10 years in the audio industry and Pro Tools-based workflows, experienced in fast-turnaround podcast/YouTube-style content. Notably crafted an emotional-to-comedic music beat (including an abrupt stop reveal) for a Bert Kreischer segment at Unwell Network that went viral on TikTok/Instagram (~11M views).

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AJ

ALI JEMAAA

Screened

Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.

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FM

Senior Graphic & UI/UX Designer specializing in CRO-driven web and brand design

Mississauga, Canada12y exp
Proximity LearningUniversity of Nicosia

Marketing-focused designer specializing in high-polish, conversion-oriented e-commerce landing pages and scalable Figma design systems for high-volume funnel and campaign production. Builds modular creative frameworks to rapidly generate and A/B test many ad variations, and pairs this with a fast CapCut-based workflow for multi-format marketing videos in a fully async remote collaboration style.

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HB

Harsh Bagaria

Screened

Senior Brand & UX/UI Designer specializing in identity systems, campaigns, and experiential graphics

Mumbai, India8y exp
Artworks Design StudioAcademy of Art University

Multidisciplinary visual/motion designer who blends AI-assisted music and image tools (e.g., Suno, Midjourney, Firefly) with editing/motion workflows to build sensory, beat-synced ad narratives. Has experience turning dense financial reporting (Marshall Amp annual report) into poster-like, fan-friendly editorial design, and applies research-driven branding frameworks (including extensive logo iteration) for a smart-eating project.

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OK

Mid-level XR Developer specializing in Unity/Unreal VR/AR for education

5y exp
Real Time StoriesUniversity of York

Unity VR/XR developer with shipped Meta Quest experience spanning UI, monetization, and content creation. Built multiple themed racing worlds end-to-end (tracks, lighting, decals, pickups) and independently developed a VR exploration/storytelling experience that premiered in a museum exhibit. Also experiments with conversational AI, including a dynamic antagonistic dialogue system and audio-detection-driven gameplay elements.

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AA

Adam Anderson

Screened

Director-level Video & Motion Design leader specializing in advertising and brand storytelling

Butler, PA12y exp
Stream CompaniesMiami International University of Art and Design

Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.

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EH

Director-level News Director/Editor specializing in broadcast video production

San Luis Obispo, CA2y exp
KSBY 6Austin Peay State University

Video editor with a year of professional broadcast news editing experience using Adobe Premiere, producing recurring recap packages for next-day/morning newscasts. Also edits long-form YouTube content end-to-end and runs a freelance channel (Dash 10 Media), with hands-on experience training a new editor and enforcing QC standards before publishing.

Video editingAdobe Premiere ProAdobe After EffectsNews directingEditing MMJ packagesStudio setup (lights, microphones, monitors)+40
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RF

Roxy Flores

Screened

Senior Graphic Designer & Multimedia Artist specializing in motion graphics and brand content

San Diego, CA11y exp
MGN OnlineMonteavila University

Marketing creative with 11 years of experience spanning high-polish print catalogues and scalable digital/video campaigns. Has led fashion catalogue shoots through to print-ready layouts, and also builds Figma design systems and modular template frameworks to produce high-volume assets without brand drift. Comfortable collaborating remotely with UA/growth/product teams and delivering cross-platform video using CapCut, After Effects, Blender, and Premiere.

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TP

Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization

Remote11y exp
Van Metre CompaniesCentenary University

UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).

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GB

Junior Product Designer specializing in B2B SaaS and accessible design systems

Tempe, AZ2y exp
Learning Engineering Institute (ASU)Arizona State University
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MB

Senior Motion Graphics Designer & Video Producer specializing in broadcast and digital storytelling

Kingston, Jamaica30y exp
Jamaica Information ServiceEdna Manley College of the Visual and Performing Arts
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MA

Senior 3D Generalist specializing in rigging, animation, and real-time Unreal Engine integration

Montréal, QC9y exp
FreelanceInstitut Grasset
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RJ

Mid-level Motion Designer & Video Producer specializing in branded content and AR activations

Happy Valley, Hong Kong4y exp
Artisan Talent AgencyAvila University
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AE

Director-level Art Director & Digital Content Creator specializing in motion and post-production

Cairo, Egypt12y exp
Reweny CreatesInternational Academy of Media Science and Engineering
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