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Vetted Adobe Illustrator Professionals

Pre-screened and vetted.

YY

Junior UX Researcher specializing in privacy, trust, and human-centered AI

Ann Arbor, Michigan2y exp
Handshake AIUniversity of Michigan
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KV

Senior Product/UX Designer specializing in mobile, web, and gaming experiences

Arlington, VA17y exp
MicrosoftThe Art Institute of Washington
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RC

Senior Graphic Designer specializing in brand and digital marketing design

Remote, US7y exp
John DeereSt. Norbert College
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RD

Senior QA Analyst specializing in mobile, web, and game testing

Pittsburgh, PA13y exp
AlightCarnegie Mellon University
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JH

Senior Video Production Leader specializing in editing, motion design, and animation

L.A., CA34y exp
FreelanceUSC
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JC

Senior Multimedia Artist specializing in animation and immersive themed entertainment

Orlando, FL8y exp
DisneySavannah College of Art and Design
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SM

Mid-level Graphic Designer specializing in brand, presentation, and digital production design

San Francisco, CA6y exp
Spectrum BrandsAcademy of Art University
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CB

Junior Motion Designer specializing in motion graphics and visual storytelling

2y exp
AppleRochester Institute of Technology
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JD

Joseph D’Alessandro

Screened ReferencesStrong rec.

Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning

Los Angeles, CA10y exp
Replay11Florida State University

UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.

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JA

Senior Motion Designer specializing in video marketing and YouTube product creative

12y exp
MonksLoyola Marymount University
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JW

Senior Video Editor & VFX/Motion Graphics Artist specializing in animation and post-production

Portland, OR18y exp
ShadowMachineLewis & Clark College
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MC

Senior Graphic Designer specializing in brand identity, presentations, and multimedia

9y exp
Bank of AmericaMount Wachusett Community College
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SK

Senior Product/UX Designer specializing in enterprise UX, AI, and modern interfaces

Santa Clara, California8y exp
AryakaUniversity of Colorado Boulder
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SM

Director-level Visual Designer and Art Director specializing in brand identity systems

Los Angeles, CA10y exp
SamsungArtCenter College of Design
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SC

Senior Video Editor & Motion Graphics Lead specializing in broadcast and digital content

Milford, CT19y exp
FCP EuroSacred Heart University

Lead YouTube editor running an end-to-end longform workflow for DIY/entertainment/ads, leveraging a tightly integrated Adobe Creative Suite pipeline (Premiere + AE/PS/AI) for graphics and motion. Standardized an editing department by authoring SOPs and building After Effects template systems, drawing on prior ESPN experience. Currently supports two channels totaling ~550k subscribers, including a main channel with 48M views in the last year.

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KK

Karen Ko

Screened

Senior Multidisciplinary Designer specializing in brand, social, and illustration

Remote8y exp
The ProgramRhode Island School of Design

Marketing designer who was the first design hire for Vans' retention workstream, owning the strategic approach deck and building the foundational Figma component library/templates for email and paid social. Led high-polish, multi-channel creative for major moments like Back to School and Black Friday, including lightweight motion/typographic video assets in Adobe Express and rapid iteration via async collaboration tools (Slack, Figma comments, Loom).

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JZ

Senior Character Animator specializing in previs/postvis and feature film animation

Los Angeles, CA14y exp
DBZTributeCalifornia State University, Los Angeles

Gameplay animator with experience delivering high-fidelity action animation (Spiderman/Fantastic 4 shots) and shipped game work including Fortnite. Primarily animates in Maya, exports to UE5 via established tools, and iterates by validating animation in both Maya and Unreal; strong in mocap cleanup/polish and technical constraint workflows (parent switching, stepped animation) under deadline pressure.

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BS

Bhumika Shah

Screened

Mid-level Product Manager specializing in data-driven product strategy and analytics

TX, USA3y exp
IntuitKent State University

Procurement/sourcing professional with hands-on experience selecting and rolling out an analytics dashboard vendor end-to-end—using stakeholder discovery, POCs, and a scoring matrix—then negotiating a ~26% cost reduction and waiving implementation fees. Also demonstrates strong trade compliance instincts by catching and correcting an incorrect tariff code that would have increased duties ~18%, and uses structured milestone/risk tracking (RAG) to keep OTD and approvals on track.

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MG

Manuel Garcia

Screened

Senior Graphic Designer specializing in e-commerce and digital storefronts

Long Beach, CA11y exp
AVVACalArts

Senior graphic designer with e-commerce marketing experience at AVVA and Apt2B.com, focused on high-polish email and paid social creative. Leans into motion design—shooting and editing video and building animated GIF assets—to drive engagement and revenue, and is experienced producing high-volume sale/Black Friday creative efficiently using grid systems and brand-guideline guardrails.

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ES

Emma Stanley

Screened

Senior Graphic Designer specializing in visual communication, branding, and presentations

9y exp
FreelanceUniversity of West Georgia

Marketing designer focused on modern, high-polish creative across direct mail, responsive web, and lightweight social video. Builds scalable Figma design systems and modular template frameworks to support high-volume campaign output with bulk-edit efficiency and minimal quality drift, and collaborates closely with UA/growth and product partners in fully remote, async workflows (Slack/Figma/Loom).

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EH

Elvin Hunt

Screened

Senior Graphic Designer specializing in branding, advertising, and digital/print design

6y exp
McCannCEUTEC

Marketing-focused visual designer/art director with portfolio work spanning a large-scale nonprofit fundraising campaign (Operation Smile), an automotive proposal campaign (Nissan) with static + motion concepts, and a corporate internal campaign (Millicom/Tigo). Builds scalable Figma design systems and modular video templates (Premiere/After Effects) to support high-volume output while maintaining strict brand consistency in fully remote, async collaboration.

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EC

Elbot Carman

Screened

Senior Creative & Brand Designer specializing in brand systems, digital marketing, and UI/UX

Atlanta, GA13y exp
American ExpressFull Sail University

Brand/marketing designer with experience modernizing a SaaS company’s identity (Hudson MX) and improving external perception through cohesive brand systems and asset libraries. Also supported American Express by building a scalable Figma component library to rapidly recreate UI screenshots with high fidelity using in-product access and Chrome DevTools for exact specs, and produced stakeholder interview videos for LinkedIn/Vimeo in Adobe Premiere.

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DS

Darshi Shah

Screened

Junior Product/UX Designer specializing in AI-powered experiences and human-centered research

Atlanta, GA3y exp
Georgia Institute of TechnologyGeorgia Tech

Product/UX designer building an end-to-end startup MVP for small banks/credit unions to benchmark against regional competitors, including a custom design system and working prototypes created with Cursor/v0 and prompt engineering. Has experience translating complex finance analyst workflows into intuitive UX and running structured moderated usability tests with quantitative metrics; also led sensitive health research (20+ users) that shifted direction away from AI chatbot replacement.

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DL

Mid-level Unity Developer specializing in VR/AR/XR training and WebGL experiences

Southend-On-Sea, UK6y exp
SLBAnna University

Unity/C# XR developer with hands-on experience building Meta Quest VR training modules and walkthroughs for non-technical users, emphasizing intuitive interaction design and performance on standalone hardware. Also built a room-scale treasure hunt game largely solo, owning the full lifecycle from design through optimization and polish, and uses AI assistants to accelerate debugging and refactoring while validating results via profiling and testing.

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