Vetted Android Professionals

Pre-screened and vetted.

VS

Mid-level AI Systems Engineer specializing in agentic evaluation and multimodal voice agents

4y exp
AGI IncUniversity at Buffalo

Co-founder at Skoolive who built a multi-agent LLM application to help users understand complex research papers (including PDF interaction and flowchart-style representations), moving from prototype to production using Gemini SDK and deployment to Runway. Also developed and demoed a web-agent benchmarking framework, running hands-on sessions with customer-facing teams to improve agent reliability and drive adoption.

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SK

Shai Kalev

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Principal Unity Engineer specializing in gameplay, mobile, and XR real-time systems

Israel23y exp
DreamForge GamesThe Art Institute of California - San Francisco

Unity engineer with deep gameplay AI and multiplayer networking experience: built lethal, squad-coordinated NPC combat AI using behavior trees/blackboards, and re-architected a PvP title from Photon-style peer networking to a server-authoritative FishNet dedicated-server model with PlayFab matchmaking. Also integrated multiple open-source LLM pipelines (3D asset generation via Trellis, TTS, music) into dockerized, autoscaling cloud endpoints and shipped an iOS + visionOS/Vision Pro experience featuring BCI-driven input and on-device TensorFlow inference.

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Muhammad Mufti Aziz - Mid-level Product & QA Specialist specializing in FinTech payments and growth in London, UK

Mid-level Product & QA Specialist specializing in FinTech payments and growth

London, UK6y exp
BokuPacmann

QA tester with console game experience across PlayStation/Xbox/Nintendo, focused on online multiplayer stability and monetization/reward flows, with pre-launch defect prevention. Brings a regulated fintech compliance-testing background and applies structured triage, SQL-based server/client validation, and AI-assisted workflows to accelerate coverage and debugging.

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Stuart Brooks - Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems in Stockholm, Sweden

Stuart Brooks

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Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems

Stockholm, Sweden10y exp
Resolution GamesUniversity of Bolton

Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.

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Richa Jindal - Senior Product Manager specializing in SaaS CRM, MarTech, and GenAI products in India

Richa Jindal

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Senior Product Manager specializing in SaaS CRM, MarTech, and GenAI products

India8y exp
HighLevelIndian School of Business

Product/LiveOps leader who applies free-to-play mechanics to live consumer products; led monetization and engagement for Pavo (video-based Gen Z dating app on iOS/Android), addressing weak D7 retention and low free-to-paid conversion. Implemented progression, nudges, soft paywalls, experimentation, and real-time moderation, driving 3.2x DAU and ~60% lift in early engagement while improving conversion without harming retention.

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Jasdeep Gill - Mid-Level Software Engineer specializing in AI and web development in Abbotsford, Canada

Jasdeep Gill

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Mid-Level Software Engineer specializing in AI and web development

Abbotsford, Canada5y exp
OutlierSimon Fraser University

Built an OCR backend that trains a custom Tesseract model for proprietary fonts and scales via multi-tenant isolation (tenant-scoped APIs, per-tenant storage, JWT+RBAC). Improved high-load image processing by shifting OCR to async worker queues and adding Redis caching, cutting processing time by ~66%, and also integrated Claude API to auto-generate test cases on code changes.

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EV

Senior Software Engineer specializing in Unity mobile game development

San Francisco, CA14y exp
Super Free Games Inc.Instituto Politécnico Nacional

Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.

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HB

Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications

23y exp
BAE SystemsBrunel University London

Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.

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PA

Executive XR/VR Tech Lead and Unity Developer specializing in multiplayer networking

20y exp
Psytec GamesLondon Business School

Unity VR multiplayer developer who shipped Titan Isles (Quest & Steam) and owned most networked gameplay features. Prioritized and delivered a New Game Plus feature in the first post-launch patch based on creator/review feedback and analytics, supported by automated Unity tests and live-ops triage via Unity Diagnostics and Shortcut.

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JS

James Smyth

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Senior XR/Unity Developer specializing in VR training SDKs and immersive tooling

Bromley, London9y exp
Immerse Learning LimitedUniversity of York

Unity/XR engineer from Immerse Learning’s SDK team who shipped Meta Quest training experiences by building the underlying Unity libraries and editor extensions used by both internal developers and external SDK licensees. Has hands-on experience solving hard multiplayer/physics authority problems with a custom WebSocket relay approach, and is independently building a Unity management/puzzle prototype featuring a runtime level editor and multithreaded, tile-based pathfinding.

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JL

Josh Lucas

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Junior Full-Stack Developer specializing in web, mobile, and AI systems

1y exp
FreelanceUniversity of Alberta

Frontend product builder who has shipped and maintained a two-mobile-app ecosystem (user + employee) backed by Node.js, emphasizing separation of concerns, shared libraries for reuse, and TypeScript type safety. Re-architected a Sunmor Research codebase using MVC, improving readability and collaboration and taking the product from unusable to working, with a strong regression-testing mindset and customer-feedback-driven iteration.

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DT

Senior/Lead Unity Developer specializing in mobile games, AR, and multiplayer integrations

Warsaw, Poland12y exp
28SoftwareKyiv Polytechnic Institute

Unity gameplay engineer with AAA experience who built a highly configurable weather/day-night system (clouds/rain/sun-moon/stars) that influenced core gameplay decisions (vehicles, time-of-day, farming/animal needs). Also has hands-on multiplayer experience with Photon Fusion (including client-backend communication and physics sync troubleshooting) and has set up CI/CD and build pipelines.

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AZ

Senior QA Manual Tester specializing in web and mobile application testing

Jakarta, Indonesia9y exp
PT Innovatz Solution IndonesiaBINUS University

QA tester with ~9 years of IT/game QA experience testing console titles across PlayStation, Xbox, and Nintendo Switch, with a track record of finding platform-specific stability/performance issues (e.g., traced a Switch FPS drop/crash to a memory leak before submission). Strong in functional/regression/exploratory testing, cross-team coordination, and uses AI to speed up log analysis and improve bug report/test case quality; open to learning console certification standards (TRC/XR/LOTcheck).

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Shiyan Tang - Mid-level Software Developer specializing in indie game development and full-stack apps in San Jose, CA

Shiyan Tang

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Mid-level Software Developer specializing in indie game development and full-stack apps

San Jose, CA3y exp
Shadow Cat Coding StudioSanta Clara University

Robotics software engineer who built the perception-to-planning pipeline for an autonomous bipedal robot: synchronized and fused 3D LiDAR + multiple depth cameras in ROS1 (tf2/message_filters) to produce combined point clouds and 2.5D maps, then implemented and benchmarked A*/D*/RRT plus hybrid A* footstep planning in simulation. Also founded a software company and personally owned CI/CD, security checks (CodeQL), and release automation (custom release bot + Slack notifications).

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Cristobal Troncoso - Senior Unity Developer specializing in VR, multiplayer, and AI-driven simulations in Santiago, Chile

Senior Unity Developer specializing in VR, multiplayer, and AI-driven simulations

Santiago, Chile12y exp
CETTIC SimulatorsFederico Santa María Technical University

Unity/VR engineer who has owned systems from gameplay architecture through hardware integration, including a modular casino platform deployed to 100+ terminals in Chile that became the company’s primary revenue source for over three years. Also brings hands-on experience with AI-driven talking avatars, multiplayer VR training on Quest, and aggressive cross-platform optimization across WebGL, Android, and VR.

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AS

Alin Stanescu

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Senior Technical Product Manager specializing in B2B/B2C SaaS and mobile products

Romania14y exp
Ninety Percent of Everything

Built and launched his own free-to-play mobile trivia games (Unity/Xcode/Android Studio), monetizing through IAPs and multiple ad networks (AppLovin/Chartboost/AdMob). Combines hands-on implementation with growth and analytics rigor—Facebook Ads + ASO, and daily tracking of retention, crashes, conversion, and LTV:CAC—plus a clear approach to A/B testing and live events tooling.

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AL

Senior Unity XR Developer specializing in VR/MR and scalable gameplay systems

Copenhagen, Denmark7y exp
RokokoAalborg University
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NA

Mid-Level Full-Stack Software Engineer specializing in web, mobile, and real-time systems

Toronto, ON4y exp
HealthHub SolutionsYork University
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DS

Senior QA Lead specializing in manual, mobile, and cross-browser testing

13y exp
ALKUBrick Computer Science Institute
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AC

Senior QA Engineer specializing in mobile and web application quality

Oakland, CA8y exp
Kibeam LearningArizona State University
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Vita Kucheruk - Mid-level QA Engineer specializing in manual, API, and mobile testing in San Jose, CA

Mid-level QA Engineer specializing in manual, API, and mobile testing

San Jose, CA7y exp
EprasysKUTEL University
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Jesse Lindahl - Junior QA Analyst specializing in mobile and console game testing in Somerset, WI

Junior QA Analyst specializing in mobile and console game testing

Somerset, WI3y exp
RewardifyMaryville University
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Jay Naidu - Mid-level Software Quality Operations Associate specializing in autonomous vehicles in Remote

Mid-level Software Quality Operations Associate specializing in autonomous vehicles

Remote6y exp
CognizantCalifornia State University, Fullerton
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ghassen cherni - Director-level Cloud & DevOps leader specializing in AWS infrastructure and security in Joinville-le-Pont, France

Director-level Cloud & DevOps leader specializing in AWS infrastructure and security

Joinville-le-Pont, France18y exp
PricemoovISET'Com
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