Pre-screened and vetted.
Junior Game Developer specializing in gameplay systems and cross-engine development
“Game-focused QA tester with a developer background who routinely validates builds in player-like environments (including VMs), documents test coverage rigorously, and provides high-signal bug reports with reproducible steps and video evidence. Has partnered closely with designers and engineers on issues like level-loading resource management and prioritizes defects based on player progression and immersion impact; has not shipped a AAA title.”
Senior Unity Game Developer specializing in multiplayer, mobile, and blockchain/NFT games
“Unity gameplay programmer with practical performance optimization experience (object pooling for shooting mechanics) and extensive Photon-based multiplayer work across diverse genres including shooters, sports, and board games (e.g., ludo, chess, air hockey, snakes and ladders). Uses AI tools to accelerate development, including generating and implementing multiple effects programmatically in a single day under deadline pressure.”
Executive Game Developer specializing in multiplayer VR and cross-platform titles
“Lead Unity VR developer who shipped the commercial Meta Quest motorcycle racing game VRider SBK, with deep focus on multiplayer and porting across headsets (including Pico XR and PlayStation VR2). Built custom Unity tooling (tile-based level editor plugin) and applies ML-Agents/LLM workflows to automate AI tuning and repetitive engineering tasks; also taught a VR Lab course at the University of Milan.”
Intern Software Engineer specializing in backend systems, cloud, and AI agents
“Built and productionized an LLM-based appointment management agent, implementing RAG with Redis and LangGraph plus multi-agent intent handling and rule-based conflict guardrails to prevent double-booking under high load. Experienced in real-time diagnosis of agentic workflow failures using logs/traces and state inspection, and in driving adoption via interactive developer demos and sales-aligned custom customer scenarios.”
Senior Visual Designer & Animator specializing in broadcast, mobile app, and game graphics
“Marketing/concert-event creative designer who leads end-to-end production of cohesive campaign looks (key art, sponsor-integrated assets, and animated promo pieces). Works fully remotely and collaborates closely with sponsors plus Sales/Concerts teams to iterate quickly while keeping work on-brand, and scales output via master files/templates across many deliverable sizes.”
Mid-level Account Manager specializing in InsurTech and SaaS sales
“Sales development professional from SmartFinancial focused on insurance lead generation and SmartFinancial Pro software, driving the majority of pipeline through outbound multi-channel prospecting (calls/email/SMS/LinkedIn) and setting ~40 meetings per month. Helped advance an enterprise deal by diagnosing CPA/conversion issues and aligning a CEO plus multiple stakeholders, resulting in a $300K investment in leads over 3 months; targets $70K base / $100K OTE.”
Junior Full-Stack Engineer specializing in AI/EdTech and real-time web apps
“Full-stack engineer at an early-stage EdTech startup building an AI-tutoring product; owns most of a Django REST backend, CI/CD, and key customer-facing features like FERPA-compliant auth, subscription payments, and real-time LaTeX input/rendering. Also built a /rPlace-style real-time multiplayer canvas (PolyPlace) using microservices, WebSockets, and event sourcing, with performance-focused client rendering (zoom/pan/viewport-based updates) and stress testing.”
Junior Full-Stack & LLM Engineer specializing in AI agents and cloud document intelligence
“Backend engineer specializing in event-driven/serverless systems and Python/FastAPI APIs. Built a scalable PDF-to-structured-data pipeline on AWS (S3, Lambda, Step Functions, Textract, DynamoDB, SNS) with strong observability (p50/p90/p99) and reliability patterns (idempotency, retries/DLQs), and has led zero-downtime migrations using feature flags, dual writes, and incremental rollouts.”
Senior Operations & Finance Professional specializing in partnerships and procurement
“Owns end-to-end vendor/partner coordination for multi-partner programs (including a university/corporate program) with fixed budgets, timelines, and deliverables. Emphasizes structured milestone management (samples/approvals/OTD), contract/NDA readiness, and proactive invoice/payment-term controls to prevent delivery delays while strengthening long-term supplier relationships.”
Executive Strategy & Systems Consultant specializing in digital transformation and organizational design
“Longtime entrepreneur building an augmented/virtual reality company with MVPs already in production; raised just under $100K over the past year via SAFE notes. Uses market and competitive analysis (including Meta/Apple ecosystem moves) and partner-driven go-to-market planning, and is currently focused on validating content and completing development with additional technical collaborators.”
Junior Data Scientist specializing in machine learning, predictive modeling, and applied AI research
“Data scientist/researcher who has built two multimodal LLM systems: an AI-assisted medical triage pipeline using GPT-4o vision + RAG with confidence-scored red/yellow/green outputs, and a master’s project on multimodal cyberthreat detection combining multiple models and using TinyLlama to generate human-readable risk reports. Also partnered with business analysts at Sanvar Technologies to deliver a churn prediction pipeline and Tableau dashboard for decision-making.”
Mid-level Unity Engineer specializing in mobile game systems
“Unity gameplay programmer with experience on TT Games' LEGO Star Wars Battles, including adding full controller support to a touch-first unit deployment system and implementing new networked unit mechanics in a Photon-based multiplayer layer. Has worked in client-server architectures (including Metaplay-backed servers), with a focus on refactoring for reusable combat/damage code and scalable analytics instrumentation.”
Executive Full-Stack Developer specializing in HealthTech and AI
“Frontend-focused builder who worked on the VITALES.LIFE healthcare app using Next.js/React Native alongside multiple backend technologies (NestJS, Go, Python/FastAPI) on Firebase/GCP. Has experience delivering client-driven MVPs (e.g., Omnicommander, Talentus) and uses Jest for test coverage while emphasizing code reuse and non-duplicative components.”
Intern AI & Machine Learning Engineer specializing in computer vision and edge deployment
“Built and shipped a real-time AI robotic inspection system, using a synthetic data generation pipeline to address rare edge cases—cutting data collection costs ~60% and boosting hard-scenario accuracy ~20%. Experienced in productionizing ML on constrained Jetson hardware and orchestrating end-to-end ML workflows with Airflow/Docker/Kubernetes, with a metrics-driven approach to reliability, evaluation, and stakeholder communication.”
Mid-level Software Developer specializing in mobile apps and data/AI systems
“Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.”
Mid-Level Software Engineer specializing in AI/ML and cloud-native platforms
“Backend/AI engineer who has built production LLM orchestration and agentic workflow systems in Python/FastAPI on Kubernetes across AWS/Azure. Demonstrated strong reliability engineering by debugging a real-world memory retention issue that caused latency spikes/timeouts, and strong data/performance chops with a PostgreSQL optimization that cut query latency from ~1.2s to ~15ms. Targets roles building scalable, guardrailed AI-driven workflow automation with robust observability and human-in-the-loop controls.”
Junior Technical Game Designer specializing in Unity gameplay systems
“Game designer who owned and shipped an end-to-end tabletop RPG mode (UltraMex Revolution) featuring journey/battle phases and a chess-inspired card/dice combat system, iterating heavily from playtests by adding a written campaign and role-based abilities to improve pacing and tactics. Also shipped a web application feature for exploring Indigenous tribes in North America, tackling difficult data sourcing and measuring impact via application views.”
Senior Visual & Brand Designer specializing in digital marketing and brand identity
“Marketing-focused designer producing high-polish brand and performance creative across web and video, including a Lucyd x Nautica landing page aimed at improving conversion by 10%. Builds scalable Figma design systems and modular creative frameworks for high-volume output, and collaborates remotely with cross-functional teams using Workfront, Slack, and Loom.”
Junior Full-Stack/AI Engineer specializing in web platforms and LLM applications
“Backend engineer from FoodSupply.ai who built and evolved a scalable restaurant/supplier product and order management platform using Node.js and REST APIs. Implemented a hybrid MySQL+MongoDB data architecture, optimized performance with Redis/Prisma, and led a phased migration with feature flags and a temporary sync layer to maintain data consistency. Strong focus on production security (OAuth2, RBAC, row-level security, AWS IAM) and reliability practices (testing with Pytest, Docker/AWS pipelines).”
Mid-level AI/ML Engineer specializing in Generative AI and RAG systems
“Currently at ProShare and reports building an AI/LLM-powered system deployed to production, aimed at helping with status-related difficulties and reducing misunderstandings across transactions. Also cites prior collaboration at Porsche with marketing teams, focusing on translating marketing goals into technical requirements and communicating solutions clearly to non-technical stakeholders.”
Mid-level Product Manager specializing in SaaS, AI, and EdTech
“Mobile and web product professional with experience across SaaS, EdTech, and logistics solutions. Familiar with F2P monetization concepts (battle passes, skins, shop items) and can articulate core live-ops and experimentation approaches (A/B testing, conversion/revenue measurement), though has not managed F2P mechanics in a live game.”
Junior AI/ML Software Engineer specializing in Generative AI and scalable data pipelines
“Built and operated large-scale biodiversity/ecological research platforms, integrating 50+ heterogeneous global datasets into a unified BIEN 3 schema on PostgreSQL/PostGIS and improving data consistency by 35%. Strong production engineering background (Linux monitoring, CI/CD performance gates, Docker on AWS/Azure) plus applied AI work building a Python RAG system (0.90 precision) and halving latency with Elasticsearch.”
Mid-level Sales & Marketing professional specializing in CRM-driven growth and social media
“Outbound-focused sales/business development professional who owns the full motion from list building and decision-maker research through multi-channel sequencing (email/cold call/LinkedIn) and qualification (including financial/legal documentation). Has experience stepping into new/early-stage locations with no process, auditing lead data, and implementing a readiness-based framework plus CRM automation (HubSpot/Salesforce/Yardi/Nestio) to improve follow-up and pipeline generation.”
Senior System Analyst specializing in software QA and FinTech payments
“Indonesia-based software tester with hands-on experience testing payment software on EDC machines and manual web application QA, plus early exposure to Selenium automation. Pragmatic about deadline-driven triage—prioritizes critical issues and plans lower-impact fixes for future patches—while expressing strong interest in learning game-industry standards.”