Pre-screened and vetted.
Mid-level Quality Assurance Analyst specializing in manual and automated testing
Senior Growth & Lifecycle Marketing professional specializing in CRM automation for DTC e-commerce
Mid-level Business Development Representative specializing in outbound prospecting and event-driven client engagement
Senior Full-Stack AI Engineer specializing in LLM and ML-powered SaaS
Senior Technical Artist specializing in Unreal Engine pipelines and real-time cinematics
Senior Technical Game Designer specializing in Unreal Engine (Blueprints) and VR/XR
Mid-level Full-Stack Engineer specializing in Java/Spring Boot microservices and React
Mid-level Business Analyst specializing in financial services and analytics
Entry-Level Full-Stack Web Developer specializing in modern JavaScript applications
Senior Project Manager specializing in Healthcare IT and SaaS implementations
Senior Systems Engineer specializing in implementation and deployment
Senior Games QA Engineer (SDET) specializing in Unreal Engine automation and console certification
Senior Full-Stack Python Engineer specializing in AI/LLM-powered web applications
Senior Backend/Full-Stack Engineer specializing in cloud-native APIs and data platforms
Senior Technical Artist specializing in real-time pipelines for themed entertainment
Senior Full-Stack & Machine Learning Engineer specializing in scalable SaaS and cloud AI
“Frontend engineer who led an enterprise self-serve analytics dashboard end-to-end using a micro-frontend React/TypeScript architecture with strong integration discipline (contracts, CI gates, ADRs). Demonstrated measurable performance wins (35% faster LCP) through code splitting, lazy loading, and tighter Redux subscriptions, and uses feature flags plus automated E2E coverage for controlled rollouts.”
Mid-level Front-End Developer specializing in React and TypeScript
“Frontend engineer who has led end-to-end builds of complex React + TypeScript workflow editors (multi-step scenario builder with nodes/connections/conditions) with strong quality practices (CI/CD, unit tests, schema validation, logging, feature flags). Also delivered an AR flower-placement feature during an internship at Ecomspiders, rebuilding the experience with Three.js, live camera preview, and surface placement tested across devices and lighting conditions.”
Senior Unity Developer specializing in AR/VR and simulation
“Unity developer with VR training simulator experience who improved engagement by fixing a core laser-tracking interaction issue (stability/jitter/response time) based on user and instructor feedback. Has implemented real-time multiplayer features in Unity using Photon Fusion (sync, spawning, replication) and addressed latency/desync with authority management plus prediction/interpolation, while emphasizing scalable practices for large codebases and rapid cross-functional iteration.”
Junior health educator specializing in sports medicine and nutrition
“Sports medicine and sports nutrition intern with experience supporting Division I athletes at the University of Tennessee. Brings a practical athlete-care perspective shaped by 10+ years in running and weightlifting, with hands-on involvement in rehabilitation, injury prevention, and recovery planning alongside athletic trainers and coaching staff.”