Pre-screened and vetted.
Mid-level XR/Unity Developer specializing in AR/VR and immersive applications
“Unity developer with hands-on experience across VR, AR, multiplayer, and AI-driven gameplay systems. They’ve owned end-to-end interaction architecture for VR cognitive testing focused on accessibility, integrated Gemini-based command systems into gameplay, and shipped cross-platform immersive applications spanning Magic Leap 2, iOS, and Photon-powered multiplayer experiences.”
Mid-level Lifecycle Marketing Manager specializing in retention and cross-channel engagement
“Lifecycle/CRM marketer with hands-on and strategic experience in fintech membership products at MoneyLion, spanning onboarding, activation, retention, and win-back across email, push, and in-app. Brings strong Iterable and Hightouch execution skills plus prior people management experience from Sync AI, making them a blend of operator, strategist, and team lead.”
Mid-level Full-Stack Software Engineer specializing in AI-powered backend systems
“Full-stack engineer with hands-on ownership of a real-time analytics and alerting dashboard built with React/TypeScript, Node.js, Kafka, Redis, and PostgreSQL. Also contributed to an internal LLM-powered support automation system, focusing on backend orchestration, RAG-based reliability, and Kubernetes deployment. Stands out for combining product-minded zero-to-one execution with strong distributed systems and AI integration experience.”
Intern Front-End Developer specializing in web and 3D graphics
“Frontend candidate with unusually strong graphics-oriented experience, including React Three Fiber, Three.js, and WebGL. They have built interactive 3D UI behavior and physics-style simulations, and they speak concretely about rendering performance, mesh optimization, and camera-aware animation logic.”
Junior Frontend Engineer specializing in React, accessibility, and AI-powered web apps
“Frontend engineer with hands-on experience building complex, real-time React/TypeScript products, including an AI-powered document Q&A dashboard and a geospatial analytics platform. Stands out for measurable performance wins—cutting UI interaction latency from roughly 300-800ms to 20-50ms—and for scaling map-based visualizations to tens of thousands of live entities using Mapbox GL, Deck.gl, WebGL, Web Workers, and Redux Toolkit.”
Junior Full-Stack Software Engineer specializing in mobile, web, and cloud
“Built a senior design project for Webquity LLC: a React/TypeScript Chrome extension and web app helping students with ADHD manage focus, tasks, and productivity across devices. Stands out for combining performance tuning, cross-device sync, accessibility-minded UX research, and polished UI touches like theming, weather-reactive backgrounds, and Lottie-based mascot animations.”
Mid-level XR Developer specializing in real-time WebXR/Unreal/Unity systems
“UE5 Blueprint-focused gameplay/system designer who shipped an XR interactive experience (“Echoes of the Moon”), owning interaction logic, progression triggers, state management, and animation syncing through ship. Emphasizes modular component-based architecture with interfaces and data-table-driven tuning, plus strong profiling/optimization skills (refactoring Tick-heavy systems to event-driven) validated through 20–30 user playtests and mobile XR (Android) frame-budget constraints.”
Mid-level UX Designer specializing in accessible design systems and rapid prototyping
“UX designer (3 years) with a UI engineering background who has built an end-to-end accessible STEM learning experience for blind/visually impaired students, including a MathML-to-MathSpeak parsing solution and multimodal feedback (screen reader, braille keyboard, haptics). Also simplified an AI-driven scoring/onboarding workflow at Founderway.ai using progressive disclosure and iterative usability testing tied to measurable improvements.”
Mid-level Full-Stack Developer specializing in modern web apps and DevOps
“Product-focused full-stack engineer (70% application-layer) who has shipped multi-tenant RBAC for a formerly single-tenant platform, cutting infrastructure costs by 50%. Built high-impact customer-facing features including analytics dashboards (40% retention lift) and a React/TypeScript scheduling grid that reduced navigation time by 60% and setup time by 80%, with solid AWS operations and Postgres performance tuning experience.”
Mid-level UI/Game Developer specializing in cross-platform game UI systems
“UE5 gameplay scripter who built a player-facing skill tree for a third-person shooter end-to-end (icons in Illustrator, UI animations, Blueprint behaviors, HLSL shader effects) and migrated the system from Data Assets to Data Tables to improve maintainability and designer-friendly balancing. Also implemented modular weapon logic via base classes, playtest-driven tuning, and refactored broken UI flows into a centralized UI manager with QA-focused debug unlock flags.”
Mid-Level Full-Stack Engineer specializing in cloud-native e-commerce and AI/ML systems
“Full-stack engineer with strong ownership in fast-moving environments: designed and shipped a pre-order/campaign inventory system (NestJS + Strapi + Datadog) that freed 34% warehouse space and reduced stock risk to ~5.7%. Also built rapid, high-impact logistics features (Spot Sales) that drove last-mile cost to ~0 in ~40 days, and has hands-on AWS/Terraform/CI-CD experience including deploying a global RAG system with Pinecone, Datadog, and PagerDuty.”
Senior Game Designer specializing in F2P mobile systems, live ops, and game economy
“Game economy/product designer with hands-on experience tuning F2P word/puzzle games (Crossword Jam, Word Trip). Introduced internal currencies and wallet-based reward personalization to control coin inflation and protect IAP/rewarded ads performance, backed by Google Sheets modeling, cohort analysis, and competitor benchmarking (Royal Match, Wordscapes). Based in Santa Clara, CA and prefers remote work with occasional travel.”
Mid-level Full-Stack Engineer specializing in cloud-native web apps
“Full-stack engineer in an early-stage startup who built an EV charger monitoring and payments dashboard from scratch, owning UI/UX (Figma), React frontend, Node/Postgres APIs, and production deployment/ops (Firebase + AWS). Demonstrated measurable impact (40% fewer reconciliation errors) and strong reliability chops through multi-source energy/payment ingestion, idempotent pipelines, and CloudWatch-driven incident resolution.”
Junior Software Developer specializing in full-stack web and enterprise systems
“Frontend engineer focused on sophisticated real-time operational UIs, with experience building logistics workflow platforms used by managers, analysts, and support teams. Stands out for combining deep browser-performance knowledge with thoughtful interaction design for demanding users in correctness-critical, live-updating systems.”
Executive product leader specializing in AI, SaaS platforms, and monetization
“Senior product leader who helped transform Submittable from a single-program grant tool into a multi-program impact platform, driving ARR from $20M to $70M+ while improving retention and margins. Particularly strong in enterprise platform strategy and human-centered AI, with a clear philosophy of using AI to augment expert judgment rather than replace it.”
Senior Software Engineer specializing in full-stack web applications
“Technical consultant with experience supporting enterprise process optimization and POC engagements for major brands including Expedia, Airbnb, and T-Mobile. Strong at translating between engineering and business stakeholders, shaping workflow automation and integration solutions, and improving pre-sales execution through Python-based automation.”
Mid-level Frontend Engineer specializing in FinTech web applications
“Frontend engineer with enterprise experience at Silicon Valley Bank / First Citizens Bank, focused on complex React and TypeScript interfaces. Has built multi-application workflow switching, optimized production rendering performance with profiling tools, and delivered map-based dashboards handling large datasets while keeping UX responsive and maintainable.”
Junior Digital Marketing Strategist specializing in growth marketing and conversion optimization
“Growth-creative lead focused on scaling paid acquisition profitably across Meta and Google (Search/PMax), with a rigorous testing approach that isolates creative impact and uses ROAS/CPA decision rules tied to breakeven thresholds. Strong in translating performance signals (drop-off, hook effectiveness, audience shifts) into concrete edit lists and modular UGC/influencer-driven creative systems for rapid iteration across Meta, TikTok, and YouTube.”
Mid-level Unity/Game Developer specializing in procedural generation, networking, and VR
“Unity/Meta Quest VR developer who helped ship a pharmaceutical lab-training simulator, owning key interaction systems (liquid transfer, pipette behavior) and building custom editor tooling to accelerate objective testing. Also built a solo early-lifeform simulation featuring procedural soft-body mesh generation and physics-driven animation, demonstrating strong systems/physics programming depth.”
Mid-Level Front-End Developer specializing in enterprise design systems
“Frontend engineer who led Bentley’s flagship design system from a greenfield codebase to adoption across every major Bentley product, emphasizing maintainability and high UX polish. Built complex React+TypeScript interfaces like a Figma/Photoshop-style layers tree, applying advanced performance techniques (skeleton-first loading, transitions, memoization, deferred rendering) and iterative feature-flagged rollouts driven by user feedback.”
Senior QA Engineer specializing in software testing for banking and insurance products
“Mobile game QA tester (1 year on iOS/Android) eager to transition into console testing, with a strong grasp of console certification concepts (Sony TRC, Microsoft XR, Nintendo Lot Check) and a showstopper-first triage mindset. Experienced with TestRail/Zephyr, regression cycles, and leveraging AI for log analysis and report tagging to speed up QA workflows.”
Junior Full-Stack Software Engineer specializing in cloud web apps and authentication
“Full-stack engineer with Deloitte and CrowdDoing experience shipping production web platforms on AWS (EC2/RDS/S3/Fargate) using React/TypeScript and Node/Express/PostgreSQL. Built customer-facing authentication/SSO flows (OAuth2 + JWT) and state-specific US privacy consent workflows, and also delivered a Python/Flask LLM-based finance document parser chatbot with vector DB integration and latency optimizations.”
Mid-level Product Designer specializing in AI agent UX and B2B SaaS platforms
“Product designer at Felixphere working on a pivot from a SaaS marketplace to a SaaS management platform, designing end-to-end SaaS integrations and an AI concierge/agent experience. Drove a strategic shift from complex custom connectors to standardized connectors through user research and prototyping, aligning executives and reducing development effort; also shipped user-informed features like a contract/payment calendar to reduce operational friction for customers.”
Mid-level Full-Stack Developer specializing in React and RESTful APIs
“Frontend React/TypeScript engineer who built a text-to-speech feature from scratch end-to-end, including frontend-backend communication and testing. Experienced improving existing React codebases through refactoring into reusable components, custom hooks, and performance optimizations, and collaborates closely with product/design using Figma, design systems, and early previews via staging/Storybook.”