Pre-screened and vetted.
Executive Engineering Leader specializing in SaaS, Security/Identity, and AI/ML
“Engineering leader (ActiveCampaign, Yalo) with a track record of scaling both systems and orgs: grew an engineering team from 90+ to 200+ (30+ scrum teams) while re-architecting a marketing automation platform from batch to near real-time. Led major infrastructure shifts (RabbitMQ to Kafka, multi-region redundancy) and reports outcomes including 600%+ throughput gains, 99.99% uptime, and business growth from ~80K to 185K customers with revenue surpassing $200M over ~3 years.”
Executive Technology Leader specializing in digital health and game platforms
“Technical founder at Mightier, a clinically-validated mental health video game system for kids, where the company has raised $30M. Brings 25+ years of game development experience, has built zero-to-one titles with millions of players, and has scaled core functions from product/dev through QA, customer support, and even manufacturing for a physical-shipping business; currently leading an agentic coding transformation.”
Executive Full-Stack Developer specializing in computer graphics and AI-powered visual search
Senior UI & Gameplay Engineer specializing in Unreal Engine and multiplayer systems
Senior QA Automation Engineer specializing in web, mobile, and API testing
Senior QA Automation Engineer specializing in web, mobile, and hardware testing
Senior Software Engineer specializing in cloud platforms, healthcare imaging, and scalable APIs
Director-level QA leader specializing in test automation and Agile quality strategy
Executive Engineering & Product Leader specializing in digital commerce, customer platforms, and applied AI
Mid-Level Software Engineer specializing in Azure AI and full-stack development
“Hands-on AI/LLM engineer who built a RAG-based product feature end-to-end, including prompt engineering, safety guardrails, and an automated adversarial + load-testing harness. Diagnosed real production issues (null responses) via Azure logs/metrics and drove an architectural fix by separating model deployments to address token/quota limits. Also runs internal developer enablement through short theory-to-hands-on AI workshops after completing a Microsoft AI certification.”
Mid-Level Full-Stack Software Engineer specializing in mobile and web platforms
“iOS-focused engineer who led feature development for Amazon Books/Kindle (e.g., Series & Story So Far recaps, Kindle Memories) and introduced pure Swift packages while building sync and content download systems. Also has full-stack experience (React/TypeScript + Node with REST/GraphQL) and strong AWS operations (CDK/CI-CD, CloudWatch, canaries, autoscaling), plus founder experience at GLXY.ai shipping an early hardware MVP (weight sensors) under tight constraints.”
Executive Unity/XR Engineer specializing in real-time mocap and volumetric streaming
“Technical Director/Unity Lead who has shipped multiple Meta Quest immersive experiences and built custom Unity editor tooling to solve content-heavy pipeline constraints, enabling artists to push content directly into a Unity sandbox. Also prototyped a Unity restaurant simulation where an LLM drives NPC reasoning and state machines, using RAG and memory augmentation to reduce hallucinations and stuck behaviors.”
Executive Engineering Leader specializing in FinTech payments and real-time platforms
Senior Software Engineer specializing in AWS distributed systems and developer tools
Director of Product Marketing specializing in loyalty, subscriptions, and digital entertainment
Senior QA/Test Engineer specializing in cross-platform testing and identity, automotive, and consumer apps
Senior Unity Engineer specializing in multiplayer networking, VR, and mobile games
Senior HR Business Partner specializing in workforce planning, employee relations, and change management
Executive Software Engineering Leader specializing in digital transformation and omnichannel commerce
Senior QA Engineer specializing in AR/VR, 3D pipelines, and performance testing
Executive Technology Leader (CTO/Fractional CTO) specializing in SaaS, cloud architecture, and startups
Executive Product & Technology Leader specializing in SaaS, FinTech, and Media & Entertainment
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”