Pre-screened and vetted.
“Game QA tester with experience supporting two university-alumni indie teams (adventure combat/parkour and horror projects), contributing to shipped demos. Uses structured test plans, regression, and detailed defect evidence (screenshots/video, streamed gameplay) and leverages Unreal Engine editor/debug tools to help teams diagnose and fix UI/gameplay issues.”
Mid-level QA Tester specializing in proprietary game software and data quality
Mid-level QA Tester specializing in manual testing for FinTech and insurance apps
Senior QA Tester specializing in manual and automation testing
Mid-level Game Designer/Developer specializing in Unreal Engine and QA
Junior Quality Assurance Engineer specializing in web, API, and test automation
Mid-level QA Engineer specializing in manual, automation, API, and performance testing
Mid-level Software QA Engineer specializing in SaaS web, mobile, and API testing
Entry-Level QA Engineer specializing in manual, regression, and API testing
Junior Software QA Engineer specializing in mobile and web application testing
Junior Software QA specializing in manual, regression, and automation testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Junior Game Developer specializing in narrative design and 3D adventure games
Intern QA / Junior Web Developer specializing in manual testing and Laravel
“Console-focused QA tester with hands-on PlayStation (PS4/PS5) functional/compliance testing experience, including TRC-driven validation, stability checks, controller input testing, and performance dip investigation in combat-heavy scenarios. Also tested a Nintendo casual puzzle-adventure title and uses AI assistants to speed up crash/log analysis and produce clearer test cases and bug reports.”
Junior .NET Developer specializing in ASP.NET MVC and test automation
“Unity gameplay programmer focused on player movement and "game feel," implementing responsive controls (variable jump height, forgiveness mechanics) by combining Update-based input with FixedUpdate physics and velocity-driven movement. Brings client-server/REST fundamentals from outside games and is actively ramping into Unity multiplayer (Photon/Mirror-style) via small synchronization prototypes.”
Entry-Level Software QA Specialist specializing in manual and automated testing
Junior Unity Game Developer specializing in 3D multiplayer mobile games
Junior QA Engineer specializing in mobile app testing and manual QA
Intern Full-Stack Software Engineer specializing in web applications
Entry-Level QA Tester specializing in manual and API testing