Pre-screened and vetted.
Senior Game Developer specializing in Unreal Engine gameplay and animation systems
Director-level Technical Leader specializing in healthcare IT, e-commerce automation, and crypto data platforms
Mid-level Quality Assurance Analyst specializing in video game testing and compliance QA
Mid-level QA Tester specializing in bug tracking and test documentation
Mid-level QA / Software Test Engineer specializing in video game testing and certification
Mid-level Software Test Engineer specializing in VR manual testing
Junior QA & Technical Writer specializing in manual testing and UAT
“Web and mobile application tester who is a console gamer and has some theoretical familiarity with console certification concepts (TRC/XR/LOT), including stability/performance, compatibility, UI, and content checks. Emphasizes structured ownership in team environments and prioritizes issues around critical user flows like account creation and form validation.”
“Game QA tester with experience supporting two university-alumni indie teams (adventure combat/parkour and horror projects), contributing to shipped demos. Uses structured test plans, regression, and detailed defect evidence (screenshots/video, streamed gameplay) and leverages Unreal Engine editor/debug tools to help teams diagnose and fix UI/gameplay issues.”
Mid-level QA Tester specializing in proprietary game software and data quality
Mid-level QA Tester specializing in manual testing for FinTech and insurance apps
Senior QA Tester specializing in manual and automation testing
Mid-level Game Designer/Developer specializing in Unreal Engine and QA
Junior Quality Assurance Engineer specializing in web, API, and test automation
Mid-level QA Engineer specializing in manual, automation, API, and performance testing
Entry-Level QA Engineer specializing in manual, regression, and API testing
Mid-level Software QA Engineer specializing in SaaS web, mobile, and API testing
Junior Software QA Engineer specializing in mobile and web application testing
Junior Software QA specializing in manual, regression, and automation testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Junior Game Developer specializing in narrative design and 3D adventure games