Pre-screened and vetted.
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications
“Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.”
Mid-level Java Full-Stack Developer specializing in Spring microservices and React
“Full-stack engineer with recent enterprise experience building Spring Boot/Spring Cloud microservices on AWS (Lambda, S3, DynamoDB) and a React/TypeScript frontend. Has hands-on experience solving microservice communication timeouts via API Gateway/load balancing and implementing centralized JWT-based security, plus performance work for large data workloads using indexing, caching, and async processing.”
Senior Unity Game Developer specializing in multiplayer mobile and WebGL games
“Unity lead/gameplay engineer who built and shipped Explottens (Apple Arcade) from scratch, including a custom 2D physics system and performance-focused pooling; reports the title generated seven-figure USD revenue. Also integrated an LLM/RAG-driven conversational avatar experience (English/Arabic TTS with lip sync) via a reliability-focused backend layer, and has hands-on Unity Netcode multiplayer experience solving desync and precision issues with deterministic predicted trajectories.”
Director-level Operations & Administration leader across aerospace manufacturing and game production
“Operations-focused founder/operator with hands-on experience scaling a company (Censys) from R&D into manufacturing—setting up the manufacturing space, documenting end-to-end SOPs, training technicians, and implementing inventory/accounting controls. Blends Lean, Agile, and Six Sigma with a systems-engineering mindset, and advises founders on building scalable ops and financial rigor (GAAP, P&L/balance sheet review) through structured quarterly accountability.”
Senior Marketing Leader specializing in full-funnel growth, lifecycle and product marketing
“B2B growth and partnerships operator with experience at Convera leading GTM for a cross-border payments offering and driving a ~17% lift in qualified leads through refined positioning and multi-channel activation. Has run data-driven funnel experiments (Dentacloud) and built association-based co-marketing partnerships measured through both top-of-funnel engagement and downstream pipeline influence.”
Senior Unity 3D Software Engineer specializing in VR/AR and cross-platform interactive apps
“Unity gameplay engineer with hands-on experience architecting scalable game/UI state machines and building Photon multiplayer lobby/session flow systems. Has shipped optimization work for Meta Quest VR and mobile (pooling, LOD, mesh/material combining, draw-call reduction) and uses AI assistants to speed up architecture iteration and profiler-driven performance debugging.”
Director-level AI strategy leader specializing in enterprise AI transformation
“Pre-seed startup cofounder with hands-on experience in federal contracting through the Apex accelerator, including six competitive bids and direct involvement in pitch prep and investor readiness. Brings an unusual mix of AI opportunity scoping, deep-tech/patent exposure, and nonprofit ecosystem-building, with a clear ability to translate technical work into investor and partner value.”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring Boot and AWS
Mid-level Gameplay Engineer specializing in Unity combat, AI, and movement systems
Mid-level QA Engineer specializing in manual, API, and mobile testing
Mid-Level Full-Stack Software Engineer specializing in Java, Python, and AWS
Senior QA Engineer specializing in full-stack test automation and CI/CD
Director-level Creative Services Leader specializing in print/digital publishing and brand campaigns
Senior Video Editor & Art Director specializing in brand storytelling and performance marketing
Junior Quality Assurance Engineer specializing in software testing and UAT
Senior SDET / QA Automation Engineer specializing in web, API, and CI/CD test automation
Mid-level Java Full-Stack Developer specializing in cloud-native microservices
Junior Game Designer & Gameplay Programmer specializing in Unreal Engine and Unity
Senior Video Editor specializing in motion graphics and AI-powered video creation
Senior XR & Unity Developer specializing in XR, WebGL, and 3D games