Pre-screened and vetted.
Junior Frontend Developer specializing in React and TypeScript
“Frontend engineer who led end-to-end development of a role-based React + TypeScript dashboard (hotel booking management) with deep linking and complex workflows. Emphasizes scalable architecture, strict quality gates (TypeScript strict mode, ESLint, testing, code review), and rigorous state separation (server/URL/local) to prevent stale or mixed-up UI. Proven at performance-focused refactors and fast-paced feature rollouts with tight cross-functional collaboration.”
Mid-Level Game Designer specializing in gameplay prototyping and level design
“Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.”
Junior QA Engineer / Systems Analyst specializing in test automation and ERP implementations
Mid-level QA Analyst specializing in web, mobile, and test automation
Mid-level Software QA Tester specializing in web and mobile testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Entry Technical Designer specializing in Unreal Engine gameplay systems
“UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.”
Junior Fashion Design Assistant & Stylist with photography and administrative support experience
“Marketing-focused designer creating modern, approachable brand identities and scalable Figma design systems built for high-volume output without quality drift. Also produces lightweight short-form marketing videos (including TikTok-style content) with mobile-first typography, tight pacing, and multi-placement exports, while keeping performance feedback aligned to brand guidelines.”
Entry-Level Software QA Specialist specializing in manual and automated testing
Junior Unity Game Developer specializing in 3D multiplayer mobile games
Junior Game Designer specializing in narrative and puzzle/adventure gameplay
Junior QA Engineer specializing in mobile app testing and manual QA
Entry-Level QA Tester specializing in manual and API testing
Mid-level Content Writer & Digital Marketing Specialist specializing in SEO content
Entry-Level Video Game Designer specializing in Unreal Engine level and systems design
Intern Front-End Developer & UI/UX Designer specializing in React and responsive web apps
“Frontend engineer who led an end-to-end React build for an NGO blog and has experience building dashboard/workflow UIs with API-driven status tracking using Redux. Emphasizes scalable UI composition, performance optimization (route-based code splitting, modern image formats), and DevOps-style quality practices including progressive deployment and rapid feedback loops.”